Migrate Audio service to new IPC (#6285)
* Migrate audren to new IPC * Migrate audout * Migrate audin * Migrate hwopus * Bye bye old audio service * Switch volume control to IHardwareDeviceDriver * Somewhat unrelated changes * Remove Concentus reference from HLE * Implement OpenAudioRendererForManualExecution * Remove SetVolume/GetVolume methods that are not necessary * Remove SetVolume/GetVolume methods that are not necessary (2) * Fix incorrect volume update * PR feedback * PR feedback * Stub audrec * Init outParameter * Make FinalOutputRecorderParameter/Internal readonly * Make FinalOutputRecorder IDisposable * Fix HardwareOpusDecoderManager parameter buffers * Opus work buffer size and error handling improvements * Add AudioInProtocolName enum * Fix potential divisions by zero
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@@ -45,7 +45,6 @@ namespace Ryujinx.Audio.Renderer.Dsp
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_event = new ManualResetEvent(false);
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}
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#pragma warning disable IDE0051 // Remove unused private member
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private static uint GetHardwareChannelCount(IHardwareDeviceDriver deviceDriver)
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{
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// Get the real device driver (In case the compat layer is on top of it).
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@@ -59,9 +58,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
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// NOTE: We default to stereo as this will get downmixed to mono by the compat layer if it's not compatible.
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return 2;
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}
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#pragma warning restore IDE0051
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public void Start(IHardwareDeviceDriver deviceDriver, float volume)
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public void Start(IHardwareDeviceDriver deviceDriver)
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{
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OutputDevices = new IHardwareDevice[Constants.AudioRendererSessionCountMax];
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@@ -70,7 +68,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
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for (int i = 0; i < OutputDevices.Length; i++)
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{
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// TODO: Don't hardcode sample rate.
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OutputDevices[i] = new HardwareDeviceImpl(deviceDriver, channelCount, Constants.TargetSampleRate, volume);
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OutputDevices[i] = new HardwareDeviceImpl(deviceDriver, channelCount, Constants.TargetSampleRate);
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}
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_mailbox = new Mailbox<MailboxMessage>();
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@@ -231,33 +229,6 @@ namespace Ryujinx.Audio.Renderer.Dsp
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_mailbox.SendResponse(MailboxMessage.Stop);
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}
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public float GetVolume()
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{
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if (OutputDevices != null)
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{
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foreach (IHardwareDevice outputDevice in OutputDevices)
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{
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if (outputDevice != null)
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{
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return outputDevice.GetVolume();
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}
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}
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}
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return 0f;
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}
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public void SetVolume(float volume)
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{
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if (OutputDevices != null)
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{
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foreach (IHardwareDevice outputDevice in OutputDevices)
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{
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outputDevice?.SetVolume(volume);
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}
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}
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}
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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@@ -269,6 +240,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
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if (disposing)
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{
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_event.Dispose();
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_mailbox?.Dispose();
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}
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}
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}
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@@ -177,12 +177,12 @@ namespace Ryujinx.Audio.Renderer.Server
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/// <summary>
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/// Start the <see cref="AudioProcessor"/> and worker thread.
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/// </summary>
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private void StartLocked(float volume)
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private void StartLocked()
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{
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_isRunning = true;
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// TODO: virtual device mapping (IAudioDevice)
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Processor.Start(_deviceDriver, volume);
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Processor.Start(_deviceDriver);
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_workerThread = new Thread(SendCommands)
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{
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@@ -254,7 +254,7 @@ namespace Ryujinx.Audio.Renderer.Server
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/// Register a new <see cref="AudioRenderSystem"/>.
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/// </summary>
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/// <param name="renderer">The <see cref="AudioRenderSystem"/> to register.</param>
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private void Register(AudioRenderSystem renderer, float volume)
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private void Register(AudioRenderSystem renderer)
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{
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lock (_sessionLock)
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{
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@@ -265,7 +265,7 @@ namespace Ryujinx.Audio.Renderer.Server
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{
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if (!_isRunning)
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{
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StartLocked(volume);
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StartLocked();
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}
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}
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}
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@@ -312,8 +312,7 @@ namespace Ryujinx.Audio.Renderer.Server
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ulong appletResourceUserId,
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ulong workBufferAddress,
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ulong workBufferSize,
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uint processHandle,
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float volume)
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uint processHandle)
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{
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int sessionId = AcquireSessionId();
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@@ -338,7 +337,7 @@ namespace Ryujinx.Audio.Renderer.Server
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{
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renderer = audioRenderer;
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Register(renderer, volume);
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Register(renderer);
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}
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else
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{
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@@ -350,21 +349,6 @@ namespace Ryujinx.Audio.Renderer.Server
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return result;
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}
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public float GetVolume()
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{
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if (Processor != null)
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{
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return Processor.GetVolume();
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}
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return 0f;
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}
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public void SetVolume(float volume)
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{
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Processor?.SetVolume(volume);
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}
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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