misc: chore: Use collection expressions in Gpu project

This commit is contained in:
Evan Husted
2025-01-26 15:49:22 -06:00
parent ae90db2040
commit aa0cb50c5d
41 changed files with 365 additions and 304 deletions

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@@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
using MemoryStream input = new(code);
using BinaryReader reader = new(input);
List<ShaderSource> output = new();
List<ShaderSource> output = [];
int count = reader.ReadInt32();