Move solution and projects to src
This commit is contained in:
172
src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDevice.cs
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172
src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDevice.cs
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@@ -0,0 +1,172 @@
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using Ryujinx.Audio.Renderer.Device;
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using Ryujinx.Audio.Renderer.Server;
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using Ryujinx.HLE.HOS.Kernel;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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{
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class AudioDevice : IAudioDevice
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{
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private VirtualDeviceSession[] _sessions;
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private ulong _appletResourceId;
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private int _revision;
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private bool _isUsbDeviceSupported;
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private VirtualDeviceSessionRegistry _registry;
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private KEvent _systemEvent;
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public AudioDevice(VirtualDeviceSessionRegistry registry, KernelContext context, ulong appletResourceId, int revision)
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{
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_registry = registry;
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_appletResourceId = appletResourceId;
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_revision = revision;
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BehaviourContext behaviourContext = new BehaviourContext();
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behaviourContext.SetUserRevision(revision);
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_isUsbDeviceSupported = behaviourContext.IsAudioUsbDeviceOutputSupported();
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_sessions = _registry.GetSessionByAppletResourceId(appletResourceId);
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// TODO: support the 3 different events correctly when we will have hot plugable audio devices.
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_systemEvent = new KEvent(context);
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_systemEvent.ReadableEvent.Signal();
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}
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private bool TryGetDeviceByName(out VirtualDeviceSession result, string name, bool ignoreRevLimitation = false)
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{
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result = null;
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foreach (VirtualDeviceSession session in _sessions)
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{
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if (session.Device.Name.Equals(name))
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{
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if (!ignoreRevLimitation && !_isUsbDeviceSupported && session.Device.IsUsbDevice())
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{
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return false;
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}
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result = session;
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return true;
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}
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}
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return false;
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}
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public string GetActiveAudioDeviceName()
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{
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VirtualDevice device = _registry.ActiveDevice;
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if (!_isUsbDeviceSupported && device.IsUsbDevice())
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{
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device = _registry.DefaultDevice;
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}
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return device.Name;
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}
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public uint GetActiveChannelCount()
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{
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VirtualDevice device = _registry.ActiveDevice;
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if (!_isUsbDeviceSupported && device.IsUsbDevice())
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{
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device = _registry.DefaultDevice;
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}
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return device.ChannelCount;
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}
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public ResultCode GetAudioDeviceOutputVolume(string name, out float volume)
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{
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if (TryGetDeviceByName(out VirtualDeviceSession result, name))
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{
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volume = result.Volume;
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}
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else
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{
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volume = 0.0f;
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}
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return ResultCode.Success;
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}
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public ResultCode SetAudioDeviceOutputVolume(string name, float volume)
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{
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if (TryGetDeviceByName(out VirtualDeviceSession result, name, true))
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{
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if (!_isUsbDeviceSupported && result.Device.IsUsbDevice())
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{
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result = _sessions[0];
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}
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result.Volume = volume;
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}
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return ResultCode.Success;
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}
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public string GetActiveAudioOutputDeviceName()
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{
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return _registry.ActiveDevice.GetOutputDeviceName();
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}
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public string[] ListAudioDeviceName()
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{
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int deviceCount = _sessions.Length;
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if (!_isUsbDeviceSupported)
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{
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deviceCount--;
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}
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string[] result = new string[deviceCount];
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int i = 0;
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foreach (VirtualDeviceSession session in _sessions)
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{
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if (!_isUsbDeviceSupported && session.Device.IsUsbDevice())
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{
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continue;
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}
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result[i] = session.Device.Name;
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i++;
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}
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return result;
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}
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public string[] ListAudioOutputDeviceName()
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{
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int deviceCount = _sessions.Length;
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string[] result = new string[deviceCount];
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for (int i = 0; i < deviceCount; i++)
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{
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result[i] = _sessions[i].Device.GetOutputDeviceName();
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}
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return result;
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}
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public KEvent QueryAudioDeviceInputEvent()
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{
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return _systemEvent;
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}
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public KEvent QueryAudioDeviceOutputEvent()
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{
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return _systemEvent;
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}
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public KEvent QueryAudioDeviceSystemEvent()
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{
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return _systemEvent;
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}
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}
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}
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@@ -0,0 +1,320 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.Cpu;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.Horizon.Common;
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using System;
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using System.Text;
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namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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{
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class AudioDeviceServer : IpcService
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{
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private const int AudioDeviceNameSize = 0x100;
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private IAudioDevice _impl;
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public AudioDeviceServer(IAudioDevice impl)
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{
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_impl = impl;
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}
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[CommandCmif(0)]
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// ListAudioDeviceName() -> (u32, buffer<bytes, 6>)
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public ResultCode ListAudioDeviceName(ServiceCtx context)
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{
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string[] deviceNames = _impl.ListAudioDeviceName();
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ulong position = context.Request.ReceiveBuff[0].Position;
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ulong size = context.Request.ReceiveBuff[0].Size;
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ulong basePosition = position;
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int count = 0;
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foreach (string name in deviceNames)
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{
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byte[] buffer = Encoding.ASCII.GetBytes(name);
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if ((position - basePosition) + (ulong)buffer.Length > size)
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{
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break;
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}
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context.Memory.Write(position, buffer);
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MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioDeviceNameSize - buffer.Length);
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position += AudioDeviceNameSize;
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count++;
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}
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context.ResponseData.Write(count);
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return ResultCode.Success;
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}
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[CommandCmif(1)]
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// SetAudioDeviceOutputVolume(f32 volume, buffer<bytes, 5> name)
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public ResultCode SetAudioDeviceOutputVolume(ServiceCtx context)
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{
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float volume = context.RequestData.ReadSingle();
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ulong position = context.Request.SendBuff[0].Position;
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ulong size = context.Request.SendBuff[0].Size;
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string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, (long)size);
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return _impl.SetAudioDeviceOutputVolume(deviceName, volume);
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}
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[CommandCmif(2)]
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// GetAudioDeviceOutputVolume(buffer<bytes, 5> name) -> f32 volume
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public ResultCode GetAudioDeviceOutputVolume(ServiceCtx context)
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{
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ulong position = context.Request.SendBuff[0].Position;
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ulong size = context.Request.SendBuff[0].Size;
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string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, (long)size);
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ResultCode result = _impl.GetAudioDeviceOutputVolume(deviceName, out float volume);
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if (result == ResultCode.Success)
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{
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context.ResponseData.Write(volume);
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}
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return result;
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}
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[CommandCmif(3)]
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// GetActiveAudioDeviceName() -> buffer<bytes, 6>
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public ResultCode GetActiveAudioDeviceName(ServiceCtx context)
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{
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string name = _impl.GetActiveAudioDeviceName();
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ulong position = context.Request.ReceiveBuff[0].Position;
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ulong size = context.Request.ReceiveBuff[0].Size;
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byte[] deviceNameBuffer = Encoding.ASCII.GetBytes(name + "\0");
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if ((ulong)deviceNameBuffer.Length <= size)
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{
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context.Memory.Write(position, deviceNameBuffer);
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}
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else
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{
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Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
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}
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return ResultCode.Success;
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}
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[CommandCmif(4)]
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// QueryAudioDeviceSystemEvent() -> handle<copy, event>
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public ResultCode QueryAudioDeviceSystemEvent(ServiceCtx context)
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{
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KEvent deviceSystemEvent = _impl.QueryAudioDeviceSystemEvent();
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if (context.Process.HandleTable.GenerateHandle(deviceSystemEvent.ReadableEvent, out int handle) != Result.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
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Logger.Stub?.PrintStub(LogClass.ServiceAudio);
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return ResultCode.Success;
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}
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[CommandCmif(5)]
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// GetActiveChannelCount() -> u32
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public ResultCode GetActiveChannelCount(ServiceCtx context)
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{
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context.ResponseData.Write(_impl.GetActiveChannelCount());
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Logger.Stub?.PrintStub(LogClass.ServiceAudio);
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return ResultCode.Success;
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}
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[CommandCmif(6)] // 3.0.0+
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// ListAudioDeviceNameAuto() -> (u32, buffer<bytes, 0x22>)
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public ResultCode ListAudioDeviceNameAuto(ServiceCtx context)
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{
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string[] deviceNames = _impl.ListAudioDeviceName();
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(ulong position, ulong size) = context.Request.GetBufferType0x22();
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ulong basePosition = position;
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int count = 0;
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foreach (string name in deviceNames)
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{
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byte[] buffer = Encoding.ASCII.GetBytes(name);
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if ((position - basePosition) + (ulong)buffer.Length > size)
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{
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break;
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}
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context.Memory.Write(position, buffer);
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MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioDeviceNameSize - buffer.Length);
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position += AudioDeviceNameSize;
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count++;
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}
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context.ResponseData.Write(count);
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return ResultCode.Success;
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}
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[CommandCmif(7)] // 3.0.0+
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// SetAudioDeviceOutputVolumeAuto(f32 volume, buffer<bytes, 0x21> name)
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public ResultCode SetAudioDeviceOutputVolumeAuto(ServiceCtx context)
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{
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float volume = context.RequestData.ReadSingle();
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(ulong position, ulong size) = context.Request.GetBufferType0x21();
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string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, (long)size);
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return _impl.SetAudioDeviceOutputVolume(deviceName, volume);
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}
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[CommandCmif(8)] // 3.0.0+
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// GetAudioDeviceOutputVolumeAuto(buffer<bytes, 0x21> name) -> f32
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public ResultCode GetAudioDeviceOutputVolumeAuto(ServiceCtx context)
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{
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(ulong position, ulong size) = context.Request.GetBufferType0x21();
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string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, (long)size);
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ResultCode result = _impl.GetAudioDeviceOutputVolume(deviceName, out float volume);
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if (result == ResultCode.Success)
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{
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context.ResponseData.Write(volume);
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}
|
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|
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return ResultCode.Success;
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}
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|
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[CommandCmif(10)] // 3.0.0+
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// GetActiveAudioDeviceNameAuto() -> buffer<bytes, 0x22>
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public ResultCode GetActiveAudioDeviceNameAuto(ServiceCtx context)
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{
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string name = _impl.GetActiveAudioDeviceName();
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(ulong position, ulong size) = context.Request.GetBufferType0x22();
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byte[] deviceNameBuffer = Encoding.UTF8.GetBytes(name + '\0');
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if ((ulong)deviceNameBuffer.Length <= size)
|
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{
|
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context.Memory.Write(position, deviceNameBuffer);
|
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}
|
||||
else
|
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{
|
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Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
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[CommandCmif(11)] // 3.0.0+
|
||||
// QueryAudioDeviceInputEvent() -> handle<copy, event>
|
||||
public ResultCode QueryAudioDeviceInputEvent(ServiceCtx context)
|
||||
{
|
||||
KEvent deviceInputEvent = _impl.QueryAudioDeviceInputEvent();
|
||||
|
||||
if (context.Process.HandleTable.GenerateHandle(deviceInputEvent.ReadableEvent, out int handle) != Result.Success)
|
||||
{
|
||||
throw new InvalidOperationException("Out of handles!");
|
||||
}
|
||||
|
||||
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
|
||||
|
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Logger.Stub?.PrintStub(LogClass.ServiceAudio);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(12)] // 3.0.0+
|
||||
// QueryAudioDeviceOutputEvent() -> handle<copy, event>
|
||||
public ResultCode QueryAudioDeviceOutputEvent(ServiceCtx context)
|
||||
{
|
||||
KEvent deviceOutputEvent = _impl.QueryAudioDeviceOutputEvent();
|
||||
|
||||
if (context.Process.HandleTable.GenerateHandle(deviceOutputEvent.ReadableEvent, out int handle) != Result.Success)
|
||||
{
|
||||
throw new InvalidOperationException("Out of handles!");
|
||||
}
|
||||
|
||||
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceAudio);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(13)] // 13.0.0+
|
||||
// GetActiveAudioOutputDeviceName() -> buffer<bytes, 6>
|
||||
public ResultCode GetActiveAudioOutputDeviceName(ServiceCtx context)
|
||||
{
|
||||
string name = _impl.GetActiveAudioOutputDeviceName();
|
||||
|
||||
ulong position = context.Request.ReceiveBuff[0].Position;
|
||||
ulong size = context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
byte[] deviceNameBuffer = Encoding.ASCII.GetBytes(name + "\0");
|
||||
|
||||
if ((ulong)deviceNameBuffer.Length <= size)
|
||||
{
|
||||
context.Memory.Write(position, deviceNameBuffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(14)] // 13.0.0+
|
||||
// ListAudioOutputDeviceName() -> (u32, buffer<bytes, 6>)
|
||||
public ResultCode ListAudioOutputDeviceName(ServiceCtx context)
|
||||
{
|
||||
string[] deviceNames = _impl.ListAudioOutputDeviceName();
|
||||
|
||||
ulong position = context.Request.ReceiveBuff[0].Position;
|
||||
ulong size = context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
ulong basePosition = position;
|
||||
|
||||
int count = 0;
|
||||
|
||||
foreach (string name in deviceNames)
|
||||
{
|
||||
byte[] buffer = Encoding.ASCII.GetBytes(name);
|
||||
|
||||
if ((position - basePosition) + (ulong)buffer.Length > size)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
context.Memory.Write(position, buffer);
|
||||
MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioDeviceNameSize - buffer.Length);
|
||||
|
||||
position += AudioDeviceNameSize;
|
||||
count++;
|
||||
}
|
||||
|
||||
context.ResponseData.Write(count);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
|
||||
{
|
||||
class AudioKernelEvent : IWritableEvent
|
||||
{
|
||||
public KEvent Event { get; }
|
||||
|
||||
public AudioKernelEvent(KEvent evnt)
|
||||
{
|
||||
Event = evnt;
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
Event.WritableEvent.Clear();
|
||||
}
|
||||
|
||||
public void Signal()
|
||||
{
|
||||
Event.WritableEvent.Signal();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,122 @@
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Audio.Renderer.Server;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
|
||||
{
|
||||
class AudioRenderer : IAudioRenderer
|
||||
{
|
||||
private AudioRenderSystem _impl;
|
||||
|
||||
public AudioRenderer(AudioRenderSystem impl)
|
||||
{
|
||||
_impl = impl;
|
||||
}
|
||||
|
||||
public ResultCode ExecuteAudioRendererRendering()
|
||||
{
|
||||
return (ResultCode)_impl.ExecuteAudioRendererRendering();
|
||||
}
|
||||
|
||||
public uint GetMixBufferCount()
|
||||
{
|
||||
return _impl.GetMixBufferCount();
|
||||
}
|
||||
|
||||
public uint GetRenderingTimeLimit()
|
||||
{
|
||||
return _impl.GetRenderingTimeLimit();
|
||||
}
|
||||
|
||||
public uint GetSampleCount()
|
||||
{
|
||||
return _impl.GetSampleCount();
|
||||
}
|
||||
|
||||
public uint GetSampleRate()
|
||||
{
|
||||
return _impl.GetSampleRate();
|
||||
}
|
||||
|
||||
public int GetState()
|
||||
{
|
||||
if (_impl.IsActive())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
public ResultCode QuerySystemEvent(out KEvent systemEvent)
|
||||
{
|
||||
ResultCode resultCode = (ResultCode)_impl.QuerySystemEvent(out IWritableEvent outEvent);
|
||||
|
||||
if (resultCode == ResultCode.Success)
|
||||
{
|
||||
if (outEvent is AudioKernelEvent)
|
||||
{
|
||||
systemEvent = ((AudioKernelEvent)outEvent).Event;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
systemEvent = null;
|
||||
}
|
||||
|
||||
return resultCode;
|
||||
}
|
||||
|
||||
public ResultCode RequestUpdate(Memory<byte> output, Memory<byte> performanceOutput, ReadOnlyMemory<byte> input)
|
||||
{
|
||||
return (ResultCode)_impl.Update(output, performanceOutput, input);
|
||||
}
|
||||
|
||||
public void SetRenderingTimeLimit(uint percent)
|
||||
{
|
||||
_impl.SetRenderingTimeLimitPercent(percent);
|
||||
}
|
||||
|
||||
public ResultCode Start()
|
||||
{
|
||||
_impl.Start();
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
public ResultCode Stop()
|
||||
{
|
||||
_impl.Stop();
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
_impl.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetVoiceDropParameter(float voiceDropParameter)
|
||||
{
|
||||
_impl.SetVoiceDropParameter(voiceDropParameter);
|
||||
}
|
||||
|
||||
public float GetVoiceDropParameter()
|
||||
{
|
||||
return _impl.GetVoiceDropParameter();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,217 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.HLE.HOS.Ipc;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.Horizon.Common;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
|
||||
{
|
||||
class AudioRendererServer : DisposableIpcService
|
||||
{
|
||||
private IAudioRenderer _impl;
|
||||
|
||||
public AudioRendererServer(IAudioRenderer impl)
|
||||
{
|
||||
_impl = impl;
|
||||
}
|
||||
|
||||
[CommandCmif(0)]
|
||||
// GetSampleRate() -> u32
|
||||
public ResultCode GetSampleRate(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(_impl.GetSampleRate());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(1)]
|
||||
// GetSampleCount() -> u32
|
||||
public ResultCode GetSampleCount(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(_impl.GetSampleCount());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(2)]
|
||||
// GetMixBufferCount() -> u32
|
||||
public ResultCode GetMixBufferCount(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(_impl.GetMixBufferCount());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(3)]
|
||||
// GetState() -> u32
|
||||
public ResultCode GetState(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(_impl.GetState());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(4)]
|
||||
// RequestUpdate(buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 5> input)
|
||||
// -> (buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 6> output, buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 6> performanceOutput)
|
||||
public ResultCode RequestUpdate(ServiceCtx context)
|
||||
{
|
||||
ulong inputPosition = context.Request.SendBuff[0].Position;
|
||||
ulong inputSize = context.Request.SendBuff[0].Size;
|
||||
|
||||
ulong outputPosition = context.Request.ReceiveBuff[0].Position;
|
||||
ulong outputSize = context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
ulong performanceOutputPosition = context.Request.ReceiveBuff[1].Position;
|
||||
ulong performanceOutputSize = context.Request.ReceiveBuff[1].Size;
|
||||
|
||||
ReadOnlyMemory<byte> input = context.Memory.GetSpan(inputPosition, (int)inputSize).ToArray();
|
||||
|
||||
using (IMemoryOwner<byte> outputOwner = ByteMemoryPool.Shared.RentCleared(outputSize))
|
||||
using (IMemoryOwner<byte> performanceOutputOwner = ByteMemoryPool.Shared.RentCleared(performanceOutputSize))
|
||||
{
|
||||
Memory<byte> output = outputOwner.Memory;
|
||||
Memory<byte> performanceOutput = performanceOutputOwner.Memory;
|
||||
|
||||
using MemoryHandle outputHandle = output.Pin();
|
||||
using MemoryHandle performanceOutputHandle = performanceOutput.Pin();
|
||||
|
||||
ResultCode result = _impl.RequestUpdate(output, performanceOutput, input);
|
||||
|
||||
if (result == ResultCode.Success)
|
||||
{
|
||||
context.Memory.Write(outputPosition, output.Span);
|
||||
context.Memory.Write(performanceOutputPosition, performanceOutput.Span);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Error?.Print(LogClass.ServiceAudio, $"Error while processing renderer update: 0x{(int)result:X}");
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
[CommandCmif(5)]
|
||||
// Start()
|
||||
public ResultCode Start(ServiceCtx context)
|
||||
{
|
||||
return _impl.Start();
|
||||
}
|
||||
|
||||
[CommandCmif(6)]
|
||||
// Stop()
|
||||
public ResultCode Stop(ServiceCtx context)
|
||||
{
|
||||
return _impl.Stop();
|
||||
}
|
||||
|
||||
[CommandCmif(7)]
|
||||
// QuerySystemEvent() -> handle<copy, event>
|
||||
public ResultCode QuerySystemEvent(ServiceCtx context)
|
||||
{
|
||||
ResultCode result = _impl.QuerySystemEvent(out KEvent systemEvent);
|
||||
|
||||
if (result == ResultCode.Success)
|
||||
{
|
||||
if (context.Process.HandleTable.GenerateHandle(systemEvent.ReadableEvent, out int handle) != Result.Success)
|
||||
{
|
||||
throw new InvalidOperationException("Out of handles!");
|
||||
}
|
||||
|
||||
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[CommandCmif(8)]
|
||||
// SetAudioRendererRenderingTimeLimit(u32 limit)
|
||||
public ResultCode SetAudioRendererRenderingTimeLimit(ServiceCtx context)
|
||||
{
|
||||
uint limit = context.RequestData.ReadUInt32();
|
||||
|
||||
_impl.SetRenderingTimeLimit(limit);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(9)]
|
||||
// GetAudioRendererRenderingTimeLimit() -> u32 limit
|
||||
public ResultCode GetAudioRendererRenderingTimeLimit(ServiceCtx context)
|
||||
{
|
||||
uint limit = _impl.GetRenderingTimeLimit();
|
||||
|
||||
context.ResponseData.Write(limit);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(10)] // 3.0.0+
|
||||
// RequestUpdateAuto(buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 0x21> input)
|
||||
// -> (buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 0x22> output, buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 0x22> performanceOutput)
|
||||
public ResultCode RequestUpdateAuto(ServiceCtx context)
|
||||
{
|
||||
(ulong inputPosition, ulong inputSize) = context.Request.GetBufferType0x21();
|
||||
(ulong outputPosition, ulong outputSize) = context.Request.GetBufferType0x22(0);
|
||||
(ulong performanceOutputPosition, ulong performanceOutputSize) = context.Request.GetBufferType0x22(1);
|
||||
|
||||
ReadOnlyMemory<byte> input = context.Memory.GetSpan(inputPosition, (int)inputSize).ToArray();
|
||||
|
||||
Memory<byte> output = new byte[outputSize];
|
||||
Memory<byte> performanceOutput = new byte[performanceOutputSize];
|
||||
|
||||
using MemoryHandle outputHandle = output.Pin();
|
||||
using MemoryHandle performanceOutputHandle = performanceOutput.Pin();
|
||||
|
||||
ResultCode result = _impl.RequestUpdate(output, performanceOutput, input);
|
||||
|
||||
if (result == ResultCode.Success)
|
||||
{
|
||||
context.Memory.Write(outputPosition, output.Span);
|
||||
context.Memory.Write(performanceOutputPosition, performanceOutput.Span);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[CommandCmif(11)] // 3.0.0+
|
||||
// ExecuteAudioRendererRendering()
|
||||
public ResultCode ExecuteAudioRendererRendering(ServiceCtx context)
|
||||
{
|
||||
return _impl.ExecuteAudioRendererRendering();
|
||||
}
|
||||
|
||||
[CommandCmif(12)] // 15.0.0+
|
||||
// SetVoiceDropParameter(f32 voiceDropParameter)
|
||||
public ResultCode SetVoiceDropParameter(ServiceCtx context)
|
||||
{
|
||||
float voiceDropParameter = context.RequestData.ReadSingle();
|
||||
|
||||
_impl.SetVoiceDropParameter(voiceDropParameter);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(13)] // 15.0.0+
|
||||
// GetVoiceDropParameter() -> f32 voiceDropParameter
|
||||
public ResultCode GetVoiceDropParameter(ServiceCtx context)
|
||||
{
|
||||
float voiceDropParameter = _impl.GetVoiceDropParameter();
|
||||
|
||||
context.ResponseData.Write(voiceDropParameter);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (isDisposing)
|
||||
{
|
||||
_impl.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
|
||||
{
|
||||
interface IAudioDevice
|
||||
{
|
||||
string[] ListAudioDeviceName();
|
||||
ResultCode SetAudioDeviceOutputVolume(string name, float volume);
|
||||
ResultCode GetAudioDeviceOutputVolume(string name, out float volume);
|
||||
string GetActiveAudioDeviceName();
|
||||
KEvent QueryAudioDeviceSystemEvent();
|
||||
uint GetActiveChannelCount();
|
||||
KEvent QueryAudioDeviceInputEvent();
|
||||
KEvent QueryAudioDeviceOutputEvent();
|
||||
string GetActiveAudioOutputDeviceName();
|
||||
string[] ListAudioOutputDeviceName();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
|
||||
{
|
||||
interface IAudioRenderer : IDisposable
|
||||
{
|
||||
uint GetSampleRate();
|
||||
uint GetSampleCount();
|
||||
uint GetMixBufferCount();
|
||||
int GetState();
|
||||
ResultCode RequestUpdate(Memory<byte> output, Memory<byte> performanceOutput, ReadOnlyMemory<byte> input);
|
||||
ResultCode Start();
|
||||
ResultCode Stop();
|
||||
ResultCode QuerySystemEvent(out KEvent systemEvent);
|
||||
void SetRenderingTimeLimit(uint percent);
|
||||
uint GetRenderingTimeLimit();
|
||||
ResultCode ExecuteAudioRendererRendering();
|
||||
void SetVoiceDropParameter(float voiceDropParameter);
|
||||
float GetVoiceDropParameter();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user