Refactor Share Buffer Implementation to Follow Code Style Guidelines

This commit is contained in:
Jacobwasbeast
2025-02-07 04:16:27 -06:00
parent 3ca8618f5f
commit 7f27b791f8
22 changed files with 92 additions and 87 deletions

View File

@@ -140,7 +140,7 @@ namespace Ryujinx.Graphics.Gpu
_processor.Dispose();
TextureManager.Dispose();
var oldMemoryManager = Interlocked.Exchange(ref _memoryManager, null);
MemoryManager oldMemoryManager = Interlocked.Exchange(ref _memoryManager, null);
if (oldMemoryManager != null)
{
oldMemoryManager.DetachFromChannel(BufferManager.Rebind);