Formatting
This commit is contained in:
committed by
Isaac Marovitz
parent
6e80cc6caa
commit
b734c81683
@@ -37,7 +37,7 @@ namespace Ryujinx.Graphics.Metal
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{
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descriptor.ArrayLength = (ulong)Info.Depth;
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}
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MTLTextureSwizzleChannels swizzle = GetSwizzle(info, descriptor.PixelFormat);
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_identitySwizzleHandle = _device.NewTexture(descriptor);
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@@ -251,7 +251,8 @@ namespace Ryujinx.Graphics.Metal
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var dst = (Texture)destination;
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bool isDepthOrStencil = dst.Info.Format.IsDepthOrStencil();
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if (dst.Info.IsCompressed) {
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if (dst.Info.IsCompressed)
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{
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Console.WriteLine("shit");
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}
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