Add nuke PPTC option to cache management

This commit is contained in:
LotP1
2024-12-14 14:50:24 +01:00
parent 2c53242b31
commit b5604311cb
20 changed files with 105 additions and 1 deletions

View File

@@ -170,6 +170,52 @@ namespace Ryujinx.Ava.UI.Controls
}
}
public async void NukePtcCache_Click(object sender, RoutedEventArgs args)
{
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
return;
UserResult result = await ContentDialogHelper.CreateLocalizedConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogWarning],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCNukeMessage, viewModel.SelectedApplication.Name)
);
if (result == UserResult.Yes)
{
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu", "0"));
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu", "1"));
List<FileInfo> cacheFiles = new();
if (mainDir.Exists)
{
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
cacheFiles.AddRange(mainDir.EnumerateFiles("*.info"));
}
if (backupDir.Exists)
{
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
cacheFiles.AddRange(mainDir.EnumerateFiles("*.info"));
}
if (cacheFiles.Count > 0)
{
foreach (FileInfo file in cacheFiles)
{
try
{
file.Delete();
}
catch (Exception ex)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, file.Name, ex));
}
}
}
}
}
public async void PurgeShaderCache_Click(object sender, RoutedEventArgs args)
{
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })