Update audio renderer to REV13: Add support for compressor statistics and volume reset (#7372)

* Update audio renderer to REV13: Add support for compressor statistics and volume reset

* XML docs

* Disable stats reset

* Wrong comment

* Fix more XML docs

* PR feedback
This commit is contained in:
gdkchan
2024-10-01 07:30:57 -03:00
committed by GitHub
parent 7d158acc3b
commit a2c0035013
20 changed files with 352 additions and 88 deletions

View File

@@ -51,6 +51,11 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
/// </summary>
public bool IsBugFixed { get; private set; }
/// <summary>
/// If set to true, the previous mix volume is explicitly resetted using the input parameter, instead of implicitly on first use.
/// </summary>
public bool IsSplitterPrevVolumeResetSupported { get; private set; }
/// <summary>
/// Initialize <see cref="SplitterContext"/>.
/// </summary>
@@ -139,6 +144,8 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
}
}
IsSplitterPrevVolumeResetSupported = behaviourContext.IsSplitterPrevVolumeResetSupported();
SplitterState.InitializeSplitters(splitters.Span);
Setup(splitters, splitterDestinationsV1, splitterDestinationsV2, behaviourContext.IsSplitterBugFixed());
@@ -277,7 +284,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
{
SplitterDestination destination = GetDestination(parameter.Id);
destination.Update(parameter);
destination.Update(parameter, IsSplitterPrevVolumeResetSupported);
}
return true;