Improvements to audout (#58)
* Some audout refactoring and improvements * More audio improvements * Change ReadAsciiString to use long for the Size, avoids some casting
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@@ -54,7 +54,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Lm
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long BufferPosition = Context.Request.PtrBuff[0].Position;
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long BufferLen = Context.Request.PtrBuff[0].Size;
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byte[] LogBuffer = AMemoryHelper.ReadBytes(Context.Memory, BufferPosition, (int)BufferLen);
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byte[] LogBuffer = AMemoryHelper.ReadBytes(Context.Memory, BufferPosition, BufferLen);
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MemoryStream LogMessage = new MemoryStream(LogBuffer);
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BinaryReader bReader = new BinaryReader(LogMessage);
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