support multiple render targets & fix: incorrect texture name

This commit is contained in:
Samuliak
2024-05-20 18:38:08 +02:00
committed by Evan Husted
parent 5d0ae23a0b
commit 913f25b2a0
3 changed files with 6 additions and 4 deletions

View File

@@ -197,7 +197,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
{
IoVariable.Position => "position",
IoVariable.PointSize => "point_size",
IoVariable.FragmentOutputColor => "color",
IoVariable.FragmentOutputColor => $"color{ioDefinition.Location}",
_ => $"{DefaultNames.OAttributePrefix}{ioDefinition.Location}"
};
string suffix = ioDefinition.IoVariable switch