misc: chore: Use collection expressions in Gpu project
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@@ -141,9 +141,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
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_gpUniformBuffers[index] = new BuffersPerStage(Constants.TotalGpUniformBuffers);
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}
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_bufferTextures = new List<BufferTextureBinding>();
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_bufferTextureArrays = new List<BufferTextureArrayBinding<ITextureArray>>();
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_bufferImageArrays = new List<BufferTextureArrayBinding<IImageArray>>();
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_bufferTextures = [];
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_bufferTextureArrays = [];
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_bufferImageArrays = [];
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_ranges = new BufferAssignment[Constants.TotalGpUniformBuffers * Constants.ShaderStages];
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}
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