Merge branch 'master' into master

This commit is contained in:
Vladimir Sokolov
2025-02-15 19:36:22 +10:00
committed by GitHub
11 changed files with 75 additions and 91 deletions

View File

@@ -41,7 +41,7 @@ namespace Ryujinx.Ava.UI.Applet
bool okPressed = false;
if (ConfigurationState.Instance.System.IgnoreApplet)
if (ConfigurationState.Instance.System.IgnoreControllerApplet)
return false;
Dispatcher.UIThread.InvokeAsync(async () =>

View File

@@ -52,8 +52,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private int _graphicsBackendMultithreadingIndex;
private float _volume;
[ObservableProperty] private bool _isVulkanAvailable = true;
[ObservableProperty] private bool _gameDirectoryChanged;
[ObservableProperty] private bool _autoloadDirectoryChanged;
[ObservableProperty] private bool _gameListNeedsRefresh;
private readonly List<string> _gpuIds = [];
private int _graphicsBackendIndex;
private int _scalingFilter;
@@ -594,7 +593,7 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
DramSize = config.System.DramSize;
IgnoreMissingServices = config.System.IgnoreMissingServices;
IgnoreApplet = config.System.IgnoreApplet;
IgnoreApplet = config.System.IgnoreControllerApplet;
// CPU
EnablePptc = config.System.EnablePtc;
@@ -652,28 +651,18 @@ namespace Ryujinx.Ava.UI.ViewModels
ConfigurationState config = ConfigurationState.Instance;
bool userConfigFile = string.IsNullOrEmpty(GameId);
// User Interface
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
config.ShowConfirmExit.Value = ShowConfirmExit;
config.RememberWindowState.Value = RememberWindowState;
config.ShowTitleBar.Value = ShowTitleBar;
config.HideCursor.Value = (HideCursorMode)HideCursor;
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;
config.UI.GameDirs.Value = [..GameDirectories];
config.UI.AutoloadDirs.Value = [..AutoloadDirectories];
if (userConfigFile)
{
// User Interface
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
config.ShowConfirmExit.Value = ShowConfirmExit;
config.RememberWindowState.Value = RememberWindowState;
config.ShowTitleBar.Value = ShowTitleBar;
config.HideCursor.Value = (HideCursorMode)HideCursor;
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;
if (GameDirectoryChanged)
{
config.UI.GameDirs.Value = [.. GameDirectories];
}
if (AutoloadDirectoryChanged)
{
config.UI.AutoloadDirs.Value = [.. AutoloadDirectories];
}
config.UI.BaseStyle.Value = BaseStyleIndex switch
{
@@ -682,7 +671,6 @@ namespace Ryujinx.Ava.UI.ViewModels
2 => "Dark",
_ => "Auto"
};
}
// Input
config.System.EnableDockedMode.Value = EnableDockedMode;
@@ -695,8 +683,11 @@ namespace Ryujinx.Ava.UI.ViewModels
// System
config.System.Region.Value = (Region)Region;
if (config.System.Language.Value != (Language)Language)
GameListNeedsRefresh = true;
config.System.Language.Value = (Language)Language;
if (_validTzRegions.Contains(TimeZone))
{
config.System.TimeZone.Value = TimeZone;
@@ -707,7 +698,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
config.System.DramSize.Value = DramSize;
config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
config.System.IgnoreApplet.Value = IgnoreApplet;
config.System.IgnoreControllerApplet.Value = IgnoreApplet;
// CPU
config.System.EnablePtc.Value = EnablePptc;
@@ -789,8 +780,7 @@ namespace Ryujinx.Ava.UI.ViewModels
SaveSettingsEvent?.Invoke();
GameDirectoryChanged = false;
AutoloadDirectoryChanged = false;
GameListNeedsRefresh = false;
}
private static void RevertIfNotSaved()

View File

@@ -316,8 +316,8 @@
</CheckBox>
<CheckBox
IsChecked="{Binding IgnoreApplet}"
ToolTip.Tip="{ext:Locale IgnoreAppletTooltip}">
<TextBlock Text="{ext:Locale SettingsTabSystemIgnoreApplet}" />
ToolTip.Tip="{ext:Locale IgnoreControllerAppletTooltip}">
<TextBlock Text="{ext:Locale SettingsTabSystemIgnoreControllerApplet}" />
</CheckBox>
<CheckBox
IsChecked="{Binding EnableCustomVSyncInterval}"

View File

@@ -36,11 +36,8 @@ namespace Ryujinx.Ava.UI.Views.Settings
directories.Add(path);
addDirBox.Clear();
if (isGameList)
ViewModel.GameDirectoryChanged = true;
else
ViewModel.AutoloadDirectoryChanged = true;
ViewModel.GameListNeedsRefresh = true;
}
else
{
@@ -50,10 +47,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
{
directories.Add(folder.Value.Path.LocalPath);
if (isGameList)
ViewModel.GameDirectoryChanged = true;
else
ViewModel.AutoloadDirectoryChanged = true;
ViewModel.GameListNeedsRefresh = true;
}
}
}
@@ -65,7 +59,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
foreach (string path in new List<string>(GameDirsList.SelectedItems.Cast<string>()))
{
ViewModel.GameDirectories.Remove(path);
ViewModel.GameDirectoryChanged = true;
ViewModel.GameListNeedsRefresh = true;
}
if (GameDirsList.ItemCount > 0)
@@ -81,7 +75,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
foreach (string path in new List<string>(AutoloadDirsList.SelectedItems.Cast<string>()))
{
ViewModel.AutoloadDirectories.Remove(path);
ViewModel.AutoloadDirectoryChanged = true;
ViewModel.GameListNeedsRefresh = true;
}
if (AutoloadDirsList.ItemCount > 0)

View File

@@ -45,7 +45,7 @@ namespace Ryujinx.Ava.UI.Windows
{
InputPage.InputView?.SaveCurrentProfile();
if (Owner is MainWindow window && (ViewModel.GameDirectoryChanged || ViewModel.AutoloadDirectoryChanged))
if (Owner is MainWindow window && ViewModel.GameListNeedsRefresh)
{
window.LoadApplications();
}