Move solution and projects to src
This commit is contained in:
@@ -0,0 +1,57 @@
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using System.Runtime.CompilerServices;
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using CpuAddress = System.UInt64;
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using DspAddress = System.UInt64;
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namespace Ryujinx.Audio.Renderer.Utils
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{
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/// <summary>
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/// The <see cref="Dsp.AudioProcessor"/> memory management
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/// </summary>
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/// <remarks>This is stub for the most part but is kept to permit LLE if wanted.</remarks>
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static class AudioProcessorMemoryManager
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{
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/// <summary>
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/// Map the given <see cref="CpuAddress"/> to the <see cref="Dsp.AudioProcessor"/> address space.
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/// </summary>
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/// <param name="processHandle">The process owning the CPU memory.</param>
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/// <param name="cpuAddress">The <see cref="CpuAddress"/> to map.</param>
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/// <param name="size">The size of the CPU memory region to map.</param>
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/// <returns>The address on the <see cref="Dsp.AudioProcessor"/> address space.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static DspAddress Map(uint processHandle, CpuAddress cpuAddress, ulong size)
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{
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return cpuAddress;
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}
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/// <summary>
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/// Unmap the given <see cref="CpuAddress"/> from the <see cref="Dsp.AudioProcessor"/> address space.
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/// </summary>
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/// <param name="processHandle">The process owning the CPU memory.</param>
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/// <param name="cpuAddress">The <see cref="CpuAddress"/> to unmap.</param>
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/// <param name="size">The size of the CPU memory region to unmap.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void Unmap(uint processHandle, CpuAddress cpuAddress, ulong size)
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{
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}
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/// <summary>
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/// Invalidate the <see cref="Dsp.AudioProcessor"/> data cache at the given address.
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/// </summary>
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/// <param name="address">The base DSP address to invalidate</param>
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/// <param name="size">The size of the DSP memory region to invalidate.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void InvalidateDspCache(DspAddress address, ulong size)
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{
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}
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/// <summary>
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/// Invalidate the CPU data cache at the given address.
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/// </summary>
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/// <param name="address">The base <see cref="CpuAddress"/> to invalidate</param>
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/// <param name="size">The size of the CPU memory region to invalidate.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void InvalidateDataCache(CpuAddress address, ulong size)
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{
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}
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}
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}
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103
src/Ryujinx.Audio/Renderer/Utils/BitArray.cs
Normal file
103
src/Ryujinx.Audio/Renderer/Utils/BitArray.cs
Normal file
@@ -0,0 +1,103 @@
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using System;
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using System.Runtime.CompilerServices;
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namespace Ryujinx.Audio.Renderer.Utils
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{
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/// <summary>
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/// A simple bit array implementation backed by a <see cref="Memory{T}"/>.
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/// </summary>
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public class BitArray
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{
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/// <summary>
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/// The backing storage of the <see cref="BitArray"/>.
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/// </summary>
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private Memory<byte> _storage;
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/// <summary>
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/// Create a new <see cref="BitArray"/> from <see cref="Memory{T}"/>.
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/// </summary>
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/// <param name="storage">The backing storage of the <see cref="BitArray"/>.</param>
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public BitArray(Memory<byte> storage)
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{
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_storage = storage;
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}
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/// <summary>
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/// Get the byte position of a given bit index.
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/// </summary>
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/// <param name="index">A bit index.</param>
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/// <returns>The byte position of a given bit index.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static int ToPosition(int index) => index / 8;
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/// <summary>
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/// Get the bit position of a given bit index inside a byte.
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/// </summary>
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/// <param name="index">A bit index.</param>
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/// <returns>The bit position of a given bit index inside a byte.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static int ToBitPosition(int index) => index % 8;
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/// <summary>
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/// Test if the bit at the given index is set.
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/// </summary>
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/// <param name="index">A bit index.</param>
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/// <returns>Return true if the bit at the given index is set</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool Test(int index)
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{
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ulong mask = 1ul << ToBitPosition(index);
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return (_storage.Span[ToPosition(index)] & mask) == mask;
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}
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/// <summary>
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/// Set the bit at the given index.
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/// </summary>
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/// <param name="index">A bit index.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Set(int index)
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{
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Set(index, true);
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}
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/// <summary>
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/// Reset the bit at the given index.
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/// </summary>
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/// <param name="index">A bit index.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Reset(int index)
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{
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Set(index, false);
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}
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/// <summary>
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/// Set a bit value at the given index.
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/// </summary>
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/// <param name="index">A bit index.</param>
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/// <param name="value">The new bit value.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void Set(int index, bool value)
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{
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byte mask = (byte)(1 << ToBitPosition(index));
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if (value)
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{
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_storage.Span[ToPosition(index)] |= mask;
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}
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else
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{
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_storage.Span[ToPosition(index)] &= (byte)~mask;
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}
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}
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/// <summary>
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/// Reset all bits in the storage.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Reset()
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{
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_storage.Span.Fill(0);
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}
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}
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}
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99
src/Ryujinx.Audio/Renderer/Utils/FileHardwareDevice.cs
Normal file
99
src/Ryujinx.Audio/Renderer/Utils/FileHardwareDevice.cs
Normal file
@@ -0,0 +1,99 @@
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using Ryujinx.Audio.Integration;
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using System;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Text;
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||||
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namespace Ryujinx.Audio.Renderer.Utils
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{
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/// <summary>
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/// A <see cref="IHardwareDevice"/> that outputs to a wav file.
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/// </summary>
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||||
public class FileHardwareDevice : IHardwareDevice
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||||
{
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||||
private FileStream _stream;
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private uint _channelCount;
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private uint _sampleRate;
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private const int HeaderSize = 44;
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public FileHardwareDevice(string path, uint channelCount, uint sampleRate)
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{
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_stream = File.OpenWrite(path);
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_channelCount = channelCount;
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_sampleRate = sampleRate;
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_stream.Seek(HeaderSize, SeekOrigin.Begin);
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}
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private void UpdateHeader()
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{
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var writer = new BinaryWriter(_stream);
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long currentPos = writer.Seek(0, SeekOrigin.Current);
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writer.Seek(0, SeekOrigin.Begin);
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writer.Write("RIFF"u8);
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writer.Write((int)(writer.BaseStream.Length - 8));
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writer.Write("WAVE"u8);
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writer.Write("fmt "u8);
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writer.Write(16);
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writer.Write((short)1);
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writer.Write((short)GetChannelCount());
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writer.Write(GetSampleRate());
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writer.Write(GetSampleRate() * GetChannelCount() * sizeof(short));
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writer.Write((short)(GetChannelCount() * sizeof(short)));
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writer.Write((short)(sizeof(short) * 8));
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writer.Write("data"u8);
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writer.Write((int)(writer.BaseStream.Length - HeaderSize));
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writer.Seek((int)currentPos, SeekOrigin.Begin);
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}
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public void AppendBuffer(ReadOnlySpan<short> data, uint channelCount)
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{
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_stream.Write(MemoryMarshal.Cast<short, byte>(data));
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UpdateHeader();
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_stream.Flush();
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}
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public void SetVolume(float volume)
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{
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// Do nothing, volume is not used for FileHardwareDevice at the moment.
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}
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public float GetVolume()
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{
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// FileHardwareDevice does not incorporate volume.
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return 0;
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}
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||||
public uint GetChannelCount()
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{
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return _channelCount;
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}
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public uint GetSampleRate()
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{
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||||
return _sampleRate;
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||||
}
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||||
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||||
public void Dispose()
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{
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Dispose(true);
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}
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||||
protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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_stream?.Flush();
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_stream?.Dispose();
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_stream = null;
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}
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}
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}
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}
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55
src/Ryujinx.Audio/Renderer/Utils/Mailbox.cs
Normal file
55
src/Ryujinx.Audio/Renderer/Utils/Mailbox.cs
Normal file
@@ -0,0 +1,55 @@
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using System;
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using System.Collections.Concurrent;
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namespace Ryujinx.Audio.Renderer.Utils
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{
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/// <summary>
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/// A simple generic message queue for unmanaged types.
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/// </summary>
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/// <typeparam name="T">The target unmanaged type used</typeparam>
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||||
public class Mailbox<T> : IDisposable where T : unmanaged
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{
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private BlockingCollection<T> _messageQueue;
|
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private BlockingCollection<T> _responseQueue;
|
||||
|
||||
public Mailbox()
|
||||
{
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||||
_messageQueue = new BlockingCollection<T>(1);
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_responseQueue = new BlockingCollection<T>(1);
|
||||
}
|
||||
|
||||
public void SendMessage(T data)
|
||||
{
|
||||
_messageQueue.Add(data);
|
||||
}
|
||||
|
||||
public void SendResponse(T data)
|
||||
{
|
||||
_responseQueue.Add(data);
|
||||
}
|
||||
|
||||
public T ReceiveMessage()
|
||||
{
|
||||
return _messageQueue.Take();
|
||||
}
|
||||
|
||||
public T ReceiveResponse()
|
||||
{
|
||||
return _responseQueue.Take();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
_messageQueue.Dispose();
|
||||
_responseQueue.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
71
src/Ryujinx.Audio/Renderer/Utils/Math/Matrix2x2.cs
Normal file
71
src/Ryujinx.Audio/Renderer/Utils/Math/Matrix2x2.cs
Normal file
@@ -0,0 +1,71 @@
|
||||
namespace Ryujinx.Audio.Renderer.Utils.Math
|
||||
{
|
||||
record struct Matrix2x2
|
||||
{
|
||||
public float M11;
|
||||
public float M12;
|
||||
public float M21;
|
||||
public float M22;
|
||||
|
||||
public Matrix2x2(float m11, float m12,
|
||||
float m21, float m22)
|
||||
{
|
||||
M11 = m11;
|
||||
M12 = m12;
|
||||
|
||||
M21 = m21;
|
||||
M22 = m22;
|
||||
}
|
||||
|
||||
public static Matrix2x2 operator +(Matrix2x2 value1, Matrix2x2 value2)
|
||||
{
|
||||
Matrix2x2 m;
|
||||
|
||||
m.M11 = value1.M11 + value2.M11;
|
||||
m.M12 = value1.M12 + value2.M12;
|
||||
m.M21 = value1.M21 + value2.M21;
|
||||
m.M22 = value1.M22 + value2.M22;
|
||||
|
||||
return m;
|
||||
}
|
||||
|
||||
public static Matrix2x2 operator -(Matrix2x2 value1, float value2)
|
||||
{
|
||||
Matrix2x2 m;
|
||||
|
||||
m.M11 = value1.M11 - value2;
|
||||
m.M12 = value1.M12 - value2;
|
||||
m.M21 = value1.M21 - value2;
|
||||
m.M22 = value1.M22 - value2;
|
||||
|
||||
return m;
|
||||
}
|
||||
|
||||
public static Matrix2x2 operator *(Matrix2x2 value1, float value2)
|
||||
{
|
||||
Matrix2x2 m;
|
||||
|
||||
m.M11 = value1.M11 * value2;
|
||||
m.M12 = value1.M12 * value2;
|
||||
m.M21 = value1.M21 * value2;
|
||||
m.M22 = value1.M22 * value2;
|
||||
|
||||
return m;
|
||||
}
|
||||
|
||||
public static Matrix2x2 operator *(Matrix2x2 value1, Matrix2x2 value2)
|
||||
{
|
||||
Matrix2x2 m;
|
||||
|
||||
// First row
|
||||
m.M11 = value1.M11 * value2.M11 + value1.M12 * value2.M21;
|
||||
m.M12 = value1.M11 * value2.M12 + value1.M12 * value2.M22;
|
||||
|
||||
// Second row
|
||||
m.M21 = value1.M21 * value2.M11 + value1.M22 * value2.M21;
|
||||
m.M22 = value1.M21 * value2.M12 + value1.M22 * value2.M22;
|
||||
|
||||
return m;
|
||||
}
|
||||
}
|
||||
}
|
||||
97
src/Ryujinx.Audio/Renderer/Utils/Math/Matrix6x6.cs
Normal file
97
src/Ryujinx.Audio/Renderer/Utils/Math/Matrix6x6.cs
Normal file
@@ -0,0 +1,97 @@
|
||||
namespace Ryujinx.Audio.Renderer.Utils.Math
|
||||
{
|
||||
record struct Matrix6x6
|
||||
{
|
||||
public float M11;
|
||||
public float M12;
|
||||
public float M13;
|
||||
public float M14;
|
||||
public float M15;
|
||||
public float M16;
|
||||
|
||||
public float M21;
|
||||
public float M22;
|
||||
public float M23;
|
||||
public float M24;
|
||||
public float M25;
|
||||
public float M26;
|
||||
|
||||
public float M31;
|
||||
public float M32;
|
||||
public float M33;
|
||||
public float M34;
|
||||
public float M35;
|
||||
public float M36;
|
||||
|
||||
public float M41;
|
||||
public float M42;
|
||||
public float M43;
|
||||
public float M44;
|
||||
public float M45;
|
||||
public float M46;
|
||||
|
||||
public float M51;
|
||||
public float M52;
|
||||
public float M53;
|
||||
public float M54;
|
||||
public float M55;
|
||||
public float M56;
|
||||
|
||||
public float M61;
|
||||
public float M62;
|
||||
public float M63;
|
||||
public float M64;
|
||||
public float M65;
|
||||
public float M66;
|
||||
|
||||
public Matrix6x6(float m11, float m12, float m13, float m14, float m15, float m16,
|
||||
float m21, float m22, float m23, float m24, float m25, float m26,
|
||||
float m31, float m32, float m33, float m34, float m35, float m36,
|
||||
float m41, float m42, float m43, float m44, float m45, float m46,
|
||||
float m51, float m52, float m53, float m54, float m55, float m56,
|
||||
float m61, float m62, float m63, float m64, float m65, float m66)
|
||||
{
|
||||
M11 = m11;
|
||||
M12 = m12;
|
||||
M13 = m13;
|
||||
M14 = m14;
|
||||
M15 = m15;
|
||||
M16 = m16;
|
||||
|
||||
M21 = m21;
|
||||
M22 = m22;
|
||||
M23 = m23;
|
||||
M24 = m24;
|
||||
M25 = m25;
|
||||
M26 = m26;
|
||||
|
||||
M31 = m31;
|
||||
M32 = m32;
|
||||
M33 = m33;
|
||||
M34 = m34;
|
||||
M35 = m35;
|
||||
M36 = m36;
|
||||
|
||||
M41 = m41;
|
||||
M42 = m42;
|
||||
M43 = m43;
|
||||
M44 = m44;
|
||||
M45 = m45;
|
||||
M46 = m46;
|
||||
|
||||
M51 = m51;
|
||||
M52 = m52;
|
||||
M53 = m53;
|
||||
M54 = m54;
|
||||
M55 = m55;
|
||||
M56 = m56;
|
||||
|
||||
M61 = m61;
|
||||
M62 = m62;
|
||||
M63 = m63;
|
||||
M64 = m64;
|
||||
M65 = m65;
|
||||
M66 = m66;
|
||||
}
|
||||
}
|
||||
}
|
||||
45
src/Ryujinx.Audio/Renderer/Utils/Math/MatrixHelper.cs
Normal file
45
src/Ryujinx.Audio/Renderer/Utils/Math/MatrixHelper.cs
Normal file
@@ -0,0 +1,45 @@
|
||||
using Ryujinx.Audio.Renderer.Utils.Math;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
static class MatrixHelper
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Vector6 Transform(ref Vector6 value1, ref Matrix6x6 value2)
|
||||
{
|
||||
return new Vector6
|
||||
{
|
||||
X = value2.M11 * value1.X + value2.M12 * value1.Y + value2.M13 * value1.Z + value2.M14 * value1.W + value2.M15 * value1.V + value2.M16 * value1.U,
|
||||
Y = value2.M21 * value1.X + value2.M22 * value1.Y + value2.M23 * value1.Z + value2.M24 * value1.W + value2.M25 * value1.V + value2.M26 * value1.U,
|
||||
Z = value2.M31 * value1.X + value2.M32 * value1.Y + value2.M33 * value1.Z + value2.M34 * value1.W + value2.M35 * value1.V + value2.M36 * value1.U,
|
||||
W = value2.M41 * value1.X + value2.M42 * value1.Y + value2.M43 * value1.Z + value2.M44 * value1.W + value2.M45 * value1.V + value2.M46 * value1.U,
|
||||
V = value2.M51 * value1.X + value2.M52 * value1.Y + value2.M53 * value1.Z + value2.M54 * value1.W + value2.M55 * value1.V + value2.M56 * value1.U,
|
||||
U = value2.M61 * value1.X + value2.M62 * value1.Y + value2.M63 * value1.Z + value2.M64 * value1.W + value2.M65 * value1.V + value2.M66 * value1.U,
|
||||
};
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Vector4 Transform(ref Vector4 value1, ref Matrix4x4 value2)
|
||||
{
|
||||
return new Vector4
|
||||
{
|
||||
X = value2.M11 * value1.X + value2.M12 * value1.Y + value2.M13 * value1.Z + value2.M14 * value1.W,
|
||||
Y = value2.M21 * value1.X + value2.M22 * value1.Y + value2.M23 * value1.Z + value2.M24 * value1.W,
|
||||
Z = value2.M31 * value1.X + value2.M32 * value1.Y + value2.M33 * value1.Z + value2.M34 * value1.W,
|
||||
W = value2.M41 * value1.X + value2.M42 * value1.Y + value2.M43 * value1.Z + value2.M44 * value1.W
|
||||
};
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Vector2 Transform(ref Vector2 value1, ref Matrix2x2 value2)
|
||||
{
|
||||
return new Vector2
|
||||
{
|
||||
X = value2.M11 * value1.X + value2.M12 * value1.Y,
|
||||
Y = value2.M21 * value1.X + value2.M22 * value1.Y,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
56
src/Ryujinx.Audio/Renderer/Utils/Math/Vector6.cs
Normal file
56
src/Ryujinx.Audio/Renderer/Utils/Math/Vector6.cs
Normal file
@@ -0,0 +1,56 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Utils.Math
|
||||
{
|
||||
record struct Vector6
|
||||
{
|
||||
public float X;
|
||||
public float Y;
|
||||
public float Z;
|
||||
public float W;
|
||||
public float V;
|
||||
public float U;
|
||||
|
||||
public Vector6(float value) : this(value, value, value, value, value, value)
|
||||
{
|
||||
}
|
||||
|
||||
public Vector6(float x, float y, float z, float w, float v, float u)
|
||||
{
|
||||
X = x;
|
||||
Y = y;
|
||||
Z = z;
|
||||
W = w;
|
||||
V = v;
|
||||
U = u;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Vector6 operator +(Vector6 left, Vector6 right)
|
||||
{
|
||||
return new Vector6(left.X + right.X,
|
||||
left.Y + right.Y,
|
||||
left.Z + right.Z,
|
||||
left.W + right.W,
|
||||
left.V + right.V,
|
||||
left.U + right.U);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Vector6 operator *(Vector6 left, Vector6 right)
|
||||
{
|
||||
return new Vector6(left.X * right.X,
|
||||
left.Y * right.Y,
|
||||
left.Z * right.Z,
|
||||
left.W * right.W,
|
||||
left.V * right.V,
|
||||
left.U * right.U);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Vector6 operator *(Vector6 left, float right)
|
||||
{
|
||||
return left * new Vector6(right);
|
||||
}
|
||||
}
|
||||
}
|
||||
171
src/Ryujinx.Audio/Renderer/Utils/SpanIOHelper.cs
Normal file
171
src/Ryujinx.Audio/Renderer/Utils/SpanIOHelper.cs
Normal file
@@ -0,0 +1,171 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Utils
|
||||
{
|
||||
/// <summary>
|
||||
/// Helper for IO operations on <see cref="Span{T}"/> and <see cref="Memory{T}"/>.
|
||||
/// </summary>
|
||||
public static class SpanIOHelper
|
||||
{
|
||||
/// <summary>
|
||||
/// Write the given data to the given backing <see cref="Memory{T}"/> and move cursor after the written data.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The data type.</typeparam>
|
||||
/// <param name="backingMemory">The backing <see cref="Memory{T}"/> to store the data.</param>
|
||||
/// <param name="data">The data to write to the backing <see cref="Memory{T}"/>.</param>
|
||||
public static void Write<T>(ref Memory<byte> backingMemory, ref T data) where T : unmanaged
|
||||
{
|
||||
int size = Unsafe.SizeOf<T>();
|
||||
|
||||
if (size > backingMemory.Length)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
MemoryMarshal.Write<T>(backingMemory.Span.Slice(0, size), ref data);
|
||||
|
||||
backingMemory = backingMemory.Slice(size);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write the given data to the given backing <see cref="Span{T}"/> and move cursor after the written data.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The data type.</typeparam>
|
||||
/// <param name="backingMemory">The backing <see cref="Span{T}"/> to store the data.</param>
|
||||
/// <param name="data">The data to write to the backing <see cref="Span{T}"/>.</param>
|
||||
public static void Write<T>(ref Span<byte> backingMemory, ref T data) where T : unmanaged
|
||||
{
|
||||
int size = Unsafe.SizeOf<T>();
|
||||
|
||||
if (size > backingMemory.Length)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
MemoryMarshal.Write<T>(backingMemory.Slice(0, size), ref data);
|
||||
|
||||
backingMemory = backingMemory.Slice(size);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a <see cref="Span{T}"/> out of a <paramref name="backingMemory"/> and move cursor after T size.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The data type.</typeparam>
|
||||
/// <param name="backingMemory">The backing <see cref="Memory{T}"/> to get a <see cref="Span{T}"/> from.</param>
|
||||
/// <returns>A <see cref="Span{T}"/> from backing <see cref="Memory{T}"/>.</returns>
|
||||
public static Span<T> GetWriteRef<T>(ref Memory<byte> backingMemory) where T : unmanaged
|
||||
{
|
||||
int size = Unsafe.SizeOf<T>();
|
||||
|
||||
if (size > backingMemory.Length)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
Span<T> result = MemoryMarshal.Cast<byte, T>(backingMemory.Span.Slice(0, size));
|
||||
|
||||
backingMemory = backingMemory.Slice(size);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a <see cref="Span{T}"/> out of a backingMemory and move cursor after T size.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The data type.</typeparam>
|
||||
/// <param name="backingMemory">The backing <see cref="Span{T}"/> to get a <see cref="Span{T}"/> from.</param>
|
||||
/// <returns>A <see cref="Span{T}"/> from backing <see cref="Span{T}"/>.</returns>
|
||||
public static Span<T> GetWriteRef<T>(ref Span<byte> backingMemory) where T : unmanaged
|
||||
{
|
||||
int size = Unsafe.SizeOf<T>();
|
||||
|
||||
if (size > backingMemory.Length)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
Span<T> result = MemoryMarshal.Cast<byte, T>(backingMemory.Slice(0, size));
|
||||
|
||||
backingMemory = backingMemory.Slice(size);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read data from the given backing <see cref="ReadOnlyMemory{T}"/> and move cursor after the read data.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The data type.</typeparam>
|
||||
/// <param name="backingMemory">The backing <see cref="ReadOnlyMemory{T}"/> to read data from.</param>
|
||||
/// <returns>Return the read data.</returns>
|
||||
public static T Read<T>(ref ReadOnlyMemory<byte> backingMemory) where T : unmanaged
|
||||
{
|
||||
int size = Unsafe.SizeOf<T>();
|
||||
|
||||
if (size > backingMemory.Length)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
T result = MemoryMarshal.Read<T>(backingMemory.Span.Slice(0, size));
|
||||
|
||||
backingMemory = backingMemory.Slice(size);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read data from the given backing <see cref="ReadOnlySpan{T}"/> and move cursor after the read data.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The data type.</typeparam>
|
||||
/// <param name="backingMemory">The backing <see cref="ReadOnlySpan{T}"/> to read data from.</param>
|
||||
/// <returns>Return the read data.</returns>
|
||||
public static T Read<T>(ref ReadOnlySpan<byte> backingMemory) where T : unmanaged
|
||||
{
|
||||
int size = Unsafe.SizeOf<T>();
|
||||
|
||||
if (size > backingMemory.Length)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
T result = MemoryMarshal.Read<T>(backingMemory.Slice(0, size));
|
||||
|
||||
backingMemory = backingMemory.Slice(size);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Extract a <see cref="Memory{T}"/> at the given index.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The data type.</typeparam>
|
||||
/// <param name="memory">The <see cref="Memory{T}"/> to extract the data from.</param>
|
||||
/// <param name="id">The id in the provided memory.</param>
|
||||
/// <param name="count">The max allowed count. (for bound checking of the id in debug mode)</param>
|
||||
/// <returns>a <see cref="Memory{T}"/> at the given id.</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Memory<T> GetMemory<T>(Memory<T> memory, int id, uint count) where T : unmanaged
|
||||
{
|
||||
Debug.Assert(id >= 0 && id < count);
|
||||
|
||||
return memory.Slice(id, 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Extract a ref T at the given index.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The data type.</typeparam>
|
||||
/// <param name="memory">The <see cref="Memory{T}"/> to extract the data from.</param>
|
||||
/// <param name="id">The id in the provided memory.</param>
|
||||
/// <param name="count">The max allowed count. (for bound checking of the id in debug mode)</param>
|
||||
/// <returns>a ref T at the given id.</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static ref T GetFromMemory<T>(Memory<T> memory, int id, uint count) where T : unmanaged
|
||||
{
|
||||
return ref GetMemory(memory, id, count).Span[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
43
src/Ryujinx.Audio/Renderer/Utils/SpanMemoryManager.cs
Normal file
43
src/Ryujinx.Audio/Renderer/Utils/SpanMemoryManager.cs
Normal file
@@ -0,0 +1,43 @@
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Utils
|
||||
{
|
||||
public sealed unsafe class SpanMemoryManager<T> : MemoryManager<T>
|
||||
where T : unmanaged
|
||||
{
|
||||
private readonly T* _pointer;
|
||||
private readonly int _length;
|
||||
|
||||
public SpanMemoryManager(Span<T> span)
|
||||
{
|
||||
fixed (T* ptr = &MemoryMarshal.GetReference(span))
|
||||
{
|
||||
_pointer = ptr;
|
||||
_length = span.Length;
|
||||
}
|
||||
}
|
||||
|
||||
public override Span<T> GetSpan() => new Span<T>(_pointer, _length);
|
||||
|
||||
public override MemoryHandle Pin(int elementIndex = 0)
|
||||
{
|
||||
if (elementIndex < 0 || elementIndex >= _length)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(elementIndex));
|
||||
}
|
||||
|
||||
return new MemoryHandle(_pointer + elementIndex);
|
||||
}
|
||||
|
||||
public override void Unpin() { }
|
||||
|
||||
protected override void Dispose(bool disposing) { }
|
||||
|
||||
public static Memory<T> Cast<TFrom>(Memory<TFrom> memory) where TFrom : unmanaged
|
||||
{
|
||||
return new SpanMemoryManager<T>(MemoryMarshal.Cast<TFrom, T>(memory.Span)).Memory;
|
||||
}
|
||||
}
|
||||
}
|
||||
58
src/Ryujinx.Audio/Renderer/Utils/SplitterHardwareDevice.cs
Normal file
58
src/Ryujinx.Audio/Renderer/Utils/SplitterHardwareDevice.cs
Normal file
@@ -0,0 +1,58 @@
|
||||
using Ryujinx.Audio.Integration;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Utils
|
||||
{
|
||||
public class SplitterHardwareDevice : IHardwareDevice
|
||||
{
|
||||
private IHardwareDevice _baseDevice;
|
||||
private IHardwareDevice _secondaryDevice;
|
||||
|
||||
public SplitterHardwareDevice(IHardwareDevice baseDevice, IHardwareDevice secondaryDevice)
|
||||
{
|
||||
_baseDevice = baseDevice;
|
||||
_secondaryDevice = secondaryDevice;
|
||||
}
|
||||
|
||||
public void AppendBuffer(ReadOnlySpan<short> data, uint channelCount)
|
||||
{
|
||||
_baseDevice.AppendBuffer(data, channelCount);
|
||||
_secondaryDevice?.AppendBuffer(data, channelCount);
|
||||
}
|
||||
|
||||
public void SetVolume(float volume)
|
||||
{
|
||||
_baseDevice.SetVolume(volume);
|
||||
_secondaryDevice.SetVolume(volume);
|
||||
}
|
||||
|
||||
public float GetVolume()
|
||||
{
|
||||
return _baseDevice.GetVolume();
|
||||
}
|
||||
|
||||
public uint GetChannelCount()
|
||||
{
|
||||
return _baseDevice.GetChannelCount();
|
||||
}
|
||||
|
||||
public uint GetSampleRate()
|
||||
{
|
||||
return _baseDevice.GetSampleRate();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
_baseDevice.Dispose();
|
||||
_secondaryDevice?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user