misc: chore: Use collection expressions in Gpu project
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@@ -74,7 +74,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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public VirtualRangeCache(MemoryManager memoryManager)
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{
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_memoryManager = memoryManager;
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_virtualRanges = new RangeList<VirtualRange>();
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_virtualRanges = [];
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_virtualRangeOverlaps = new VirtualRange[BufferCache.OverlapsBufferInitialCapacity];
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_deferredUnmaps = new ConcurrentQueue<VirtualRange>();
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}
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