Move solution and projects to src

This commit is contained in:
TSR Berry
2023-04-08 01:22:00 +02:00
committed by Mary
parent cd124bda58
commit cee7121058
3466 changed files with 55 additions and 55 deletions

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer
{
class AudioRendererConfigurationTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x34, Unsafe.SizeOf<AudioRendererConfiguration>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Common;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer
{
class BehaviourParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x10, Unsafe.SizeOf<BehaviourParameter>());
Assert.AreEqual(0x10, Unsafe.SizeOf<BehaviourParameter.ErrorInfo>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer
{
class BiquadFilterParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0xC, Unsafe.SizeOf<BiquadFilterParameter>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Common;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Common
{
class UpdateDataHeaderTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x40, Unsafe.SizeOf<UpdateDataHeader>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Common;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Common
{
class VoiceUpdateStateTests
{
[Test]
public void EnsureTypeSize()
{
Assert.LessOrEqual(Unsafe.SizeOf<VoiceUpdateState>(), 0x100);
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Common;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Common
{
class WaveBufferTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x30, Unsafe.SizeOf<WaveBuffer>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Dsp;
using Ryujinx.Audio.Renderer.Parameter;
using Ryujinx.Audio.Renderer.Server.Upsampler;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
namespace Ryujinx.Tests.Audio.Renderer.Dsp
{
class ResamplerTests
{
[Test]
[TestCase(VoiceInParameter.SampleRateConversionQuality.Low)]
[TestCase(VoiceInParameter.SampleRateConversionQuality.Default)]
[TestCase(VoiceInParameter.SampleRateConversionQuality.High)]
public void TestResamplerConsistencyUpsampling(VoiceInParameter.SampleRateConversionQuality quality)
{
DoResamplingTest(44100, 48000, quality);
}
[Test]
[TestCase(VoiceInParameter.SampleRateConversionQuality.Low)]
[TestCase(VoiceInParameter.SampleRateConversionQuality.Default)]
[TestCase(VoiceInParameter.SampleRateConversionQuality.High)]
public void TestResamplerConsistencyDownsampling(VoiceInParameter.SampleRateConversionQuality quality)
{
DoResamplingTest(48000, 44100, quality);
}
/// <summary>
/// Generates a 1-second sine wave sample at input rate, resamples it to output rate, and
/// ensures that it resampled at the expected rate with no discontinuities
/// </summary>
/// <param name="inputRate">The input sample rate to test</param>
/// <param name="outputRate">The output sample rate to test</param>
/// <param name="quality">The resampler quality to use</param>
private static void DoResamplingTest(int inputRate, int outputRate, VoiceInParameter.SampleRateConversionQuality quality)
{
float inputSampleRate = (float)inputRate;
float outputSampleRate = (float)outputRate;
int inputSampleCount = inputRate;
int outputSampleCount = outputRate;
short[] inputBuffer = new short[inputSampleCount + 100]; // add some safety buffer at the end
float[] outputBuffer = new float[outputSampleCount + 100];
for (int sample = 0; sample < inputBuffer.Length; sample++)
{
// 440 hz sine wave with amplitude = 0.5f at input sample rate
inputBuffer[sample] = (short)(32767 * MathF.Sin((440 / inputSampleRate) * (float)sample * MathF.PI * 2f) * 0.5f);
}
float fraction = 0;
ResamplerHelper.Resample(
outputBuffer.AsSpan(),
inputBuffer.AsSpan(),
inputSampleRate / outputSampleRate,
ref fraction,
outputSampleCount,
quality,
false);
float[] expectedOutput = new float[outputSampleCount];
float sumDifference = 0;
int delay = quality switch
{
VoiceInParameter.SampleRateConversionQuality.High => 3,
VoiceInParameter.SampleRateConversionQuality.Default => 1,
_ => 0
};
for (int sample = 0; sample < outputSampleCount; sample++)
{
outputBuffer[sample] /= 32767;
// 440 hz sine wave with amplitude = 0.5f at output sample rate
expectedOutput[sample] = MathF.Sin((440 / outputSampleRate) * (float)(sample + delay) * MathF.PI * 2f) * 0.5f;
float thisDelta = Math.Abs(expectedOutput[sample] - outputBuffer[sample]);
// Ensure no discontinuities
Assert.IsTrue(thisDelta < 0.1f);
sumDifference += thisDelta;
}
sumDifference = sumDifference / (float)outputSampleCount;
// Expect the output to be 99% similar to the expected resampled sine wave
Assert.IsTrue(sumDifference < 0.01f);
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Dsp;
using Ryujinx.Audio.Renderer.Parameter;
using Ryujinx.Audio.Renderer.Server.Upsampler;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
namespace Ryujinx.Tests.Audio.Renderer.Dsp
{
class UpsamplerTests
{
[Test]
public void TestUpsamplerConsistency()
{
UpsamplerBufferState bufferState = new UpsamplerBufferState();
int inputBlockSize = 160;
int numInputSamples = 32000;
int numOutputSamples = 48000;
float inputSampleRate = numInputSamples;
float outputSampleRate = numOutputSamples;
float[] inputBuffer = new float[numInputSamples + 100];
float[] outputBuffer = new float[numOutputSamples + 100];
for (int sample = 0; sample < inputBuffer.Length; sample++)
{
// 440 hz sine wave with amplitude = 0.5f at input sample rate
inputBuffer[sample] = MathF.Sin((440 / inputSampleRate) * (float)sample * MathF.PI * 2f) * 0.5f;
}
int inputIdx = 0;
int outputIdx = 0;
while (inputIdx + inputBlockSize < numInputSamples)
{
int outputBufLength = (int)Math.Round((float)(inputIdx + inputBlockSize) * outputSampleRate / inputSampleRate) - outputIdx;
UpsamplerHelper.Upsample(
outputBuffer.AsSpan(outputIdx),
inputBuffer.AsSpan(inputIdx),
outputBufLength,
inputBlockSize,
ref bufferState);
inputIdx += inputBlockSize;
outputIdx += outputBufLength;
}
float[] expectedOutput = new float[numOutputSamples];
float sumDifference = 0;
for (int sample = 0; sample < numOutputSamples; sample++)
{
// 440 hz sine wave with amplitude = 0.5f at output sample rate with an offset of 15
expectedOutput[sample] = MathF.Sin((440 / outputSampleRate) * (float)(sample - 15) * MathF.PI * 2f) * 0.5f;
sumDifference += Math.Abs(expectedOutput[sample] - outputBuffer[sample]);
}
sumDifference = sumDifference / (float)expectedOutput.Length;
// Expect the output to be 98% similar to the expected resampled sine wave
Assert.IsTrue(sumDifference < 0.02f);
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer
{
class EffectInfoParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0xC0, Unsafe.SizeOf<EffectInParameterVersion1>());
Assert.AreEqual(0xC0, Unsafe.SizeOf<EffectInParameterVersion2>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer
{
class EffectOutStatusTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x10, Unsafe.SizeOf<EffectOutStatusVersion1>());
Assert.AreEqual(0x90, Unsafe.SizeOf<EffectOutStatusVersion2>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer
{
class MemoryPoolParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x20, Unsafe.SizeOf<MemoryPoolInParameter>());
Assert.AreEqual(0x10, Unsafe.SizeOf<MemoryPoolOutStatus>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter
{
class BehaviourErrorInfoOutStatusTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0xB0, Unsafe.SizeOf<BehaviourErrorInfoOutStatus>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter.Effect
{
class AuxParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x6C, Unsafe.SizeOf<AuxiliaryBufferParameter>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter.Effect
{
class BiquadFilterEffectParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x18, Unsafe.SizeOf<BiquadFilterEffectParameter>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter.Effect
{
class BufferMixerParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x94, Unsafe.SizeOf<BufferMixParameter>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter.Effect
{
class CompressorParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x38, Unsafe.SizeOf<CompressorParameter>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter.Effect
{
class DelayParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x35, Unsafe.SizeOf<DelayParameter>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter.Effect
{
class LimiterParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x44, Unsafe.SizeOf<LimiterParameter>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter.Effect
{
class LimiterStatisticsTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x30, Unsafe.SizeOf<LimiterStatistics>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter.Effect
{
class Reverb3dParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x49, Unsafe.SizeOf<Reverb3dParameter>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter.Effect
{
class ReverbParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x41, Unsafe.SizeOf<ReverbParameter>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter
{
class MixInParameterDirtyOnlyUpdateTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x20, Unsafe.SizeOf<MixInParameterDirtyOnlyUpdate>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter
{
class MixParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x930, Unsafe.SizeOf<MixParameter>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Performance;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter
{
class PerformanceInParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x10, Unsafe.SizeOf<PerformanceInParameter>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Performance;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter
{
class PerformanceOutStatusTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x10, Unsafe.SizeOf<PerformanceOutStatus>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter
{
class RendererInfoOutStatusTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x10, Unsafe.SizeOf<RendererInfoOutStatus>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Sink;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter.Sink
{
class CircularBufferParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x24, Unsafe.SizeOf<CircularBufferParameter>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Sink;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter.Sink
{
class DeviceParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x11C, Unsafe.SizeOf<DeviceParameter>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter
{
class SinkInParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x140, Unsafe.SizeOf<SinkInParameter>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter
{
class SinkOutStatusTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x20, Unsafe.SizeOf<SinkOutStatus>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Parameter
{
class SplitterInParamHeaderTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x20, Unsafe.SizeOf<SplitterInParameterHeader>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server.MemoryPool;
using System;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Server
{
class AddressInfoTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x20, Unsafe.SizeOf<AddressInfo>());
}
[Test]
public void TestGetReference()
{
MemoryPoolState[] memoryPoolState = new MemoryPoolState[1];
memoryPoolState[0] = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
memoryPoolState[0].SetCpuAddress(0x1000000, 0x10000);
memoryPoolState[0].DspAddress = 0x4000000;
AddressInfo addressInfo = AddressInfo.Create(0x1000000, 0x1000);
addressInfo.ForceMappedDspAddress = 0x2000000;
Assert.AreEqual(0x2000000, addressInfo.GetReference(true));
addressInfo.SetupMemoryPool(memoryPoolState.AsSpan());
Assert.AreEqual(0x4000000, addressInfo.GetReference(true));
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server;
namespace Ryujinx.Tests.Audio.Renderer.Server
{
public class BehaviourContextTests
{
[Test]
public void TestCheckFeature()
{
int latestRevision = BehaviourContext.BaseRevisionMagic + BehaviourContext.LastRevision;
int previousRevision = BehaviourContext.BaseRevisionMagic + (BehaviourContext.LastRevision - 1);
int invalidRevision = BehaviourContext.BaseRevisionMagic + (BehaviourContext.LastRevision + 1);
Assert.IsTrue(BehaviourContext.CheckFeatureSupported(latestRevision, latestRevision));
Assert.IsFalse(BehaviourContext.CheckFeatureSupported(previousRevision, latestRevision));
Assert.IsTrue(BehaviourContext.CheckFeatureSupported(latestRevision, previousRevision));
// In case we get an invalid revision, this is supposed to auto default to REV1 internally.. idk what the hell Nintendo was thinking here..
Assert.IsTrue(BehaviourContext.CheckFeatureSupported(invalidRevision, latestRevision));
}
[Test]
public void TestsMemoryPoolForceMappingEnabled()
{
BehaviourContext behaviourContext = new BehaviourContext();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision1);
Assert.IsFalse(behaviourContext.IsMemoryPoolForceMappingEnabled());
behaviourContext.UpdateFlags(0x1);
Assert.IsTrue(behaviourContext.IsMemoryPoolForceMappingEnabled());
}
[Test]
public void TestRevision1()
{
BehaviourContext behaviourContext = new BehaviourContext();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision1);
Assert.IsFalse(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsFalse(behaviourContext.IsSplitterSupported());
Assert.IsFalse(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsFalse(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsFalse(behaviourContext.IsSplitterBugFixed());
Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision2()
{
BehaviourContext behaviourContext = new BehaviourContext();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision2);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsFalse(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsFalse(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsFalse(behaviourContext.IsSplitterBugFixed());
Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision3()
{
BehaviourContext behaviourContext = new BehaviourContext();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision3);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsFalse(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsFalse(behaviourContext.IsSplitterBugFixed());
Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision4()
{
BehaviourContext behaviourContext = new BehaviourContext();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision4);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsFalse(behaviourContext.IsSplitterBugFixed());
Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.75f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision5()
{
BehaviourContext behaviourContext = new BehaviourContext();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision5);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision6()
{
BehaviourContext behaviourContext = new BehaviourContext();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision6);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision7()
{
BehaviourContext behaviourContext = new BehaviourContext();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision7);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision8()
{
BehaviourContext behaviourContext = new BehaviourContext();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision8);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(3, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision9()
{
BehaviourContext behaviourContext = new BehaviourContext();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision9);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsTrue(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(3, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision10()
{
BehaviourContext behaviourContext = new BehaviourContext();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision10);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsTrue(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsTrue(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(4, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server.MemoryPool;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Server
{
class MemoryPoolStateTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(Unsafe.SizeOf<MemoryPoolState>(), 0x20);
}
[Test]
public void TestContains()
{
MemoryPoolState memoryPool = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
memoryPool.SetCpuAddress(0x1000000, 0x1000);
memoryPool.DspAddress = 0x2000000;
Assert.IsTrue(memoryPool.Contains(0x1000000, 0x10));
Assert.IsTrue(memoryPool.Contains(0x1000FE0, 0x10));
Assert.IsTrue(memoryPool.Contains(0x1000FFF, 0x1));
Assert.IsFalse(memoryPool.Contains(0x1000FFF, 0x2));
Assert.IsFalse(memoryPool.Contains(0x1001000, 0x10));
Assert.IsFalse(memoryPool.Contains(0x2000000, 0x10));
}
[Test]
public void TestTranslate()
{
MemoryPoolState memoryPool = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
memoryPool.SetCpuAddress(0x1000000, 0x1000);
memoryPool.DspAddress = 0x2000000;
Assert.AreEqual(0x2000FE0, memoryPool.Translate(0x1000FE0, 0x10));
Assert.AreEqual(0x2000FFF, memoryPool.Translate(0x1000FFF, 0x1));
Assert.AreEqual(0x0, memoryPool.Translate(0x1000FFF, 0x2));
Assert.AreEqual(0x0, memoryPool.Translate(0x1001000, 0x10));
Assert.AreEqual(0x0, memoryPool.Translate(0x2000000, 0x10));
}
[Test]
public void TestIsMapped()
{
MemoryPoolState memoryPool = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
memoryPool.SetCpuAddress(0x1000000, 0x1000);
Assert.IsFalse(memoryPool.IsMapped());
memoryPool.DspAddress = 0x2000000;
Assert.IsTrue(memoryPool.IsMapped());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server.Mix;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Server
{
class MixStateTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x940, Unsafe.SizeOf<MixState>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio;
using Ryujinx.Audio.Renderer.Server.MemoryPool;
using System;
using static Ryujinx.Audio.Renderer.Common.BehaviourParameter;
using CpuAddress = System.UInt64;
using DspAddress = System.UInt64;
namespace Ryujinx.Tests.Audio.Renderer.Server
{
class PoolMapperTests
{
private const uint DummyProcessHandle = 0xCAFEBABE;
[Test]
public void TestInitializeSystemPool()
{
PoolMapper poolMapper = new PoolMapper(DummyProcessHandle, true);
MemoryPoolState memoryPoolDsp = MemoryPoolState.Create(MemoryPoolState.LocationType.Dsp);
MemoryPoolState memoryPoolCpu = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
const CpuAddress CpuAddress = 0x20000;
const DspAddress DspAddress = CpuAddress; // TODO: DSP LLE
const ulong CpuSize = 0x1000;
Assert.IsFalse(poolMapper.InitializeSystemPool(ref memoryPoolCpu, CpuAddress, CpuSize));
Assert.IsTrue(poolMapper.InitializeSystemPool(ref memoryPoolDsp, CpuAddress, CpuSize));
Assert.AreEqual(CpuAddress, memoryPoolDsp.CpuAddress);
Assert.AreEqual(CpuSize, memoryPoolDsp.Size);
Assert.AreEqual(DspAddress, memoryPoolDsp.DspAddress);
}
[Test]
public void TestGetProcessHandle()
{
PoolMapper poolMapper = new PoolMapper(DummyProcessHandle, true);
MemoryPoolState memoryPoolDsp = MemoryPoolState.Create(MemoryPoolState.LocationType.Dsp);
MemoryPoolState memoryPoolCpu = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
Assert.AreEqual(0xFFFF8001, poolMapper.GetProcessHandle(ref memoryPoolCpu));
Assert.AreEqual(DummyProcessHandle, poolMapper.GetProcessHandle(ref memoryPoolDsp));
}
[Test]
public void TestMappings()
{
PoolMapper poolMapper = new PoolMapper(DummyProcessHandle, true);
MemoryPoolState memoryPoolDsp = MemoryPoolState.Create(MemoryPoolState.LocationType.Dsp);
MemoryPoolState memoryPoolCpu = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
const CpuAddress CpuAddress = 0x20000;
const DspAddress DspAddress = CpuAddress; // TODO: DSP LLE
const ulong CpuSize = 0x1000;
memoryPoolDsp.SetCpuAddress(CpuAddress, CpuSize);
memoryPoolCpu.SetCpuAddress(CpuAddress, CpuSize);
Assert.AreEqual(DspAddress, poolMapper.Map(ref memoryPoolCpu));
Assert.AreEqual(DspAddress, poolMapper.Map(ref memoryPoolDsp));
Assert.AreEqual(DspAddress, memoryPoolDsp.DspAddress);
Assert.IsTrue(poolMapper.Unmap(ref memoryPoolCpu));
memoryPoolDsp.IsUsed = true;
Assert.IsFalse(poolMapper.Unmap(ref memoryPoolDsp));
memoryPoolDsp.IsUsed = false;
Assert.IsTrue(poolMapper.Unmap(ref memoryPoolDsp));
}
[Test]
public void TestTryAttachBuffer()
{
const CpuAddress CpuAddress = 0x20000;
const DspAddress DspAddress = CpuAddress; // TODO: DSP LLE
const ulong CpuSize = 0x1000;
const int MemoryPoolStateArraySize = 0x10;
const CpuAddress CpuAddressRegionEnding = CpuAddress * MemoryPoolStateArraySize;
MemoryPoolState[] memoryPoolStateArray = new MemoryPoolState[MemoryPoolStateArraySize];
for (int i = 0; i < memoryPoolStateArray.Length; i++)
{
memoryPoolStateArray[i] = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
memoryPoolStateArray[i].SetCpuAddress(CpuAddress + (ulong)i * CpuSize, CpuSize);
}
ErrorInfo errorInfo;
AddressInfo addressInfo = AddressInfo.Create();
PoolMapper poolMapper = new PoolMapper(DummyProcessHandle, true);
Assert.IsTrue(poolMapper.TryAttachBuffer(out errorInfo, ref addressInfo, 0, 0));
Assert.AreEqual(ResultCode.InvalidAddressInfo, errorInfo.ErrorCode);
Assert.AreEqual(0, errorInfo.ExtraErrorInfo);
Assert.AreEqual(0, addressInfo.ForceMappedDspAddress);
Assert.IsTrue(poolMapper.TryAttachBuffer(out errorInfo, ref addressInfo, CpuAddress, CpuSize));
Assert.AreEqual(ResultCode.InvalidAddressInfo, errorInfo.ErrorCode);
Assert.AreEqual(CpuAddress, errorInfo.ExtraErrorInfo);
Assert.AreEqual(DspAddress, addressInfo.ForceMappedDspAddress);
poolMapper = new PoolMapper(DummyProcessHandle, false);
Assert.IsFalse(poolMapper.TryAttachBuffer(out errorInfo, ref addressInfo, 0, 0));
addressInfo.ForceMappedDspAddress = 0;
Assert.IsFalse(poolMapper.TryAttachBuffer(out errorInfo, ref addressInfo, CpuAddress, CpuSize));
Assert.AreEqual(ResultCode.InvalidAddressInfo, errorInfo.ErrorCode);
Assert.AreEqual(CpuAddress, errorInfo.ExtraErrorInfo);
Assert.AreEqual(0, addressInfo.ForceMappedDspAddress);
poolMapper = new PoolMapper(DummyProcessHandle, memoryPoolStateArray.AsMemory(), false);
Assert.IsFalse(poolMapper.TryAttachBuffer(out errorInfo, ref addressInfo, CpuAddressRegionEnding, CpuSize));
Assert.AreEqual(ResultCode.InvalidAddressInfo, errorInfo.ErrorCode);
Assert.AreEqual(CpuAddressRegionEnding, errorInfo.ExtraErrorInfo);
Assert.AreEqual(0, addressInfo.ForceMappedDspAddress);
Assert.IsFalse(addressInfo.HasMemoryPoolState);
Assert.IsTrue(poolMapper.TryAttachBuffer(out errorInfo, ref addressInfo, CpuAddress, CpuSize));
Assert.AreEqual(ResultCode.Success, errorInfo.ErrorCode);
Assert.AreEqual(0, errorInfo.ExtraErrorInfo);
Assert.AreEqual(0, addressInfo.ForceMappedDspAddress);
Assert.IsTrue(addressInfo.HasMemoryPoolState);
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server.Splitter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Server
{
class SplitterDestinationTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0xE0, Unsafe.SizeOf<SplitterDestination>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server.Splitter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Server
{
class SplitterStateTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x20, Unsafe.SizeOf<SplitterState>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server.Voice;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Server
{
class VoiceChannelResourceTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0xD0, Unsafe.SizeOf<VoiceChannelResource>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server.Voice;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Server
{
class VoiceStateTests
{
[Test]
public void EnsureTypeSize()
{
Assert.LessOrEqual(Unsafe.SizeOf<VoiceState>(), 0x220);
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server.Voice;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Server
{
class WaveBufferTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x58, Unsafe.SizeOf<WaveBuffer>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer
{
class VoiceChannelResourceInParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x70, Unsafe.SizeOf<VoiceChannelResourceInParameter>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer
{
class VoiceInParameterTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x170, Unsafe.SizeOf<VoiceInParameter>());
}
}
}

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer
{
class VoiceOutStatusTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x10, Unsafe.SizeOf<VoiceOutStatus>());
}
}
}