feature: Turbo Mode

Adds an elapsed tick multiplier feature which speeds up games which are built upon delta time.
More information: https://web.archive.org/web/20240713135029/https://github.com/Ryujinx/Ryujinx/pull/6456
This commit is contained in:
Evan Husted
2025-03-03 02:33:28 -06:00
parent c48a2e6ba0
commit ed5cb82aa8
20 changed files with 394 additions and 26 deletions

View File

@@ -12,6 +12,11 @@ namespace Ryujinx.Cpu
/// Time elapsed since the counter was created.
/// </summary>
TimeSpan ElapsedTime { get; }
/// <summary>
/// Clock tick scalar, in percent points (100 = 1.0).
/// </summary>
long TickScalar { get; set; }
/// <summary>
/// Time elapsed since the counter was created, in seconds.