2 unmerged PRs from original Ryujinx:
Implement shader compile counter (currently not translated, will change, need to pull changes.) Remove event logic in favor of a single init function. Thanks @MutantAura
This commit is contained in:
@@ -4,6 +4,7 @@ using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Platform.Storage;
|
||||
using Avalonia.Threading;
|
||||
using DynamicData;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
@@ -313,11 +314,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public void DeleteAll()
|
||||
{
|
||||
foreach (var mod in Mods)
|
||||
{
|
||||
Delete(mod);
|
||||
}
|
||||
|
||||
Mods.ForEach(Delete);
|
||||
Mods.Clear();
|
||||
OnPropertyChanged(nameof(ModCount));
|
||||
Sort();
|
||||
|
||||
Reference in New Issue
Block a user