Use concrete types when possible for improved performance
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
using ARMeilleure.CodeGen.Linking;
|
||||
using ARMeilleure.CodeGen.RegisterAllocators;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using Microsoft.IO;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -14,7 +15,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
private const int CbnzInstLength = 4;
|
||||
private const int LdrLitInstLength = 4;
|
||||
|
||||
private readonly Stream _stream;
|
||||
private readonly RecyclableMemoryStream _stream;
|
||||
|
||||
public int StreamOffset => (int)_stream.Length;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user