refactor: remove auto-assign option from NpadManager initialization and update related components
This commit is contained in:
@@ -120,7 +120,7 @@ namespace Ryujinx.Headless
|
||||
SDL2Driver.Instance.Initialize();
|
||||
}
|
||||
|
||||
public void Initialize(Switch device, List<InputConfig> inputConfigs, bool enableKeyboard, bool enableMouse, bool enableAutoAssign)
|
||||
public void Initialize(Switch device, List<InputConfig> inputConfigs, bool enableKeyboard, bool enableMouse)
|
||||
{
|
||||
Device = device;
|
||||
|
||||
@@ -133,7 +133,7 @@ namespace Ryujinx.Headless
|
||||
|
||||
Renderer = renderer;
|
||||
|
||||
NpadManager.Initialize(device, inputConfigs, enableKeyboard, enableMouse, enableAutoAssign);
|
||||
NpadManager.Initialize(device, inputConfigs, enableKeyboard, enableMouse);
|
||||
TouchScreenManager.Initialize(device);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user