Fixed bug with turning off active gamepad (independent profiles)
When switching profiles, if the profile does not belong to the gamepad itself, the gamepad began to be displayed as turned off. Fixed a bug where the return button did not return the initially selected gamepad
This commit is contained in:
@@ -75,7 +75,7 @@
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
ToolTip.Tip="{ext:Locale ControllerSettingsCancelCurrentChangesToolTip}"
|
||||
Command="{Binding LoadSavedConfiguration}">
|
||||
Command="{Binding RevertChanges}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Undo"
|
||||
FontSize="15"
|
||||
@@ -206,15 +206,14 @@
|
||||
<StackPanel>
|
||||
<TextBlock
|
||||
Margin="5,20,0,0"
|
||||
Text="{ext:Locale ControllerSettingsDisableDeviceForSaving}" />
|
||||
|
||||
Text="{ext:Locale ControllerSettingsDisableDeviceForSaving}" />
|
||||
<Button
|
||||
MinWidth="0"
|
||||
Width="90"
|
||||
Height="27"
|
||||
Margin="5,10,0,0"
|
||||
VerticalAlignment="Center"
|
||||
Command="{Binding DisableDeviceForSaving}">
|
||||
Command="{Binding UnlinkDevice}">
|
||||
<TextBlock
|
||||
Text="{ext:Locale ControllerSettingsUnlink}"
|
||||
VerticalAlignment="Center"
|
||||
|
||||
Reference in New Issue
Block a user