More flexible memory manager (#307)

* Keep track mapped buffers with fixed offsets

* Started rewriting the memory manager

* Initial support for MapPhysicalMemory and UnmapPhysicalMemory, other tweaks

* MapPhysicalMemory/UnmapPhysicalMemory support, other tweaks

* Rebased

* Optimize the map/unmap physical memory svcs

* Integrate shared font support

* Fix address space reserve alignment

* Some fixes related to gpu memory mapping

* Some cleanup

* Only try uploading const buffers that are really used

* Check if memory region is contiguous

* Rebased

* Add missing count increment on IsRegionModified

* Check for reads/writes outside of the address space, optimize translation with a tail call
This commit is contained in:
gdkchan
2018-08-15 15:59:51 -03:00
committed by GitHub
parent 76d95dee05
commit c393cdf8e3
64 changed files with 3289 additions and 1852 deletions

View File

@@ -10,9 +10,9 @@ namespace Ryujinx.HLE.OsHle.Services.Hid
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
private HSharedMem HidSharedMem;
private KSharedMemory HidSharedMem;
public IAppletResource(HSharedMem HidSharedMem)
public IAppletResource(KSharedMemory HidSharedMem)
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{

View File

@@ -0,0 +1,198 @@
using ChocolArm64.Memory;
using Ryujinx.HLE.Gpu.Memory;
using System.Collections.Generic;
namespace Ryujinx.HLE.OsHle.Services.Nv.NvGpuAS
{
class NvGpuASCtx
{
public NvGpuVmm Vmm { get; private set; }
private class Range
{
public ulong Start { get; private set; }
public ulong End { get; private set; }
public Range(long Position, long Size)
{
Start = (ulong)Position;
End = (ulong)Size + Start;
}
}
private class MappedMemory : Range
{
public long PhysicalAddress { get; private set; }
public bool VaAllocated { get; private set; }
public MappedMemory(
long Position,
long Size,
long PhysicalAddress,
bool VaAllocated) : base(Position, Size)
{
this.PhysicalAddress = PhysicalAddress;
this.VaAllocated = VaAllocated;
}
}
private SortedList<long, Range> Maps;
private SortedList<long, Range> Reservations;
public NvGpuASCtx(ServiceCtx Context)
{
Vmm = new NvGpuVmm(Context.Memory);
Maps = new SortedList<long, Range>();
Reservations = new SortedList<long, Range>();
}
public bool ValidateFixedBuffer(long Position, long Size)
{
long MapEnd = Position + Size;
//Check if size is valid (0 is also not allowed).
if ((ulong)MapEnd <= (ulong)Position)
{
return false;
}
//Check if address is page aligned.
if ((Position & NvGpuVmm.PageMask) != 0)
{
return false;
}
//Check if region is reserved.
if (BinarySearch(Reservations, Position) == null)
{
return false;
}
//Check for overlap with already mapped buffers.
Range Map = BinarySearchLt(Maps, MapEnd);
if (Map != null && Map.End > (ulong)Position)
{
return false;
}
return true;
}
public void AddMap(
long Position,
long Size,
long PhysicalAddress,
bool VaAllocated)
{
Maps.Add(Position, new MappedMemory(Position, Size, PhysicalAddress, VaAllocated));
}
public bool RemoveMap(long Position, out long Size)
{
Size = 0;
if (Maps.Remove(Position, out Range Value))
{
MappedMemory Map = (MappedMemory)Value;
if (Map.VaAllocated)
{
Size = (long)(Map.End - Map.Start);
}
return true;
}
return false;
}
public bool TryGetMapPhysicalAddress(long Position, out long PhysicalAddress)
{
Range Map = BinarySearch(Maps, Position);
if (Map != null)
{
PhysicalAddress = ((MappedMemory)Map).PhysicalAddress;
return true;
}
PhysicalAddress = 0;
return false;
}
public void AddReservation(long Position, long Size)
{
Reservations.Add(Position, new Range(Position, Size));
}
public bool RemoveReservation(long Position)
{
return Reservations.Remove(Position);
}
private Range BinarySearch(SortedList<long, Range> Lst, long Position)
{
int Left = 0;
int Right = Lst.Count - 1;
while (Left <= Right)
{
int Size = Right - Left;
int Middle = Left + (Size >> 1);
Range Rg = Lst.Values[Middle];
if ((ulong)Position >= Rg.Start && (ulong)Position < Rg.End)
{
return Rg;
}
if ((ulong)Position < Rg.Start)
{
Right = Middle - 1;
}
else
{
Left = Middle + 1;
}
}
return null;
}
private Range BinarySearchLt(SortedList<long, Range> Lst, long Position)
{
Range LtRg = null;
int Left = 0;
int Right = Lst.Count - 1;
while (Left <= Right)
{
int Size = Right - Left;
int Middle = Left + (Size >> 1);
Range Rg = Lst.Values[Middle];
if ((ulong)Position < Rg.Start)
{
Right = Middle - 1;
}
else
{
Left = Middle + 1;
LtRg = Rg;
}
}
return LtRg;
}
}
}

View File

@@ -11,11 +11,13 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvGpuAS
{
private const int FlagFixedOffset = 1;
private static ConcurrentDictionary<Process, NvGpuVmm> Vmms;
private const int FlagRemapSubRange = 0x100;
private static ConcurrentDictionary<Process, NvGpuASCtx> ASCtxs;
static NvGpuASIoctl()
{
Vmms = new ConcurrentDictionary<Process, NvGpuVmm>();
ASCtxs = new ConcurrentDictionary<Process, NvGpuASCtx>();
}
public static int ProcessIoctl(ServiceCtx Context, int Cmd)
@@ -29,7 +31,7 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvGpuAS
case 0x4106: return MapBufferEx (Context);
case 0x4108: return GetVaRegions(Context);
case 0x4109: return InitializeEx(Context);
case 0x4114: return Remap (Context);
case 0x4114: return Remap (Context, Cmd);
}
throw new NotImplementedException(Cmd.ToString("x8"));
@@ -52,29 +54,38 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvGpuAS
NvGpuASAllocSpace Args = AMemoryHelper.Read<NvGpuASAllocSpace>(Context.Memory, InputPosition);
NvGpuVmm Vmm = GetVmm(Context);
NvGpuASCtx ASCtx = GetASCtx(Context);
ulong Size = (ulong)Args.Pages *
(ulong)Args.PageSize;
if ((Args.Flags & FlagFixedOffset) != 0)
{
Args.Offset = Vmm.Reserve(Args.Offset, (long)Size, 1);
}
else
{
Args.Offset = Vmm.Reserve((long)Size, 1);
}
int Result = NvResult.Success;
if (Args.Offset < 0)
lock (ASCtx)
{
Args.Offset = 0;
//Note: When the fixed offset flag is not set,
//the Offset field holds the alignment size instead.
if ((Args.Flags & FlagFixedOffset) != 0)
{
Args.Offset = ASCtx.Vmm.ReserveFixed(Args.Offset, (long)Size);
}
else
{
Args.Offset = ASCtx.Vmm.Reserve((long)Size, Args.Offset);
}
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"No memory to allocate size {Size:x16}!");
if (Args.Offset < 0)
{
Args.Offset = 0;
Result = NvResult.OutOfMemory;
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Failed to allocate size {Size:x16}!");
Result = NvResult.OutOfMemory;
}
else
{
ASCtx.AddReservation(Args.Offset, (long)Size);
}
}
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
@@ -89,14 +100,29 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvGpuAS
NvGpuASAllocSpace Args = AMemoryHelper.Read<NvGpuASAllocSpace>(Context.Memory, InputPosition);
NvGpuVmm Vmm = GetVmm(Context);
NvGpuASCtx ASCtx = GetASCtx(Context);
ulong Size = (ulong)Args.Pages *
(ulong)Args.PageSize;
int Result = NvResult.Success;
Vmm.Free(Args.Offset, (long)Size);
lock (ASCtx)
{
ulong Size = (ulong)Args.Pages *
(ulong)Args.PageSize;
return NvResult.Success;
if (ASCtx.RemoveReservation(Args.Offset))
{
ASCtx.Vmm.Free(Args.Offset, (long)Size);
}
else
{
Context.Ns.Log.PrintWarning(LogClass.ServiceNv,
$"Failed to free offset 0x{Args.Offset:x16} size 0x{Size:x16}!");
Result = NvResult.InvalidInput;
}
}
return Result;
}
private static int UnmapBuffer(ServiceCtx Context)
@@ -106,11 +132,21 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvGpuAS
NvGpuASUnmapBuffer Args = AMemoryHelper.Read<NvGpuASUnmapBuffer>(Context.Memory, InputPosition);
NvGpuVmm Vmm = GetVmm(Context);
NvGpuASCtx ASCtx = GetASCtx(Context);
if (!Vmm.Unmap(Args.Offset))
lock (ASCtx)
{
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid buffer offset {Args.Offset:x16}!");
if (ASCtx.RemoveMap(Args.Offset, out long Size))
{
if (Size != 0)
{
ASCtx.Vmm.Free(Args.Offset, Size);
}
}
else
{
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid buffer offset {Args.Offset:x16}!");
}
}
return NvResult.Success;
@@ -118,12 +154,14 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvGpuAS
private static int MapBufferEx(ServiceCtx Context)
{
const string MapErrorMsg = "Failed to map fixed buffer with offset 0x{0:x16} and size 0x{1:x16}!";
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvGpuASMapBufferEx Args = AMemoryHelper.Read<NvGpuASMapBufferEx>(Context.Memory, InputPosition);
NvGpuVmm Vmm = GetVmm(Context);
NvGpuASCtx ASCtx = GetASCtx(Context);
NvMapHandle Map = NvMapIoctl.GetNvMapWithFb(Context, Args.NvMapHandle);
@@ -134,7 +172,39 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvGpuAS
return NvResult.InvalidInput;
}
long PA = Map.Address + Args.BufferOffset;
long PA;
if ((Args.Flags & FlagRemapSubRange) != 0)
{
lock (ASCtx)
{
if (ASCtx.TryGetMapPhysicalAddress(Args.Offset, out PA))
{
long VA = Args.Offset + Args.BufferOffset;
PA += Args.BufferOffset;
if (ASCtx.Vmm.Map(PA, VA, Args.MappingSize) < 0)
{
string Msg = string.Format(MapErrorMsg, VA, Args.MappingSize);
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, Msg);
return NvResult.InvalidInput;
}
return NvResult.Success;
}
else
{
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Address 0x{Args.Offset:x16} not mapped!");
return NvResult.InvalidInput;
}
}
}
PA = Map.Address + Args.BufferOffset;
long Size = Args.MappingSize;
@@ -145,40 +215,44 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvGpuAS
int Result = NvResult.Success;
//Note: When the fixed offset flag is not set,
//the Offset field holds the alignment size instead.
if ((Args.Flags & FlagFixedOffset) != 0)
lock (ASCtx)
{
long MapEnd = Args.Offset + Args.MappingSize;
//Note: When the fixed offset flag is not set,
//the Offset field holds the alignment size instead.
bool VaAllocated = (Args.Flags & FlagFixedOffset) == 0;
if ((ulong)MapEnd <= (ulong)Args.Offset)
if (!VaAllocated)
{
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Offset 0x{Args.Offset:x16} and size 0x{Args.MappingSize:x16} results in a overflow!");
if (ASCtx.ValidateFixedBuffer(Args.Offset, Size))
{
Args.Offset = ASCtx.Vmm.Map(PA, Args.Offset, Size);
}
else
{
string Msg = string.Format(MapErrorMsg, Args.Offset, Size);
return NvResult.InvalidInput;
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, Msg);
Result = NvResult.InvalidInput;
}
}
if ((Args.Offset & NvGpuVmm.PageMask) != 0)
else
{
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Offset 0x{Args.Offset:x16} is not page aligned!");
return NvResult.InvalidInput;
Args.Offset = ASCtx.Vmm.Map(PA, Size);
}
Args.Offset = Vmm.Map(PA, Args.Offset, Size);
}
else
{
Args.Offset = Vmm.Map(PA, Size);
if (Args.Offset < 0)
{
Args.Offset = 0;
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"No memory to map size {Args.MappingSize:x16}!");
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Failed to map size 0x{Size:x16}!");
Result = NvResult.InvalidInput;
}
else
{
ASCtx.AddMap(Args.Offset, Size, PA, VaAllocated);
}
}
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
@@ -206,38 +280,50 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvGpuAS
return NvResult.Success;
}
private static int Remap(ServiceCtx Context)
private static int Remap(ServiceCtx Context, int Cmd)
{
int Count = ((Cmd >> 16) & 0xff) / 0x14;
long InputPosition = Context.Request.GetBufferType0x21().Position;
NvGpuASRemap Args = AMemoryHelper.Read<NvGpuASRemap>(Context.Memory, InputPosition);
NvGpuVmm Vmm = GetVmm(Context);
NvMapHandle Map = NvMapIoctl.GetNvMapWithFb(Context, Args.NvMapHandle);
if (Map == null)
for (int Index = 0; Index < Count; Index++, InputPosition += 0x14)
{
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid NvMap handle 0x{Args.NvMapHandle:x8}!");
NvGpuASRemap Args = AMemoryHelper.Read<NvGpuASRemap>(Context.Memory, InputPosition);
return NvResult.InvalidInput;
NvGpuVmm Vmm = GetASCtx(Context).Vmm;
NvMapHandle Map = NvMapIoctl.GetNvMapWithFb(Context, Args.NvMapHandle);
if (Map == null)
{
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid NvMap handle 0x{Args.NvMapHandle:x8}!");
return NvResult.InvalidInput;
}
long Result = Vmm.Map(Map.Address, (long)(uint)Args.Offset << 16,
(long)(uint)Args.Pages << 16);
if (Result < 0)
{
Context.Ns.Log.PrintWarning(LogClass.ServiceNv,
$"Page 0x{Args.Offset:x16} size 0x{Args.Pages:x16} not allocated!");
return NvResult.InvalidInput;
}
}
//FIXME: This is most likely wrong...
Vmm.Map(Map.Address, (long)(uint)Args.Offset << 16,
(long)(uint)Args.Pages << 16);
return NvResult.Success;
}
public static NvGpuVmm GetVmm(ServiceCtx Context)
public static NvGpuASCtx GetASCtx(ServiceCtx Context)
{
return Vmms.GetOrAdd(Context.Process, (Key) => new NvGpuVmm(Context.Memory));
return ASCtxs.GetOrAdd(Context.Process, (Key) => new NvGpuASCtx(Context));
}
public static void UnloadProcess(Process Process)
{
Vmms.TryRemove(Process, out _);
ASCtxs.TryRemove(Process, out _);
}
}
}

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@@ -88,7 +88,7 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostChannel
NvHostChannelSubmitGpfifo Args = AMemoryHelper.Read<NvHostChannelSubmitGpfifo>(Context.Memory, InputPosition);
NvGpuVmm Vmm = NvGpuASIoctl.GetVmm(Context);
NvGpuVmm Vmm = NvGpuASIoctl.GetASCtx(Context).Vmm;;
for (int Index = 0; Index < Args.NumEntries; Index++)
{
@@ -162,7 +162,7 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostChannel
NvHostChannelSubmitGpfifo Args = AMemoryHelper.Read<NvHostChannelSubmitGpfifo>(Context.Memory, InputPosition);
NvGpuVmm Vmm = NvGpuASIoctl.GetVmm(Context);
NvGpuVmm Vmm = NvGpuASIoctl.GetASCtx(Context).Vmm;;
for (int Index = 0; Index < Args.NumEntries; Index++)
{

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@@ -120,7 +120,7 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostCtrl
Context.Ns.Log.PrintDebug(Logging.LogClass.ServiceNv, $"Got setting {Domain}!{Name}");
}
return NvResult.Success;
}

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@@ -4,7 +4,7 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvMap
{
public int Handle;
public int Padding;
public long RefCount;
public long Address;
public int Size;
public int Flags;
}

View File

@@ -31,7 +31,7 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvMap
public long DecrementRefCount()
{
return Interlocked.Decrement(ref Dupes) + 1;
return Interlocked.Decrement(ref Dupes);
}
}
}

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@@ -129,7 +129,8 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvMap
{
//When the address is zero, we need to allocate
//our own backing memory for the NvMap.
if (!Context.Ns.Os.Allocator.TryAllocate((uint)Size, out Address))
//TODO: Is this allocation inside the transfer memory?
if (!Context.Ns.Memory.Allocator.TryAllocate((uint)Size, out Address))
{
Result = NvResult.OutOfMemory;
}
@@ -163,23 +164,22 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvMap
return NvResult.InvalidInput;
}
long OldRefCount = Map.DecrementRefCount();
if (OldRefCount <= 1)
if (Map.DecrementRefCount() <= 0)
{
DeleteNvMap(Context, Args.Handle);
Context.Ns.Log.PrintInfo(LogClass.ServiceNv, $"Deleted map {Args.Handle}!");
Args.Flags = 0;
Args.Address = Map.Address;
Args.Flags = 0;
}
else
{
Args.Flags = FlagNotFreedYet;
Args.Address = 0;
Args.Flags = FlagNotFreedYet;
}
Args.RefCount = OldRefCount;
Args.Size = Map.Size;
Args.Size = Map.Size;
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);

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@@ -1,4 +1,4 @@
using Ryujinx.HLE.Font;
using Ryujinx.HLE.OsHle.Font;
using Ryujinx.HLE.OsHle.Ipc;
using System.Collections.Generic;
@@ -27,8 +27,8 @@ namespace Ryujinx.HLE.OsHle.Services.Pl
{
SharedFontType FontType = (SharedFontType)Context.RequestData.ReadInt32();
Context.Ns.Font.Load(FontType);
//We don't need to do anything here because we do lazy initialization
//on SharedFontManager (the font is loaded when necessary).
return 0;
}
@@ -36,7 +36,9 @@ namespace Ryujinx.HLE.OsHle.Services.Pl
{
SharedFontType FontType = (SharedFontType)Context.RequestData.ReadInt32();
Context.ResponseData.Write(Context.Ns.Font.GetLoadState(FontType));
//1 (true) indicates that the font is already loaded.
//All fonts are already loaded.
Context.ResponseData.Write(1);
return 0;
}
@@ -45,7 +47,7 @@ namespace Ryujinx.HLE.OsHle.Services.Pl
{
SharedFontType FontType = (SharedFontType)Context.RequestData.ReadInt32();
Context.ResponseData.Write(Context.Ns.Font.GetFontSize(FontType));
Context.ResponseData.Write(Context.Ns.Os.Font.GetFontSize(FontType));
return 0;
}
@@ -54,13 +56,15 @@ namespace Ryujinx.HLE.OsHle.Services.Pl
{
SharedFontType FontType = (SharedFontType)Context.RequestData.ReadInt32();
Context.ResponseData.Write(Context.Ns.Font.GetSharedMemoryAddressOffset(FontType));
Context.ResponseData.Write(Context.Ns.Os.Font.GetSharedMemoryAddressOffset(FontType));
return 0;
}
public long GetSharedMemoryNativeHandle(ServiceCtx Context)
{
Context.Ns.Os.Font.EnsureInitialized();
int Handle = Context.Process.HandleTable.OpenHandle(Context.Ns.Os.FontSharedMem);
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
@@ -68,50 +72,54 @@ namespace Ryujinx.HLE.OsHle.Services.Pl
return 0;
}
private uint AddFontToOrderOfPriorityList(ServiceCtx Context, SharedFontType FontType, uint BufferPos, out uint LoadState)
public long GetSharedFontInOrderOfPriority(ServiceCtx Context)
{
long TypesPosition = Context.Request.ReceiveBuff[0].Position;
long TypesSize = Context.Request.ReceiveBuff[0].Size;
long LanguageCode = Context.RequestData.ReadInt64();
int LoadedCount = 0;
long OffsetsPosition = Context.Request.ReceiveBuff[1].Position;
long OffsetsSize = Context.Request.ReceiveBuff[1].Size;
for (SharedFontType Type = 0; Type < SharedFontType.Count; Type++)
{
int Offset = (int)Type * 4;
if (!AddFontToOrderOfPriorityList(Context, (SharedFontType)Type, Offset))
{
break;
}
LoadedCount++;
}
Context.ResponseData.Write(LoadedCount);
Context.ResponseData.Write((int)SharedFontType.Count);
return 0;
}
private bool AddFontToOrderOfPriorityList(ServiceCtx Context, SharedFontType FontType, int Offset)
{
long TypesPosition = Context.Request.ReceiveBuff[0].Position;
long TypesSize = Context.Request.ReceiveBuff[0].Size;
long OffsetsPosition = Context.Request.ReceiveBuff[1].Position;
long OffsetsSize = Context.Request.ReceiveBuff[1].Size;
long FontSizeBufferPosition = Context.Request.ReceiveBuff[2].Position;
long FontSizeBufferSize = Context.Request.ReceiveBuff[2].Size;
LoadState = Context.Ns.Font.GetLoadState(FontType);
if (BufferPos >= TypesSize || BufferPos >= OffsetsSize || BufferPos >= FontSizeBufferSize)
if ((uint)Offset + 4 > (uint)TypesSize ||
(uint)Offset + 4 > (uint)OffsetsSize ||
(uint)Offset + 4 > (uint)FontSizeBufferSize)
{
return 0;
return false;
}
Context.Memory.WriteUInt32(TypesPosition + BufferPos, (uint)FontType);
Context.Memory.WriteUInt32(OffsetsPosition + BufferPos, Context.Ns.Font.GetSharedMemoryAddressOffset(FontType));
Context.Memory.WriteUInt32(FontSizeBufferPosition + BufferPos, Context.Ns.Font.GetFontSize(FontType));
Context.Memory.WriteInt32(TypesPosition + Offset, (int)FontType);
BufferPos += 4;
Context.Memory.WriteInt32(OffsetsPosition + Offset, Context.Ns.Os.Font.GetSharedMemoryAddressOffset(FontType));
return BufferPos;
}
Context.Memory.WriteInt32(FontSizeBufferPosition + Offset, Context.Ns.Os.Font.GetFontSize(FontType));
public long GetSharedFontInOrderOfPriority(ServiceCtx Context)
{
ulong LanguageCode = Context.RequestData.ReadUInt64();
uint LoadedCount = 0;
uint BufferPos = 0;
uint Loaded = 0;
for (int Type = 0; Type < Context.Ns.Font.Count; Type++)
{
BufferPos = AddFontToOrderOfPriorityList(Context, (SharedFontType)Type, BufferPos, out Loaded);
LoadedCount += Loaded;
}
Context.ResponseData.Write(LoadedCount);
Context.ResponseData.Write(Context.Ns.Font.Count);
return 0;
return true;
}
}
}

View File

@@ -159,7 +159,7 @@ namespace Ryujinx.HLE.OsHle.Services.Android
int Slot = GetFreeSlotBlocking(Width, Height);
return MakeReplyParcel(Context, Slot, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
return MakeReplyParcel(Context, Slot, 1, 0x24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
}
private long GbpQueueBuffer(ServiceCtx Context, BinaryReader ParcelReader)