merge with upstream
This commit is contained in:
@@ -1,10 +1,10 @@
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using Avalonia.Svg.Skia;
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using CommunityToolkit.Mvvm.ComponentModel;
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using CommunityToolkit.Mvvm.Input;
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using FluentAvalonia.UI.Controls;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Models.Input;
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using Ryujinx.Ava.UI.Views.Input;
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using Ryujinx.Common.Utilities;
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using Ryujinx.UI.Views.Input;
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using System.Drawing;
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namespace Ryujinx.Ava.UI.ViewModels.Input
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{
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@@ -47,6 +47,23 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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ParentModel = model;
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model.NotifyChangesEvent += OnParentModelChanged;
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OnParentModelChanged();
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config.PropertyChanged += (_, args) =>
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{
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if (args.PropertyName is nameof(Config.UseRainbowLed))
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{
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if (Config is { UseRainbowLed: true, TurnOffLed: false, EnableLedChanging: true })
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Rainbow.Updated += (ref Color color) => ParentModel.SelectedGamepad.SetLed((uint)color.ToArgb());
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else
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{
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Rainbow.Reset();
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if (Config.TurnOffLed)
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ParentModel.SelectedGamepad.ClearLed();
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else
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ParentModel.SelectedGamepad.SetLed(Config.LedColor.ToUInt32());
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}
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}
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};
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Config = config;
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}
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@@ -59,16 +76,11 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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{
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await RumbleInputView.Show(this);
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}
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public RelayCommand LedDisabledChanged => Commands.Create(() =>
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public async void ShowLedConfig()
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{
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if (!Config.EnableLedChanging) return;
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if (Config.TurnOffLed)
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ParentModel.SelectedGamepad.ClearLed();
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else
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ParentModel.SelectedGamepad.SetLed(Config.LedColor.ToUInt32());
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});
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await LedInputView.Show(this);
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}
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public void OnParentModelChanged()
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{
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@@ -23,6 +23,7 @@ using Ryujinx.Input;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Text.Json;
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@@ -63,7 +64,13 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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get => _selectedGamepad;
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private set
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{
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Rainbow.Reset();
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_selectedGamepad = value;
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if (ConfigViewModel is ControllerInputViewModel { Config.UseRainbowLed: true })
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Rainbow.Updated += (ref Color color) => _selectedGamepad.SetLed((uint)color.ToArgb());
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OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
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}
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}
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@@ -259,11 +266,11 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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public InputViewModel()
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{
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PlayerIndexes = new ObservableCollection<PlayerModel>();
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Controllers = new ObservableCollection<ControllerModel>();
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Devices = new ObservableCollection<(DeviceType Type, string Id, string Name)>();
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ProfilesList = new AvaloniaList<string>();
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DeviceList = new AvaloniaList<string>();
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PlayerIndexes = [];
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Controllers = [];
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Devices = [];
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ProfilesList = [];
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DeviceList = [];
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ControllerImage = ProControllerResource;
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69
src/Ryujinx/UI/ViewModels/Input/LedInputViewModel.cs
Normal file
69
src/Ryujinx/UI/ViewModels/Input/LedInputViewModel.cs
Normal file
@@ -0,0 +1,69 @@
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using Avalonia.Media;
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using CommunityToolkit.Mvvm.ComponentModel;
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using CommunityToolkit.Mvvm.Input;
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using Humanizer;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.Utilities.Configuration;
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using System.Globalization;
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namespace Ryujinx.Ava.UI.ViewModels.Input
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{
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public partial class LedInputViewModel : BaseModel
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{
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public required InputViewModel ParentModel { get; init; }
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public RelayCommand LedDisabledChanged => Commands.Create(() =>
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{
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if (!EnableLedChanging) return;
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if (TurnOffLed)
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ParentModel.SelectedGamepad.ClearLed();
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else
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ParentModel.SelectedGamepad.SetLed(LedColor.ToUInt32());
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});
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[ObservableProperty] private bool _enableLedChanging;
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[ObservableProperty] private Color _ledColor;
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public string RainbowSpeedText => RainbowSpeed.ToString(CultureInfo.CurrentCulture).Truncate(4, string.Empty);
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public float RainbowSpeed
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{
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get => ConfigurationState.Instance.Hid.RainbowSpeed;
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set
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{
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ConfigurationState.Instance.Hid.RainbowSpeed.Value = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(RainbowSpeedText));
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}
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}
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public bool ShowLedColorPicker => !TurnOffLed && !UseRainbowLed;
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private bool _turnOffLed;
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public bool TurnOffLed
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{
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get => _turnOffLed;
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set
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{
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_turnOffLed = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(ShowLedColorPicker));
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}
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}
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private bool _useRainbowLed;
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public bool UseRainbowLed
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{
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get => _useRainbowLed;
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set
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{
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_useRainbowLed = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(ShowLedColorPicker));
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}
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}
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}
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}
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