misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.

This commit is contained in:
Evan Husted
2024-10-26 08:46:41 -05:00
parent a09d314817
commit dfb4854d19
172 changed files with 902 additions and 914 deletions

View File

@@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
public int Query { get; }
private readonly int _buffer;
private readonly IntPtr _bufferMap;
private readonly nint _bufferMap;
private readonly QueryTarget _type;
public BufferedQuery(QueryTarget type)
@@ -29,9 +29,9 @@ namespace Ryujinx.Graphics.OpenGL.Queries
unsafe
{
long defaultValue = DefaultValue;
GL.BufferStorage(BufferTarget.QueryBuffer, sizeof(long), (IntPtr)(&defaultValue), BufferStorageFlags.MapReadBit | BufferStorageFlags.MapWriteBit | BufferStorageFlags.MapPersistentBit);
GL.BufferStorage(BufferTarget.QueryBuffer, sizeof(long), (nint)(&defaultValue), BufferStorageFlags.MapReadBit | BufferStorageFlags.MapWriteBit | BufferStorageFlags.MapPersistentBit);
}
_bufferMap = GL.MapBufferRange(BufferTarget.QueryBuffer, IntPtr.Zero, sizeof(long), BufferAccessMask.MapReadBit | BufferAccessMask.MapWriteBit | BufferAccessMask.MapPersistentBit);
_bufferMap = GL.MapBufferRange(BufferTarget.QueryBuffer, nint.Zero, sizeof(long), BufferAccessMask.MapReadBit | BufferAccessMask.MapWriteBit | BufferAccessMask.MapPersistentBit);
}
public void Reset()