feature: Turbo Mode
Adds an elapsed tick multiplier feature which speeds up games which are built upon delta time. More information: https://web.archive.org/web/20240713135029/https://github.com/Ryujinx/Ryujinx/pull/6456
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@@ -12,6 +12,11 @@ namespace Ryujinx.Cpu
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/// Time elapsed since the counter was created.
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/// </summary>
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TimeSpan ElapsedTime { get; }
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/// <summary>
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/// Clock tick scalar, in percent points (100 = 1.0).
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/// </summary>
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long TickScalar { get; set; }
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/// <summary>
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/// Time elapsed since the counter was created, in seconds.
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