misc: Convert UIntUtils.CreateRandom into an extension on Random.
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@@ -5,14 +5,16 @@ namespace Ryujinx.Common.Utilities
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{
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public static class UInt128Utils
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{
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public static UInt128 FromHex(string hex)
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{
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return new UInt128(ulong.Parse(hex.AsSpan(0, 16), NumberStyles.HexNumber), ulong.Parse(hex.AsSpan(16), NumberStyles.HexNumber));
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}
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public static UInt128 FromHex(string hex) =>
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new(
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ulong.Parse(hex.AsSpan(0, 16), NumberStyles.HexNumber),
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ulong.Parse(hex.AsSpan(16), NumberStyles.HexNumber)
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);
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public static UInt128 CreateRandom()
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{
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return new UInt128((ulong)Random.Shared.NextInt64(), (ulong)Random.Shared.NextInt64());
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}
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public static Int128 NextInt128(this Random rand) =>
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new((ulong)rand.NextInt64(), (ulong)rand.NextInt64());
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public static UInt128 NextUInt128(this Random rand) =>
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new((ulong)rand.NextInt64(), (ulong)rand.NextInt64());
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}
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}
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