misc: chore: Use collection expressions in Gpu project

This commit is contained in:
Evan Husted
2025-01-26 15:49:22 -06:00
parent ae90db2040
commit aa0cb50c5d
41 changed files with 365 additions and 304 deletions

View File

@@ -911,10 +911,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
scissorH = (int)MathF.Ceiling(scissorH * scale);
}
Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[]
{
new Rectangle<int>(scissorX, scissorY, scissorW, scissorH),
};
Span<Rectangle<int>> scissors =
[
new Rectangle<int>(scissorX, scissorY, scissorW, scissorH)
];
_context.Renderer.Pipeline.SetScissors(scissors);
}