misc: chore: Use collection expressions in Shader project
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@@ -17,8 +17,8 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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private AstOperand()
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{
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Defs = new HashSet<IAstNode>();
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Uses = new HashSet<IAstNode>();
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Defs = [];
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Uses = [];
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VarType = AggregateType.S32;
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}
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