misc: Created generic type RyujinxControl to allow for more unified control view model definitions
This commit is contained in:
@@ -4,6 +4,7 @@ using Avalonia.Controls.Primitives;
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using Avalonia.Input;
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using Avalonia.Interactivity;
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using Avalonia.LogicalTree;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.ViewModels.Input;
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using Ryujinx.Common.Configuration.Hid.Controller;
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@@ -14,7 +15,7 @@ using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
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namespace Ryujinx.Ava.UI.Views.Input
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{
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public partial class ControllerInputView : UserControl
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public partial class ControllerInputView : RyujinxControl<ControllerInputViewModel>
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{
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private ButtonKeyAssigner _currentAssigner;
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@@ -217,20 +218,12 @@ namespace Ryujinx.Ava.UI.Views.Input
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PointerPressed -= MouseClick;
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}
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private IButtonAssigner CreateButtonAssigner(bool forStick)
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{
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IButtonAssigner assigner;
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ControllerInputViewModel controllerInputViewModel = DataContext as ControllerInputViewModel;
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assigner = new GamepadButtonAssigner(
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controllerInputViewModel.ParentModel.SelectedGamepad,
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(controllerInputViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
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private IButtonAssigner CreateButtonAssigner(bool forStick) =>
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new GamepadButtonAssigner(
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ViewModel.ParentModel.SelectedGamepad,
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(ViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
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forStick);
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return assigner;
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}
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protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
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{
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base.OnDetachedFromVisualTree(e);
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@@ -1,19 +1,19 @@
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using Avalonia.Controls;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Models;
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using Ryujinx.Ava.UI.ViewModels.Input;
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namespace Ryujinx.Ava.UI.Views.Input
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{
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public partial class InputView : UserControl
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public partial class InputView : RyujinxControl<InputViewModel>
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{
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private bool _dialogOpen;
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private InputViewModel ViewModel { get; set; }
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public InputView()
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{
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DataContext = ViewModel = new InputViewModel(this);
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ViewModel = new InputViewModel(this);
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InitializeComponent();
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}
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@@ -4,6 +4,7 @@ using Avalonia.Controls.Primitives;
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using Avalonia.Input;
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using Avalonia.Interactivity;
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using Avalonia.LogicalTree;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.ViewModels.Input;
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using Ryujinx.Input;
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@@ -13,7 +14,7 @@ using Key = Ryujinx.Common.Configuration.Hid.Key;
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namespace Ryujinx.Ava.UI.Views.Input
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{
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public partial class KeyboardInputView : UserControl
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public partial class KeyboardInputView : RyujinxControl<KeyboardInputViewModel>
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{
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private ButtonKeyAssigner _currentAssigner;
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@@ -60,106 +61,103 @@ namespace Ryujinx.Ava.UI.Views.Input
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PointerPressed += MouseClick;
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if (DataContext is not KeyboardInputViewModel viewModel)
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return;
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IKeyboard keyboard =
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(IKeyboard)viewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
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(IKeyboard)ViewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
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IButtonAssigner assigner =
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new KeyboardKeyAssigner((IKeyboard)viewModel.ParentModel.SelectedGamepad);
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new KeyboardKeyAssigner((IKeyboard)ViewModel.ParentModel.SelectedGamepad);
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_currentAssigner.ButtonAssigned += (_, e) =>
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_currentAssigner.ButtonAssigned += (_, be) =>
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{
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if (e.ButtonValue.HasValue)
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if (be.ButtonValue.HasValue)
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{
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Button buttonValue = e.ButtonValue.Value;
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viewModel.ParentModel.IsModified = true;
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Button buttonValue = be.ButtonValue.Value;
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ViewModel.ParentModel.IsModified = true;
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switch (button.Name)
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{
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case "ButtonZl":
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viewModel.Config.ButtonZl = buttonValue.AsHidType<Key>();
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ViewModel.Config.ButtonZl = buttonValue.AsHidType<Key>();
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break;
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case "ButtonL":
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viewModel.Config.ButtonL = buttonValue.AsHidType<Key>();
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ViewModel.Config.ButtonL = buttonValue.AsHidType<Key>();
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break;
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case "ButtonMinus":
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viewModel.Config.ButtonMinus = buttonValue.AsHidType<Key>();
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ViewModel.Config.ButtonMinus = buttonValue.AsHidType<Key>();
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break;
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case "LeftStickButton":
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viewModel.Config.LeftStickButton = buttonValue.AsHidType<Key>();
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ViewModel.Config.LeftStickButton = buttonValue.AsHidType<Key>();
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break;
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case "LeftStickUp":
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viewModel.Config.LeftStickUp = buttonValue.AsHidType<Key>();
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ViewModel.Config.LeftStickUp = buttonValue.AsHidType<Key>();
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break;
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case "LeftStickDown":
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viewModel.Config.LeftStickDown = buttonValue.AsHidType<Key>();
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ViewModel.Config.LeftStickDown = buttonValue.AsHidType<Key>();
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break;
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case "LeftStickRight":
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viewModel.Config.LeftStickRight = buttonValue.AsHidType<Key>();
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ViewModel.Config.LeftStickRight = buttonValue.AsHidType<Key>();
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break;
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case "LeftStickLeft":
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viewModel.Config.LeftStickLeft = buttonValue.AsHidType<Key>();
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ViewModel.Config.LeftStickLeft = buttonValue.AsHidType<Key>();
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break;
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case "DpadUp":
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viewModel.Config.DpadUp = buttonValue.AsHidType<Key>();
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ViewModel.Config.DpadUp = buttonValue.AsHidType<Key>();
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break;
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case "DpadDown":
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viewModel.Config.DpadDown = buttonValue.AsHidType<Key>();
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ViewModel.Config.DpadDown = buttonValue.AsHidType<Key>();
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break;
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case "DpadLeft":
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viewModel.Config.DpadLeft = buttonValue.AsHidType<Key>();
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ViewModel.Config.DpadLeft = buttonValue.AsHidType<Key>();
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break;
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case "DpadRight":
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viewModel.Config.DpadRight = buttonValue.AsHidType<Key>();
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ViewModel.Config.DpadRight = buttonValue.AsHidType<Key>();
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break;
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case "LeftButtonSr":
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viewModel.Config.LeftButtonSr = buttonValue.AsHidType<Key>();
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ViewModel.Config.LeftButtonSr = buttonValue.AsHidType<Key>();
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break;
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case "LeftButtonSl":
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viewModel.Config.LeftButtonSl = buttonValue.AsHidType<Key>();
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ViewModel.Config.LeftButtonSl = buttonValue.AsHidType<Key>();
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break;
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case "RightButtonSr":
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viewModel.Config.RightButtonSr = buttonValue.AsHidType<Key>();
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ViewModel.Config.RightButtonSr = buttonValue.AsHidType<Key>();
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break;
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case "RightButtonSl":
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viewModel.Config.RightButtonSl = buttonValue.AsHidType<Key>();
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ViewModel.Config.RightButtonSl = buttonValue.AsHidType<Key>();
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break;
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case "ButtonZr":
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viewModel.Config.ButtonZr = buttonValue.AsHidType<Key>();
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ViewModel.Config.ButtonZr = buttonValue.AsHidType<Key>();
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break;
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case "ButtonR":
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viewModel.Config.ButtonR = buttonValue.AsHidType<Key>();
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ViewModel.Config.ButtonR = buttonValue.AsHidType<Key>();
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break;
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case "ButtonPlus":
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viewModel.Config.ButtonPlus = buttonValue.AsHidType<Key>();
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ViewModel.Config.ButtonPlus = buttonValue.AsHidType<Key>();
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break;
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case "ButtonA":
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viewModel.Config.ButtonA = buttonValue.AsHidType<Key>();
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ViewModel.Config.ButtonA = buttonValue.AsHidType<Key>();
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break;
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case "ButtonB":
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viewModel.Config.ButtonB = buttonValue.AsHidType<Key>();
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ViewModel.Config.ButtonB = buttonValue.AsHidType<Key>();
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break;
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case "ButtonX":
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viewModel.Config.ButtonX = buttonValue.AsHidType<Key>();
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ViewModel.Config.ButtonX = buttonValue.AsHidType<Key>();
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break;
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case "ButtonY":
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viewModel.Config.ButtonY = buttonValue.AsHidType<Key>();
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ViewModel.Config.ButtonY = buttonValue.AsHidType<Key>();
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break;
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case "RightStickButton":
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viewModel.Config.RightStickButton = buttonValue.AsHidType<Key>();
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ViewModel.Config.RightStickButton = buttonValue.AsHidType<Key>();
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break;
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case "RightStickUp":
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viewModel.Config.RightStickUp = buttonValue.AsHidType<Key>();
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ViewModel.Config.RightStickUp = buttonValue.AsHidType<Key>();
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break;
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case "RightStickDown":
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viewModel.Config.RightStickDown = buttonValue.AsHidType<Key>();
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ViewModel.Config.RightStickDown = buttonValue.AsHidType<Key>();
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break;
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case "RightStickRight":
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viewModel.Config.RightStickRight = buttonValue.AsHidType<Key>();
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ViewModel.Config.RightStickRight = buttonValue.AsHidType<Key>();
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break;
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case "RightStickLeft":
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viewModel.Config.RightStickLeft = buttonValue.AsHidType<Key>();
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ViewModel.Config.RightStickLeft = buttonValue.AsHidType<Key>();
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break;
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}
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}
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@@ -2,19 +2,18 @@
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using Avalonia.Controls;
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using FluentAvalonia.UI.Controls;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Models.Input;
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using Ryujinx.Ava.UI.ViewModels.Input;
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using System.Threading.Tasks;
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namespace Ryujinx.UI.Views.Input
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{
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public partial class LedInputView : UserControl
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public partial class LedInputView : RyujinxControl<LedInputViewModel>
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{
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private readonly LedInputViewModel _viewModel;
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public LedInputView(ControllerInputViewModel viewModel)
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{
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DataContext = _viewModel = new LedInputViewModel
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ViewModel = new LedInputViewModel
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{
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ParentModel = viewModel.ParentModel,
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TurnOffLed = viewModel.Config.TurnOffLed,
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@@ -29,20 +28,18 @@ namespace Ryujinx.UI.Views.Input
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private void ColorPickerButton_OnColorChanged(ColorPickerButton sender, ColorButtonColorChangedEventArgs args)
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{
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if (!args.NewColor.HasValue) return;
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if (DataContext is not LedInputViewModel lvm) return;
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if (!lvm.EnableLedChanging) return;
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if (lvm.TurnOffLed) return;
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if (!ViewModel.EnableLedChanging) return;
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if (ViewModel.TurnOffLed) return;
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lvm.ParentModel.SelectedGamepad.SetLed(args.NewColor.Value.ToUInt32());
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ViewModel.ParentModel.SelectedGamepad.SetLed(args.NewColor.Value.ToUInt32());
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}
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private void ColorPickerButton_OnAttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
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{
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if (DataContext is not LedInputViewModel lvm) return;
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if (!lvm.EnableLedChanging) return;
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if (lvm.TurnOffLed) return;
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if (!ViewModel.EnableLedChanging) return;
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if (ViewModel.TurnOffLed) return;
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lvm.ParentModel.SelectedGamepad.SetLed(lvm.LedColor.ToUInt32());
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ViewModel.ParentModel.SelectedGamepad.SetLed(ViewModel.LedColor.ToUInt32());
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}
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public static async Task Show(ControllerInputViewModel viewModel)
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@@ -57,13 +54,13 @@ namespace Ryujinx.UI.Views.Input
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CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose],
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Content = content,
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};
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contentDialog.PrimaryButtonClick += (sender, args) =>
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contentDialog.PrimaryButtonClick += (_, _) =>
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{
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GamepadInputConfig config = viewModel.Config;
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config.EnableLedChanging = content._viewModel.EnableLedChanging;
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config.LedColor = content._viewModel.LedColor;
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config.UseRainbowLed = content._viewModel.UseRainbowLed;
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config.TurnOffLed = content._viewModel.TurnOffLed;
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config.EnableLedChanging = content.ViewModel.EnableLedChanging;
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config.LedColor = content.ViewModel.LedColor;
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config.UseRainbowLed = content.ViewModel.UseRainbowLed;
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config.TurnOffLed = content.ViewModel.TurnOffLed;
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};
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await contentDialog.ShowAsync();
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@@ -1,16 +1,15 @@
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using Avalonia.Controls;
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using FluentAvalonia.UI.Controls;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Models.Input;
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using Ryujinx.Ava.UI.ViewModels.Input;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.UI.Views.Input
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{
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public partial class MotionInputView : UserControl
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public partial class MotionInputView : RyujinxControl<MotionInputViewModel>
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{
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private readonly MotionInputViewModel _viewModel;
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public MotionInputView()
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{
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InitializeComponent();
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@@ -20,7 +19,7 @@ namespace Ryujinx.Ava.UI.Views.Input
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{
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GamepadInputConfig config = viewModel.Config;
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_viewModel = new MotionInputViewModel
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ViewModel = new MotionInputViewModel
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{
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Slot = config.Slot,
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AltSlot = config.AltSlot,
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@@ -33,7 +32,6 @@ namespace Ryujinx.Ava.UI.Views.Input
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};
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InitializeComponent();
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DataContext = _viewModel;
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}
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public static async Task Show(ControllerInputViewModel viewModel)
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@@ -48,17 +46,17 @@ namespace Ryujinx.Ava.UI.Views.Input
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CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose],
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Content = content,
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};
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contentDialog.PrimaryButtonClick += (sender, args) =>
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contentDialog.PrimaryButtonClick += (_, _) =>
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{
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GamepadInputConfig config = viewModel.Config;
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config.Slot = content._viewModel.Slot;
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config.Sensitivity = content._viewModel.Sensitivity;
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config.GyroDeadzone = content._viewModel.GyroDeadzone;
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config.AltSlot = content._viewModel.AltSlot;
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config.DsuServerHost = content._viewModel.DsuServerHost;
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config.DsuServerPort = content._viewModel.DsuServerPort;
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config.EnableCemuHookMotion = content._viewModel.EnableCemuHookMotion;
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config.MirrorInput = content._viewModel.MirrorInput;
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config.Slot = content.ViewModel.Slot;
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config.Sensitivity = content.ViewModel.Sensitivity;
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config.GyroDeadzone = content.ViewModel.GyroDeadzone;
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config.AltSlot = content.ViewModel.AltSlot;
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config.DsuServerHost = content.ViewModel.DsuServerHost;
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config.DsuServerPort = content.ViewModel.DsuServerPort;
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config.EnableCemuHookMotion = content.ViewModel.EnableCemuHookMotion;
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config.MirrorInput = content.ViewModel.MirrorInput;
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};
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await contentDialog.ShowAsync();
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@@ -1,16 +1,15 @@
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using Avalonia.Controls;
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using FluentAvalonia.UI.Controls;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Models.Input;
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using Ryujinx.Ava.UI.ViewModels.Input;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.UI.Views.Input
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{
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public partial class RumbleInputView : UserControl
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public partial class RumbleInputView : RyujinxControl<RumbleInputViewModel>
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{
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private readonly RumbleInputViewModel _viewModel;
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public RumbleInputView()
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{
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InitializeComponent();
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@@ -20,15 +19,13 @@ namespace Ryujinx.Ava.UI.Views.Input
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{
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GamepadInputConfig config = viewModel.Config;
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_viewModel = new RumbleInputViewModel
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ViewModel = new RumbleInputViewModel
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{
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StrongRumble = config.StrongRumble,
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WeakRumble = config.WeakRumble,
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};
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InitializeComponent();
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DataContext = _viewModel;
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}
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public static async Task Show(ControllerInputViewModel viewModel)
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@@ -44,11 +41,11 @@ namespace Ryujinx.Ava.UI.Views.Input
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Content = content,
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};
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contentDialog.PrimaryButtonClick += (sender, args) =>
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contentDialog.PrimaryButtonClick += (_, _) =>
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{
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GamepadInputConfig config = viewModel.Config;
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config.StrongRumble = content._viewModel.StrongRumble;
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config.WeakRumble = content._viewModel.WeakRumble;
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config.StrongRumble = content.ViewModel.StrongRumble;
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config.WeakRumble = content.ViewModel.WeakRumble;
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};
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await contentDialog.ShowAsync();
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