misc: chore: Use collection expressions in Gpu project
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@@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
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using MemoryStream input = new(code);
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using BinaryReader reader = new(input);
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List<ShaderSource> output = new();
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List<ShaderSource> output = [];
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int count = reader.ReadInt32();
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