properly merge + move hleconfig tick scalar parameter
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@@ -206,6 +206,7 @@ namespace Ryujinx.HLE
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VSyncMode vSyncMode,
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bool enableDockedMode,
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bool enablePtc,
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long tickScalar,
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bool enableInternetAccess,
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IntegrityCheckLevel fsIntegrityCheckLevel,
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int fsGlobalAccessLogMode,
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@@ -222,7 +223,6 @@ namespace Ryujinx.HLE
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string multiplayerLdnPassphrase,
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string multiplayerLdnServer,
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int customVSyncInterval,
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long tickScalar,
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EnabledDirtyHack[] dirtyHacks = null)
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{
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MemoryConfiguration = memoryConfiguration;
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@@ -232,6 +232,7 @@ namespace Ryujinx.HLE
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CustomVSyncInterval = customVSyncInterval;
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EnableDockedMode = enableDockedMode;
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EnablePtc = enablePtc;
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TickScalar = tickScalar;
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EnableInternetAccess = enableInternetAccess;
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FsIntegrityCheckLevel = fsIntegrityCheckLevel;
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FsGlobalAccessLogMode = fsGlobalAccessLogMode;
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@@ -247,7 +248,6 @@ namespace Ryujinx.HLE
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MultiplayerDisableP2p = multiplayerDisableP2p;
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MultiplayerLdnPassphrase = multiplayerLdnPassphrase;
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MultiplayerLdnServer = multiplayerLdnServer;
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TickScalar = tickScalar;
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Hacks = dirtyHacks ?? [];
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}
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