misc: chore: Use collection expressions in Gpu project

This commit is contained in:
Evan Husted
2025-01-26 15:49:22 -06:00
parent ae90db2040
commit aa0cb50c5d
41 changed files with 365 additions and 304 deletions

View File

@@ -74,7 +74,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
if (binding >= 0)
{
BufferRange range = new(_handle, 0, data.Length);
_renderer.Pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, range) });
_renderer.Pipeline.SetUniformBuffers([new BufferAssignment(0, range)]);
}
};