do texture barrier tiled

This commit is contained in:
Samuliak
2024-05-23 18:23:01 +02:00
committed by Evan Husted
parent a10b0230c3
commit 94e077ca27

View File

@@ -521,10 +521,7 @@ namespace Ryujinx.Graphics.Metal
public void TextureBarrierTiled() public void TextureBarrierTiled()
{ {
// var renderCommandEncoder = GetOrCreateRenderEncoder(); TextureBarrier();
// renderCommandEncoder.MemoryBarrier(MTLBarrierScope.Textures, );
Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
} }
public bool TryHostConditionalRendering(ICounterEvent value, ulong compare, bool isEqual) public bool TryHostConditionalRendering(ICounterEvent value, ulong compare, bool isEqual)