misc: chore: Use explicit types in Metal project
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@@ -44,8 +44,8 @@ namespace Ryujinx.Graphics.Metal
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public ResourceLayout Build()
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{
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var descriptors = new ResourceDescriptorCollection[TotalSets];
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var usages = new ResourceUsageCollection[TotalSets];
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ResourceDescriptorCollection[] descriptors = new ResourceDescriptorCollection[TotalSets];
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ResourceUsageCollection[] usages = new ResourceUsageCollection[TotalSets];
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for (int index = 0; index < TotalSets; index++)
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{
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