multiple fixes, variable typo fixes, adherence to a certain style. Fixed initialization of the new function, defaults to 0
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@@ -128,7 +128,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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public bool EnableDockedMode { get; set; }
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public bool EnableKeyboard { get; set; }
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public bool EnableMouse { get; set; }
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public int EnableSpetialExit { get; set; }
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public int EnableSpecialExit { get; set; }
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public VSyncMode VSyncMode
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{
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get => _vSyncMode;
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@@ -514,12 +514,12 @@ namespace Ryujinx.Ava.UI.ViewModels
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EnableDockedMode = config.System.EnableDockedMode;
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EnableKeyboard = config.Hid.EnableKeyboard;
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EnableMouse = config.Hid.EnableMouse;
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EnableSpetialExit = config.Hid.SpetialExitEmulator.Value switch
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EnableSpecialExit = config.Hid.specialExitEmulator.Value switch
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{
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0=> 0, //"Hotkey 'Exit' is Disabled"
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1=> 1, //"Close app. by hotkey"
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2=> 2, // "Close game by hotkey"
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_ => 0 //"Hotkey 'Exit' is Disabled"
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0=> 0, // "Hotkey 'Exit' is Disabled"
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1=> 1, // "Close app. by hotkey"
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2=> 2, // "Close game by hotkey"
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_ => 0 // "Hotkey 'Exit' is Disabled"
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};
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// Keyboard Hotkeys
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@@ -628,12 +628,12 @@ namespace Ryujinx.Ava.UI.ViewModels
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config.System.EnableDockedMode.Value = EnableDockedMode;
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config.Hid.EnableKeyboard.Value = EnableKeyboard;
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config.Hid.EnableMouse.Value = EnableMouse;
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config.Hid.SpetialExitEmulator.Value = EnableSpetialExit switch
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config.Hid.specialExitEmulator.Value = EnableSpecialExit switch
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{
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0 => 0, //"Hotkey 'Exit' is Disabled",
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1 => 1, //"Close app. by hotkey",
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2 => 2, //"Close game by hotkey",
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_ => 0, //"Hotkey 'Exit' is Disabled"
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0 => 0, // "Hotkey 'Exit' is Disabled",
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1 => 1, // "Close app. by hotkey",
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2 => 2, // "Close game by hotkey",
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_ => 0, // "Hotkey 'Exit' is Disabled"
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};
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// Keyboard Hotkeys
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