misc: chore: Use explicit types in Metal project
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@@ -45,33 +45,33 @@ namespace Ryujinx.Graphics.Metal
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public static string GetVendor()
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{
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var serviceDict = IOServiceMatching("IOGPU");
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var service = IOServiceGetMatchingService(IntPtr.Zero, serviceDict);
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var cfString = CFStringCreateWithCString(_kCFAllocatorDefault, "vendor-id", _kCFStringEncodingASCII);
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var cfProperty = IORegistryEntryCreateCFProperty(service, cfString, _kCFAllocatorDefault, 0);
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IntPtr serviceDict = IOServiceMatching("IOGPU");
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IntPtr service = IOServiceGetMatchingService(IntPtr.Zero, serviceDict);
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IntPtr cfString = CFStringCreateWithCString(_kCFAllocatorDefault, "vendor-id", _kCFStringEncodingASCII);
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IntPtr cfProperty = IORegistryEntryCreateCFProperty(service, cfString, _kCFAllocatorDefault, 0);
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byte[] buffer = new byte[4];
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var bufferPtr = CFDataGetBytePtr(cfProperty);
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IntPtr bufferPtr = CFDataGetBytePtr(cfProperty);
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Marshal.Copy(bufferPtr, buffer, 0, buffer.Length);
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var vendorId = BitConverter.ToUInt32(buffer);
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uint vendorId = BitConverter.ToUInt32(buffer);
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return GetNameFromId(vendorId);
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}
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public static string GetModel()
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{
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var serviceDict = IOServiceMatching("IOGPU");
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var service = IOServiceGetMatchingService(IntPtr.Zero, serviceDict);
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var cfString = CFStringCreateWithCString(_kCFAllocatorDefault, "model", _kCFStringEncodingASCII);
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var cfProperty = IORegistryEntryCreateCFProperty(service, cfString, _kCFAllocatorDefault, 0);
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IntPtr serviceDict = IOServiceMatching("IOGPU");
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IntPtr service = IOServiceGetMatchingService(IntPtr.Zero, serviceDict);
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IntPtr cfString = CFStringCreateWithCString(_kCFAllocatorDefault, "model", _kCFStringEncodingASCII);
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IntPtr cfProperty = IORegistryEntryCreateCFProperty(service, cfString, _kCFAllocatorDefault, 0);
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char[] buffer = new char[64];
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IntPtr bufferPtr = Marshal.AllocHGlobal(buffer.Length);
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if (CFStringGetCString(cfProperty, bufferPtr, buffer.Length, _kCFStringEncodingASCII))
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{
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var model = Marshal.PtrToStringUTF8(bufferPtr);
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string model = Marshal.PtrToStringUTF8(bufferPtr);
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Marshal.FreeHGlobal(bufferPtr);
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return model;
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}
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