Implement scaled vertex format emulation (#5564)
* Implement scaled vertex format emulation * Auto-format (whitespace) * Delete ToVec4Type
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@@ -116,6 +116,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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header.OmapTargets,
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header.OmapSampleMask,
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header.OmapDepth,
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gpuAccessor.QueryHostSupportsScaledVertexFormats(),
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transformFeedbackEnabled,
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transformFeedbackVecMap,
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transformFeedbackOutputs);
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