misc: chore: Fix object creation in Gpu project
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@@ -992,7 +992,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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bool isImage,
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out bool isNew)
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{
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CacheEntryFromPoolKey key = new CacheEntryFromPoolKey(isImage, bindingInfo, texturePool, samplerPool);
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CacheEntryFromPoolKey key = new(isImage, bindingInfo, texturePool, samplerPool);
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isNew = !_cacheFromPool.TryGetValue(key, out CacheEntry entry);
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@@ -1035,7 +1035,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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ref BufferBounds textureBufferBounds,
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out bool isNew)
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{
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CacheEntryFromBufferKey key = new CacheEntryFromBufferKey(
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CacheEntryFromBufferKey key = new(
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isImage,
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bindingInfo,
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texturePool,
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