Revert "Vulkan: Feedback loop detection and barriers (#7226)"
This reverts commit ca59c3f499.
This commit is contained in:
@@ -3,7 +3,6 @@ using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Shader;
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using Silk.NET.Vulkan;
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using Buffer = Silk.NET.Vulkan.Buffer;
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@@ -43,15 +42,15 @@ namespace Ryujinx.Graphics.Vulkan
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private record struct TextureRef
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{
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public ShaderStage Stage;
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public TextureView View;
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public Auto<DisposableImageView> ImageView;
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public TextureStorage Storage;
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public Auto<DisposableImageView> View;
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public Auto<DisposableSampler> Sampler;
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public TextureRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView, Auto<DisposableSampler> sampler)
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public TextureRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view, Auto<DisposableSampler> sampler)
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{
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Stage = stage;
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Storage = storage;
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View = view;
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ImageView = imageView;
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Sampler = sampler;
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}
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}
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@@ -59,14 +58,14 @@ namespace Ryujinx.Graphics.Vulkan
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private record struct ImageRef
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{
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public ShaderStage Stage;
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public TextureView View;
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public Auto<DisposableImageView> ImageView;
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public TextureStorage Storage;
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public Auto<DisposableImageView> View;
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public ImageRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView)
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public ImageRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view)
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{
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Stage = stage;
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Storage = storage;
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View = view;
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ImageView = imageView;
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}
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}
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@@ -124,8 +123,6 @@ namespace Ryujinx.Graphics.Vulkan
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private readonly TextureView _dummyTexture;
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private readonly SamplerHolder _dummySampler;
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public List<TextureView> FeedbackLoopHazards { get; private set; }
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public DescriptorSetUpdater(VulkanRenderer gd, Device device)
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{
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_gd = gd;
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@@ -210,15 +207,10 @@ namespace Ryujinx.Graphics.Vulkan
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_templateUpdater = new();
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}
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public void Initialize(bool isMainPipeline)
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public void Initialize()
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{
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MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4);
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_dummyTexture.SetData(dummyTextureData);
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if (isMainPipeline)
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{
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FeedbackLoopHazards = [];
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}
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}
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private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size)
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@@ -281,18 +273,6 @@ namespace Ryujinx.Graphics.Vulkan
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public void InsertBindingBarriers(CommandBufferScoped cbs)
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{
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if ((FeedbackLoopHazards?.Count ?? 0) > 0)
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{
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// Clear existing hazards - they will be rebuilt.
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foreach (TextureView hazard in FeedbackLoopHazards)
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{
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hazard.DecrementHazardUses();
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}
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FeedbackLoopHazards.Clear();
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}
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foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex])
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{
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if (segment.Type == ResourceType.TextureAndSampler)
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@@ -302,7 +282,7 @@ namespace Ryujinx.Graphics.Vulkan
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for (int i = 0; i < segment.Count; i++)
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{
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ref TextureRef texture = ref _textureRefs[segment.Binding + i];
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texture.View?.PrepareForUsage(cbs, texture.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
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texture.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, texture.Stage.ConvertToPipelineStageFlags());
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}
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}
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else
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@@ -323,7 +303,7 @@ namespace Ryujinx.Graphics.Vulkan
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for (int i = 0; i < segment.Count; i++)
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{
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ref ImageRef image = ref _imageRefs[segment.Binding + i];
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image.View?.PrepareForUsage(cbs, image.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
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image.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, image.Stage.ConvertToPipelineStageFlags());
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}
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}
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else
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@@ -397,12 +377,8 @@ namespace Ryujinx.Graphics.Vulkan
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}
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else if (image is TextureView view)
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{
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ref ImageRef iRef = ref _imageRefs[binding];
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iRef.View?.ClearUsage(FeedbackLoopHazards);
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view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
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iRef = new(stage, view, view.GetIdentityImageView());
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view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
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_imageRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView());
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}
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else
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{
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@@ -500,12 +476,9 @@ namespace Ryujinx.Graphics.Vulkan
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}
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else if (texture is TextureView view)
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{
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ref TextureRef iRef = ref _textureRefs[binding];
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view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
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iRef.View?.ClearUsage(FeedbackLoopHazards);
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view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
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iRef = new(stage, view, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
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_textureRefs[binding] = new(stage, view.Storage, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
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}
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else
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{
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@@ -527,7 +500,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
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_textureRefs[binding] = new(stage, view, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
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_textureRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
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SignalDirty(DirtyFlags.Texture);
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}
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@@ -853,7 +826,7 @@ namespace Ryujinx.Graphics.Vulkan
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ref DescriptorImageInfo texture = ref textures[i];
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ref TextureRef refs = ref _textureRefs[binding + i];
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texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
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texture.ImageView = refs.View?.Get(cbs).Value ?? default;
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texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
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if (texture.ImageView.Handle == 0)
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@@ -903,7 +876,7 @@ namespace Ryujinx.Graphics.Vulkan
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for (int i = 0; i < count; i++)
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{
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images[i].ImageView = _imageRefs[binding + i].ImageView?.Get(cbs).Value ?? default;
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images[i].ImageView = _imageRefs[binding + i].View?.Get(cbs).Value ?? default;
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}
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tu.Push<DescriptorImageInfo>(images[..count]);
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@@ -974,7 +947,7 @@ namespace Ryujinx.Graphics.Vulkan
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ref DescriptorImageInfo texture = ref textures[i];
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ref TextureRef refs = ref _textureRefs[binding + i];
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texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
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texture.ImageView = refs.View?.Get(cbs).Value ?? default;
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texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
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if (texture.ImageView.Handle == 0)
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