"Exists" method should be used instead of the "Any" extension (#5345)

This commit is contained in:
Marco Carvalho
2023-06-22 20:37:25 -03:00
committed by GitHub
parent d604e98227
commit 7608cb37ab
4 changed files with 6 additions and 6 deletions

View File

@@ -95,7 +95,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
{
VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
if (virtualAmiiboFile.ApplicationAreas.Any(item => item.ApplicationAreaId == applicationAreaId))
if (virtualAmiiboFile.ApplicationAreas.Exists(item => item.ApplicationAreaId == applicationAreaId))
{
_openedApplicationAreaId = applicationAreaId;
@@ -124,7 +124,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
{
VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
if (virtualAmiiboFile.ApplicationAreas.Any(item => item.ApplicationAreaId == applicationAreaId))
if (virtualAmiiboFile.ApplicationAreas.Exists(item => item.ApplicationAreaId == applicationAreaId))
{
return false;
}
@@ -144,7 +144,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
{
VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
if (virtualAmiiboFile.ApplicationAreas.Any(item => item.ApplicationAreaId == _openedApplicationAreaId))
if (virtualAmiiboFile.ApplicationAreas.Exists(item => item.ApplicationAreaId == _openedApplicationAreaId))
{
for (int i = 0; i < virtualAmiiboFile.ApplicationAreas.Count; i++)
{