misc: chore: Use collection expressions in Gpu project
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@@ -128,7 +128,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// <param name="rangeSize">Size of the range in bytes</param>
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public void AddPhysicalDependency(Buffer buffer, ulong rangeAddress, ulong dstOffset, ulong rangeSize)
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{
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(_dependencies ??= new()).Add(new(buffer, rangeAddress - buffer.Address, dstOffset, rangeSize));
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(_dependencies ??= []).Add(new(buffer, rangeAddress - buffer.Address, dstOffset, rangeSize));
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buffer.AddVirtualDependency(this);
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}
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