Polish the aesthetic and include deadzone visualization.

This commit is contained in:
MutantAura
2024-05-30 14:03:43 +01:00
committed by Evan Husted
parent d2bb580aea
commit aa3f2824e0
2 changed files with 71 additions and 37 deletions

View File

@@ -7,6 +7,7 @@ using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Views.Input;
using Ryujinx.Input;
using System;
using System.Threading;
using System.Threading.Tasks;
@@ -17,8 +18,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
[ObservableProperty] private GamepadInputConfig _config;
private const int StickUiPollMs = 50; // Milliseconds per poll.
private const float CanvasCenterOffset = 75f/2f;
private const int StickScaleFactor = 30;
private const float CanvasCenterOffset = 47.5f;
private const int StickScaleFactor = 45;
private IGamepad _selectedGamepad;
@@ -69,6 +70,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
OnPropertyChanged();
OnPropertyChanged(nameof(UiStickRightX));
OnPropertyChanged(nameof(UiStickRightY));
OnPropertyChanged(nameof(UiDeadzoneRight));
}
}
@@ -82,6 +84,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
OnPropertyChanged();
OnPropertyChanged(nameof(UiStickLeftX));
OnPropertyChanged(nameof(UiStickLeftY));
OnPropertyChanged(nameof(UiDeadzoneLeft));
}
}
@@ -91,7 +94,10 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public float UiStickLeftY => UiStickLeft.Item2 + CanvasCenterOffset;
public float UiStickRightX => UiStickRight.Item1 + CanvasCenterOffset;
public float UiStickRightY => UiStickRight.Item2 + CanvasCenterOffset;
public float UiDeadzoneLeft => Config.DeadzoneLeft * 95;
public float UiDeadzoneRight => Config.DeadzoneRight * 95;
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
{
ParentModel = model;