Merge branch 'master' into Master_PR

This commit is contained in:
Vladimir Sokolov
2025-03-06 17:32:24 +10:00
committed by GitHub
65 changed files with 224 additions and 286 deletions

View File

@@ -29,7 +29,7 @@
<TextBlock
Foreground="{DynamicResource SecondaryTextColor}"
TextDecorations="Underline"
Text="Highly specific hacks &amp; tricks to alleviate performance issues, crashing, or freezing. Will cause issues." />
Text="Highly specific hacks &amp; tricks to alleviate performance issues, crashing, or freezing. Can cause issues." />
<StackPanel
Margin="0,10,0,0"
Orientation="Horizontal"
@@ -43,6 +43,18 @@
Text="Xenoblade Chronicles 2 Menu Softlock Fix" />
</StackPanel>
<Separator/>
<StackPanel
Margin="0,10,0,0"
Orientation="Horizontal"
HorizontalAlignment="Center"
ToolTip.Tip="{Binding DirtyHacks.NifmDisableIsAnyInternetRequestAcceptedTooltip}">
<CheckBox
Margin="0"
IsChecked="{Binding DirtyHacks.NifmDisableIsAnyInternetRequestAccepted}"/>
<TextBlock
VerticalAlignment="Center"
Text="Disable IsAnyInternetRequestAccepted" />
</StackPanel>
</StackPanel>
</Border>
</ScrollViewer>

View File

@@ -3,7 +3,9 @@ using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.LogicalTree;
using Avalonia.Threading;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Input;
@@ -15,7 +17,7 @@ using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.UI.Views.Settings
{
public partial class SettingsHotkeysView : UserControl
public partial class SettingsHotkeysView : RyujinxControl<SettingsViewModel>
{
private ButtonKeyAssigner _currentAssigner;
private readonly IGamepadDriver _avaloniaKeyboardDriver;
@@ -115,45 +117,49 @@ namespace Ryujinx.Ava.UI.Views.Settings
{
if (e.ButtonValue.HasValue)
{
SettingsViewModel viewModel = (DataContext) as SettingsViewModel;
Button buttonValue = e.ButtonValue.Value;
switch (button.Name)
Dispatcher.UIThread.Post(() =>
{
case "ToggleVSyncMode":
viewModel.KeyboardHotkey.ToggleVSyncMode = buttonValue.AsHidType<Key>();
break;
case "Screenshot":
viewModel.KeyboardHotkey.Screenshot = buttonValue.AsHidType<Key>();
break;
case "ShowUI":
viewModel.KeyboardHotkey.ShowUI = buttonValue.AsHidType<Key>();
break;
case "Pause":
viewModel.KeyboardHotkey.Pause = buttonValue.AsHidType<Key>();
break;
case "ToggleMute":
viewModel.KeyboardHotkey.ToggleMute = buttonValue.AsHidType<Key>();
break;
case "ResScaleUp":
viewModel.KeyboardHotkey.ResScaleUp = buttonValue.AsHidType<Key>();
break;
case "ResScaleDown":
viewModel.KeyboardHotkey.ResScaleDown = buttonValue.AsHidType<Key>();
break;
case "VolumeUp":
viewModel.KeyboardHotkey.VolumeUp = buttonValue.AsHidType<Key>();
break;
case "VolumeDown":
viewModel.KeyboardHotkey.VolumeDown = buttonValue.AsHidType<Key>();
break;
case "CustomVSyncIntervalIncrement":
viewModel.KeyboardHotkey.CustomVSyncIntervalIncrement = buttonValue.AsHidType<Key>();
break;
case "CustomVSyncIntervalDecrement":
viewModel.KeyboardHotkey.CustomVSyncIntervalDecrement = buttonValue.AsHidType<Key>();
break;
}
switch (button.Name)
{
case "ToggleVSyncMode":
ViewModel.KeyboardHotkey.ToggleVSyncMode = buttonValue.AsHidType<Key>();
break;
case "Screenshot":
ViewModel.KeyboardHotkey.Screenshot = buttonValue.AsHidType<Key>();
break;
case "ShowUI":
ViewModel.KeyboardHotkey.ShowUI = buttonValue.AsHidType<Key>();
break;
case "Pause":
ViewModel.KeyboardHotkey.Pause = buttonValue.AsHidType<Key>();
break;
case "ToggleMute":
ViewModel.KeyboardHotkey.ToggleMute = buttonValue.AsHidType<Key>();
break;
case "ResScaleUp":
ViewModel.KeyboardHotkey.ResScaleUp = buttonValue.AsHidType<Key>();
break;
case "ResScaleDown":
ViewModel.KeyboardHotkey.ResScaleDown = buttonValue.AsHidType<Key>();
break;
case "VolumeUp":
ViewModel.KeyboardHotkey.VolumeUp = buttonValue.AsHidType<Key>();
break;
case "VolumeDown":
ViewModel.KeyboardHotkey.VolumeDown = buttonValue.AsHidType<Key>();
break;
case "CustomVSyncIntervalIncrement":
ViewModel.KeyboardHotkey.CustomVSyncIntervalIncrement =
buttonValue.AsHidType<Key>();
break;
case "CustomVSyncIntervalDecrement":
ViewModel.KeyboardHotkey.CustomVSyncIntervalDecrement =
buttonValue.AsHidType<Key>();
break;
}
});
}
};

View File

@@ -1,15 +1,13 @@
using Avalonia.Controls;
using Avalonia.Interactivity;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.ViewModels;
using System;
namespace Ryujinx.Ava.UI.Views.Settings
{
public partial class SettingsNetworkView : UserControl
public partial class SettingsNetworkView : RyujinxControl<SettingsViewModel>
{
private readonly Random _random;
public SettingsViewModel ViewModel;
public SettingsNetworkView()
{

View File

@@ -1,13 +1,12 @@
using Avalonia.Controls;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.ViewModels;
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
namespace Ryujinx.Ava.UI.Views.Settings
{
public partial class SettingsSystemView : UserControl
public partial class SettingsSystemView : RyujinxControl<SettingsViewModel>
{
public SettingsViewModel ViewModel;
public SettingsSystemView()
{
InitializeComponent();

View File

@@ -3,10 +3,10 @@ using Avalonia.Controls;
using Avalonia.Interactivity;
using Avalonia.Platform.Storage;
using Gommon;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
@@ -14,20 +14,18 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Settings
{
public partial class SettingsUiView : UserControl
public partial class SettingsUiView : RyujinxControl<SettingsViewModel>
{
public SettingsViewModel ViewModel;
public SettingsUiView()
{
InitializeComponent();
AddGameDirButton.Command =
Commands.Create(() => AddDirButton(GameDirPathBox, ViewModel.GameDirectories, true));
Commands.Create(() => AddDirButton(GameDirPathBox, ViewModel.GameDirectories));
AddAutoloadDirButton.Command =
Commands.Create(() => AddDirButton(AutoloadDirPathBox, ViewModel.AutoloadDirectories, false));
Commands.Create(() => AddDirButton(AutoloadDirPathBox, ViewModel.AutoloadDirectories));
}
private async Task AddDirButton(TextBox addDirBox, AvaloniaList<string> directories, bool isGameList)
private async Task AddDirButton(TextBox addDirBox, AvaloniaList<string> directories)
{
string path = addDirBox.Text;