misc: chore: Use explicit types in the Avalonia project
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@@ -66,11 +66,11 @@ namespace Ryujinx.Ava.UI.Views.User
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{
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if (ViewModel.SelectedImage != null)
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{
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using var streamJpg = new MemoryStream();
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using var bitmap = SKBitmap.Decode(ViewModel.SelectedImage);
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using var newBitmap = new SKBitmap(bitmap.Width, bitmap.Height);
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using MemoryStream streamJpg = new MemoryStream();
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using SKBitmap bitmap = SKBitmap.Decode(ViewModel.SelectedImage);
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using SKBitmap newBitmap = new SKBitmap(bitmap.Width, bitmap.Height);
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using (var canvas = new SKCanvas(newBitmap))
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using (SKCanvas canvas = new SKCanvas(newBitmap))
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{
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canvas.Clear(new SKColor(
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ViewModel.BackgroundColor.R,
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@@ -80,8 +80,8 @@ namespace Ryujinx.Ava.UI.Views.User
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canvas.DrawBitmap(bitmap, 0, 0);
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}
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using (var image = SKImage.FromBitmap(newBitmap))
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using (var dataJpeg = image.Encode(SKEncodedImageFormat.Jpeg, 100))
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using (SKImage image = SKImage.FromBitmap(newBitmap))
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using (SKData dataJpeg = image.Encode(SKEncodedImageFormat.Jpeg, 100))
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{
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dataJpeg.SaveTo(streamJpg);
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}
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