Merge branch 'master' into master

This commit is contained in:
Vladimir Sokolov
2025-02-02 11:31:31 +10:00
committed by GitHub

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@@ -83,7 +83,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
// TODO: Remove this when GPU channel scheduling will be implemented. // TODO: Remove this when GPU channel scheduling will be implemented.
if (timeout == Timeout.InfiniteTimeSpan) if (timeout == Timeout.InfiniteTimeSpan)
{ {
timeout = TimeSpan.FromMilliseconds(500); timeout = TimeSpan.FromSeconds(1);
} }
using ManualResetEvent waitEvent = new(false); using ManualResetEvent waitEvent = new(false);