Move solution and projects to src

This commit is contained in:
TSR Berry
2023-04-08 01:22:00 +02:00
committed by Mary
parent cd124bda58
commit cee7121058
3466 changed files with 55 additions and 55 deletions

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using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Input;
using System;
using System.Collections.Generic;
using System.Numerics;
using ConfigKey = Ryujinx.Common.Configuration.Hid.Key;
using Key = Ryujinx.Input.Key;
namespace Ryujinx.Ava.Input
{
internal class AvaloniaKeyboard : IKeyboard
{
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
private readonly AvaloniaKeyboardDriver _driver;
private StandardKeyboardInputConfig _configuration;
private readonly object _userMappingLock = new();
public string Id { get; }
public string Name { get; }
public bool IsConnected => true;
public GamepadFeaturesFlag Features => GamepadFeaturesFlag.None;
private class ButtonMappingEntry
{
public readonly Key From;
public readonly GamepadButtonInputId To;
public ButtonMappingEntry(GamepadButtonInputId to, Key from)
{
To = to;
From = from;
}
}
public AvaloniaKeyboard(AvaloniaKeyboardDriver driver, string id, string name)
{
_buttonsUserMapping = new List<ButtonMappingEntry>();
_driver = driver;
Id = id;
Name = name;
}
public KeyboardStateSnapshot GetKeyboardStateSnapshot()
{
return IKeyboard.GetStateSnapshot(this);
}
public GamepadStateSnapshot GetMappedStateSnapshot()
{
KeyboardStateSnapshot rawState = GetKeyboardStateSnapshot();
GamepadStateSnapshot result = default;
lock (_userMappingLock)
{
if (_configuration == null)
{
return result;
}
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
{
if (entry.From == Key.Unknown || entry.From == Key.Unbound || entry.To == GamepadButtonInputId.Unbound)
{
continue;
}
// NOTE: Do not touch state of the button already pressed.
if (!result.IsPressed(entry.To))
{
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
}
}
(short leftStickX, short leftStickY) = GetStickValues(ref rawState, _configuration.LeftJoyconStick);
(short rightStickX, short rightStickY) = GetStickValues(ref rawState, _configuration.RightJoyconStick);
result.SetStick(StickInputId.Left, ConvertRawStickValue(leftStickX), ConvertRawStickValue(leftStickY));
result.SetStick(StickInputId.Right, ConvertRawStickValue(rightStickX), ConvertRawStickValue(rightStickY));
}
return result;
}
public GamepadStateSnapshot GetStateSnapshot()
{
throw new NotSupportedException();
}
public (float, float) GetStick(StickInputId inputId)
{
throw new NotSupportedException();
}
public bool IsPressed(GamepadButtonInputId inputId)
{
throw new NotSupportedException();
}
public bool IsPressed(Key key)
{
try
{
return _driver.IsPressed(key);
}
catch
{
return false;
}
}
public void SetConfiguration(InputConfig configuration)
{
lock (_userMappingLock)
{
_configuration = (StandardKeyboardInputConfig)configuration;
_buttonsUserMapping.Clear();
// Left JoyCon
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (Key)_configuration.LeftJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (Key)_configuration.LeftJoycon.DpadUp));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (Key)_configuration.LeftJoycon.DpadDown));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (Key)_configuration.LeftJoycon.DpadLeft));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (Key)_configuration.LeftJoycon.DpadRight));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (Key)_configuration.LeftJoycon.ButtonMinus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (Key)_configuration.LeftJoycon.ButtonL));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (Key)_configuration.LeftJoycon.ButtonZl));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (Key)_configuration.LeftJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (Key)_configuration.LeftJoycon.ButtonSl));
// Right JoyCon
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (Key)_configuration.RightJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (Key)_configuration.RightJoycon.ButtonA));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (Key)_configuration.RightJoycon.ButtonB));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (Key)_configuration.RightJoycon.ButtonX));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (Key)_configuration.RightJoycon.ButtonY));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (Key)_configuration.RightJoycon.ButtonPlus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (Key)_configuration.RightJoycon.ButtonR));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (Key)_configuration.RightJoycon.ButtonZr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (Key)_configuration.RightJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (Key)_configuration.RightJoycon.ButtonSl));
}
}
public void SetTriggerThreshold(float triggerThreshold) { }
public void Rumble(float lowFrequency, float highFrequency, uint durationMs) { }
public Vector3 GetMotionData(MotionInputId inputId) => Vector3.Zero;
private static float ConvertRawStickValue(short value)
{
const float ConvertRate = 1.0f / (short.MaxValue + 0.5f);
return value * ConvertRate;
}
private static (short, short) GetStickValues(ref KeyboardStateSnapshot snapshot, JoyconConfigKeyboardStick<ConfigKey> stickConfig)
{
short stickX = 0;
short stickY = 0;
if (snapshot.IsPressed((Key)stickConfig.StickUp))
{
stickY += 1;
}
if (snapshot.IsPressed((Key)stickConfig.StickDown))
{
stickY -= 1;
}
if (snapshot.IsPressed((Key)stickConfig.StickRight))
{
stickX += 1;
}
if (snapshot.IsPressed((Key)stickConfig.StickLeft))
{
stickX -= 1;
}
Vector2 stick = new(stickX, stickY);
stick = Vector2.Normalize(stick);
return ((short)(stick.X * short.MaxValue), (short)(stick.Y * short.MaxValue));
}
public void Clear()
{
_driver?.ResetKeys();
}
public void Dispose() { }
}
}

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using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Input;
using System;
using System.Collections.Generic;
using AvaKey = Avalonia.Input.Key;
using Key = Ryujinx.Input.Key;
namespace Ryujinx.Ava.Input
{
internal class AvaloniaKeyboardDriver : IGamepadDriver
{
private static readonly string[] _keyboardIdentifers = new string[1] { "0" };
private readonly Control _control;
private readonly HashSet<AvaKey> _pressedKeys;
public event EventHandler<KeyEventArgs> KeyPressed;
public event EventHandler<KeyEventArgs> KeyRelease;
public event EventHandler<string> TextInput;
public string DriverName => "AvaloniaKeyboardDriver";
public ReadOnlySpan<string> GamepadsIds => _keyboardIdentifers;
public AvaloniaKeyboardDriver(Control control)
{
_control = control;
_pressedKeys = new HashSet<AvaKey>();
_control.KeyDown += OnKeyPress;
_control.KeyUp += OnKeyRelease;
_control.TextInput += Control_TextInput;
_control.AddHandler(InputElement.TextInputEvent, Control_LastChanceTextInput, RoutingStrategies.Bubble);
}
private void Control_TextInput(object sender, TextInputEventArgs e)
{
TextInput?.Invoke(this, e.Text);
}
private void Control_LastChanceTextInput(object sender, TextInputEventArgs e)
{
// Swallow event
e.Handled = true;
}
public event Action<string> OnGamepadConnected
{
add { }
remove { }
}
public event Action<string> OnGamepadDisconnected
{
add { }
remove { }
}
public IGamepad GetGamepad(string id)
{
if (!_keyboardIdentifers[0].Equals(id))
{
return null;
}
return new AvaloniaKeyboard(this, _keyboardIdentifers[0], LocaleManager.Instance[LocaleKeys.AllKeyboards]);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
_control.KeyUp -= OnKeyPress;
_control.KeyDown -= OnKeyRelease;
}
}
protected void OnKeyPress(object sender, KeyEventArgs args)
{
_pressedKeys.Add(args.Key);
KeyPressed?.Invoke(this, args);
}
protected void OnKeyRelease(object sender, KeyEventArgs args)
{
_pressedKeys.Remove(args.Key);
KeyRelease?.Invoke(this, args);
}
internal bool IsPressed(Key key)
{
if (key == Key.Unbound || key == Key.Unknown)
{
return false;
}
AvaloniaKeyboardMappingHelper.TryGetAvaKey(key, out var nativeKey);
return _pressedKeys.Contains(nativeKey);
}
public void ResetKeys()
{
_pressedKeys.Clear();
}
public void Dispose()
{
Dispose(true);
}
}
}

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using Ryujinx.Input;
using System;
using System.Collections.Generic;
using AvaKey = Avalonia.Input.Key;
namespace Ryujinx.Ava.Input
{
internal static class AvaloniaKeyboardMappingHelper
{
private static readonly AvaKey[] _keyMapping = {
// NOTE: Invalid
AvaKey.None,
AvaKey.LeftShift,
AvaKey.RightShift,
AvaKey.LeftCtrl,
AvaKey.RightCtrl,
AvaKey.LeftAlt,
AvaKey.RightAlt,
AvaKey.LWin,
AvaKey.RWin,
AvaKey.Apps,
AvaKey.F1,
AvaKey.F2,
AvaKey.F3,
AvaKey.F4,
AvaKey.F5,
AvaKey.F6,
AvaKey.F7,
AvaKey.F8,
AvaKey.F9,
AvaKey.F10,
AvaKey.F11,
AvaKey.F12,
AvaKey.F13,
AvaKey.F14,
AvaKey.F15,
AvaKey.F16,
AvaKey.F17,
AvaKey.F18,
AvaKey.F19,
AvaKey.F20,
AvaKey.F21,
AvaKey.F22,
AvaKey.F23,
AvaKey.F24,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.Up,
AvaKey.Down,
AvaKey.Left,
AvaKey.Right,
AvaKey.Return,
AvaKey.Escape,
AvaKey.Space,
AvaKey.Tab,
AvaKey.Back,
AvaKey.Insert,
AvaKey.Delete,
AvaKey.PageUp,
AvaKey.PageDown,
AvaKey.Home,
AvaKey.End,
AvaKey.CapsLock,
AvaKey.Scroll,
AvaKey.Print,
AvaKey.Pause,
AvaKey.NumLock,
AvaKey.Clear,
AvaKey.NumPad0,
AvaKey.NumPad1,
AvaKey.NumPad2,
AvaKey.NumPad3,
AvaKey.NumPad4,
AvaKey.NumPad5,
AvaKey.NumPad6,
AvaKey.NumPad7,
AvaKey.NumPad8,
AvaKey.NumPad9,
AvaKey.Divide,
AvaKey.Multiply,
AvaKey.Subtract,
AvaKey.Add,
AvaKey.Decimal,
AvaKey.Enter,
AvaKey.A,
AvaKey.B,
AvaKey.C,
AvaKey.D,
AvaKey.E,
AvaKey.F,
AvaKey.G,
AvaKey.H,
AvaKey.I,
AvaKey.J,
AvaKey.K,
AvaKey.L,
AvaKey.M,
AvaKey.N,
AvaKey.O,
AvaKey.P,
AvaKey.Q,
AvaKey.R,
AvaKey.S,
AvaKey.T,
AvaKey.U,
AvaKey.V,
AvaKey.W,
AvaKey.X,
AvaKey.Y,
AvaKey.Z,
AvaKey.D0,
AvaKey.D1,
AvaKey.D2,
AvaKey.D3,
AvaKey.D4,
AvaKey.D5,
AvaKey.D6,
AvaKey.D7,
AvaKey.D8,
AvaKey.D9,
AvaKey.OemTilde,
AvaKey.OemTilde,AvaKey.OemMinus,
AvaKey.OemPlus,
AvaKey.OemOpenBrackets,
AvaKey.OemCloseBrackets,
AvaKey.OemSemicolon,
AvaKey.OemQuotes,
AvaKey.OemComma,
AvaKey.OemPeriod,
AvaKey.OemQuestion,
AvaKey.OemBackslash,
// NOTE: invalid
AvaKey.None
};
private static readonly Dictionary<AvaKey, Key> _avaKeyMapping;
static AvaloniaKeyboardMappingHelper()
{
var inputKeys = Enum.GetValues<Key>();
// NOTE: Avalonia.Input.Key is not contiguous and quite large, so use a dictionary instead of an array.
_avaKeyMapping = new Dictionary<AvaKey, Key>();
foreach (var key in inputKeys)
{
if (TryGetAvaKey(key, out var index))
{
_avaKeyMapping[index] = key;
}
}
}
public static bool TryGetAvaKey(Key key, out AvaKey avaKey)
{
avaKey = AvaKey.None;
bool keyExist = (int)key < _keyMapping.Length;
if (keyExist)
{
avaKey = _keyMapping[(int)key];
}
return keyExist;
}
public static Key ToInputKey(AvaKey key)
{
return _avaKeyMapping.GetValueOrDefault(key, Key.Unknown);
}
}
}

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using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Input;
using System;
using System.Drawing;
using System.Numerics;
namespace Ryujinx.Ava.Input
{
internal class AvaloniaMouse : IMouse
{
private AvaloniaMouseDriver _driver;
public string Id => "0";
public string Name => "AvaloniaMouse";
public bool IsConnected => true;
public GamepadFeaturesFlag Features => throw new NotImplementedException();
public bool[] Buttons => _driver.PressedButtons;
public AvaloniaMouse(AvaloniaMouseDriver driver)
{
_driver = driver;
}
public Size ClientSize => _driver.GetClientSize();
public Vector2 GetPosition()
{
return _driver.CurrentPosition;
}
public Vector2 GetScroll()
{
return _driver.Scroll;
}
public GamepadStateSnapshot GetMappedStateSnapshot()
{
throw new NotImplementedException();
}
public Vector3 GetMotionData(MotionInputId inputId)
{
throw new NotImplementedException();
}
public GamepadStateSnapshot GetStateSnapshot()
{
throw new NotImplementedException();
}
public (float, float) GetStick(StickInputId inputId)
{
throw new NotImplementedException();
}
public bool IsButtonPressed(MouseButton button)
{
return _driver.IsButtonPressed(button);
}
public bool IsPressed(GamepadButtonInputId inputId)
{
throw new NotImplementedException();
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
throw new NotImplementedException();
}
public void SetConfiguration(InputConfig configuration)
{
throw new NotImplementedException();
}
public void SetTriggerThreshold(float triggerThreshold)
{
throw new NotImplementedException();
}
public void Dispose()
{
_driver = null;
}
}
}

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using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using FluentAvalonia.Core;
using Ryujinx.Input;
using System;
using System.Numerics;
using MouseButton = Ryujinx.Input.MouseButton;
using Size = System.Drawing.Size;
namespace Ryujinx.Ava.Input
{
internal class AvaloniaMouseDriver : IGamepadDriver
{
private Control _widget;
private bool _isDisposed;
private Size _size;
private readonly TopLevel _window;
public bool[] PressedButtons { get; }
public Vector2 CurrentPosition { get; private set; }
public Vector2 Scroll { get; private set; }
public string DriverName => "AvaloniaMouseDriver";
public ReadOnlySpan<string> GamepadsIds => new[] { "0" };
public AvaloniaMouseDriver(TopLevel window, Control parent)
{
_widget = parent;
_window = window;
_widget.PointerMoved += Parent_PointerMovedEvent;
_widget.PointerPressed += Parent_PointerPressEvent;
_widget.PointerReleased += Parent_PointerReleaseEvent;
_widget.PointerWheelChanged += Parent_ScrollEvent;
_window.PointerMoved += Parent_PointerMovedEvent;
_window.PointerPressed += Parent_PointerPressEvent;
_window.PointerReleased += Parent_PointerReleaseEvent;
_window.PointerWheelChanged += Parent_ScrollEvent;
PressedButtons = new bool[(int)MouseButton.Count];
_size = new Size((int)parent.Bounds.Width, (int)parent.Bounds.Height);
parent.GetObservable(Visual.BoundsProperty).Subscribe(Resized);
}
public event Action<string> OnGamepadConnected
{
add { }
remove { }
}
public event Action<string> OnGamepadDisconnected
{
add { }
remove { }
}
private void Resized(Rect rect)
{
_size = new Size((int)rect.Width, (int)rect.Height);
}
private void Parent_ScrollEvent(object o, PointerWheelEventArgs args)
{
Scroll = new Vector2((float)args.Delta.X, (float)args.Delta.Y);
}
private void Parent_PointerReleaseEvent(object o, PointerReleasedEventArgs args)
{
int button = (int)args.InitialPressMouseButton - 1;
if (PressedButtons.Count() >= button)
{
PressedButtons[button] = false;
}
}
private void Parent_PointerPressEvent(object o, PointerPressedEventArgs args)
{
int button = (int)args.GetCurrentPoint(_widget).Properties.PointerUpdateKind;
if (PressedButtons.Count() >= button)
{
PressedButtons[button] = true;
}
}
private void Parent_PointerMovedEvent(object o, PointerEventArgs args)
{
Point position = args.GetPosition(_widget);
CurrentPosition = new Vector2((float)position.X, (float)position.Y);
}
public void SetMousePressed(MouseButton button)
{
if (PressedButtons.Count() >= (int)button)
{
PressedButtons[(int)button] = true;
}
}
public void SetMouseReleased(MouseButton button)
{
if (PressedButtons.Count() >= (int)button)
{
PressedButtons[(int)button] = false;
}
}
public void SetPosition(double x, double y)
{
CurrentPosition = new Vector2((float)x, (float)y);
}
public bool IsButtonPressed(MouseButton button)
{
if (PressedButtons.Count() >= (int)button)
{
return PressedButtons[(int)button];
}
return false;
}
public Size GetClientSize()
{
return _size;
}
public IGamepad GetGamepad(string id)
{
return new AvaloniaMouse(this);
}
public void Dispose()
{
if (_isDisposed)
{
return;
}
_isDisposed = true;
_widget.PointerMoved -= Parent_PointerMovedEvent;
_widget.PointerPressed -= Parent_PointerPressEvent;
_widget.PointerReleased -= Parent_PointerReleaseEvent;
_widget.PointerWheelChanged -= Parent_ScrollEvent;
_window.PointerMoved -= Parent_PointerMovedEvent;
_window.PointerPressed -= Parent_PointerPressEvent;
_window.PointerReleased -= Parent_PointerReleaseEvent;
_window.PointerWheelChanged -= Parent_ScrollEvent;
_widget = null;
}
}
}