diff --git a/src/Ryujinx.Input.SDL2/SDL2Gamepad.cs b/src/Ryujinx.Input.SDL2/SDL2Gamepad.cs index d3c8e8fda..cd887a5f3 100644 --- a/src/Ryujinx.Input.SDL2/SDL2Gamepad.cs +++ b/src/Ryujinx.Input.SDL2/SDL2Gamepad.cs @@ -88,7 +88,7 @@ namespace Ryujinx.Input.SDL2 if (SDL_GameControllerHasLED(_gamepadHandle) == SDL_bool.SDL_TRUE) { - SetLedColor("000000"); + SetLedColor("FFE4B5"); } // Enable motion tracking