Shader cache support
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committed by
Evan Husted
parent
5e72eb8362
commit
d9b322688c
@@ -324,6 +324,11 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
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bool loadHostCache = header.CodeGenVersion == CodeGenVersion;
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if (context.Capabilities.Api == TargetApi.Metal)
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{
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loadHostCache = false;
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}
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int programIndex = 0;
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DataEntry entry = new();
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@@ -630,7 +635,10 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
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return;
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}
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WriteHostCode(context, hostCode, program.Shaders, streams, timestamp);
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if (context.Capabilities.Api != TargetApi.Metal)
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{
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WriteHostCode(context, hostCode, program.Shaders, streams, timestamp);
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}
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}
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/// <summary>
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