Fixed bug with turning off active gamepad (independent profiles)
When switching profiles, if the profile does not belong to the gamepad itself, the gamepad began to be displayed as turned off. Fixed a bug where the return button did not return the initially selected gamepad
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@@ -184,11 +184,6 @@ namespace Ryujinx.Ava.UI.Views.Input
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}
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}
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private void FlagInputConfigChanged()
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{
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(DataContext as KeyboardInputViewModel)!.ParentModel.IsModified = true;
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}
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private void MouseClick(object sender, PointerPressedEventArgs e)
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{
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bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
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@@ -207,47 +202,45 @@ namespace Ryujinx.Ava.UI.Views.Input
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private void DeleteBind()
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{
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if (DataContext is not KeyboardInputViewModel viewModel)
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return;
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if (_currentAssigner != null)
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{
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Dictionary<string, Action> buttonActions = new Dictionary<string, Action>
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{
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{ "ButtonZl", () => viewModel.Config.ButtonZl = Key.Unbound },
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{ "ButtonL", () => viewModel.Config.ButtonL = Key.Unbound },
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{ "ButtonMinus", () => viewModel.Config.ButtonMinus = Key.Unbound },
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{ "LeftStickButton", () => viewModel.Config.LeftStickButton = Key.Unbound },
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{ "LeftStickUp", () => viewModel.Config.LeftStickUp = Key.Unbound },
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{ "LeftStickDown", () => viewModel.Config.LeftStickDown = Key.Unbound },
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{ "LeftStickRight", () => viewModel.Config.LeftStickRight = Key.Unbound },
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{ "LeftStickLeft", () => viewModel.Config.LeftStickLeft = Key.Unbound },
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{ "DpadUp", () => viewModel.Config.DpadUp = Key.Unbound },
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{ "DpadDown", () => viewModel.Config.DpadDown = Key.Unbound },
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{ "DpadLeft", () => viewModel.Config.DpadLeft = Key.Unbound },
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{ "DpadRight", () => viewModel.Config.DpadRight = Key.Unbound },
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{ "LeftButtonSr", () => viewModel.Config.LeftButtonSr = Key.Unbound },
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{ "LeftButtonSl", () => viewModel.Config.LeftButtonSl = Key.Unbound },
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{ "RightButtonSr", () => viewModel.Config.RightButtonSr = Key.Unbound },
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{ "RightButtonSl", () => viewModel.Config.RightButtonSl = Key.Unbound },
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{ "ButtonZr", () => viewModel.Config.ButtonZr = Key.Unbound },
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{ "ButtonR", () => viewModel.Config.ButtonR = Key.Unbound },
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{ "ButtonPlus", () => viewModel.Config.ButtonPlus = Key.Unbound },
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{ "ButtonA", () => viewModel.Config.ButtonA = Key.Unbound },
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{ "ButtonB", () => viewModel.Config.ButtonB = Key.Unbound },
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{ "ButtonX", () => viewModel.Config.ButtonX = Key.Unbound },
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{ "ButtonY", () => viewModel.Config.ButtonY = Key.Unbound },
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{ "RightStickButton", () => viewModel.Config.RightStickButton = Key.Unbound },
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{ "RightStickUp", () => viewModel.Config.RightStickUp = Key.Unbound },
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{ "RightStickDown", () => viewModel.Config.RightStickDown = Key.Unbound },
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{ "RightStickRight", () => viewModel.Config.RightStickRight = Key.Unbound },
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{ "RightStickLeft", () => viewModel.Config.RightStickLeft = Key.Unbound }
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{ "ButtonZl", () => ViewModel.Config.ButtonZl = Key.Unbound },
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{ "ButtonL", () => ViewModel.Config.ButtonL = Key.Unbound },
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{ "ButtonMinus", () => ViewModel.Config.ButtonMinus = Key.Unbound },
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{ "LeftStickButton", () => ViewModel.Config.LeftStickButton = Key.Unbound },
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{ "LeftStickUp", () => ViewModel.Config.LeftStickUp = Key.Unbound },
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{ "LeftStickDown", () => ViewModel.Config.LeftStickDown = Key.Unbound },
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{ "LeftStickRight", () => ViewModel.Config.LeftStickRight = Key.Unbound },
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{ "LeftStickLeft", () => ViewModel.Config.LeftStickLeft = Key.Unbound },
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{ "DpadUp", () => ViewModel.Config.DpadUp = Key.Unbound },
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{ "DpadDown", () => ViewModel.Config.DpadDown = Key.Unbound },
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{ "DpadLeft", () => ViewModel.Config.DpadLeft = Key.Unbound },
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{ "DpadRight", () => ViewModel.Config.DpadRight = Key.Unbound },
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{ "LeftButtonSr", () => ViewModel.Config.LeftButtonSr = Key.Unbound },
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{ "LeftButtonSl", () => ViewModel.Config.LeftButtonSl = Key.Unbound },
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{ "RightButtonSr", () => ViewModel.Config.RightButtonSr = Key.Unbound },
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{ "RightButtonSl", () => ViewModel.Config.RightButtonSl = Key.Unbound },
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{ "ButtonZr", () => ViewModel.Config.ButtonZr = Key.Unbound },
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{ "ButtonR", () => ViewModel.Config.ButtonR = Key.Unbound },
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{ "ButtonPlus", () => ViewModel.Config.ButtonPlus = Key.Unbound },
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{ "ButtonA", () => ViewModel.Config.ButtonA = Key.Unbound },
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{ "ButtonB", () => ViewModel.Config.ButtonB = Key.Unbound },
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{ "ButtonX", () => ViewModel.Config.ButtonX = Key.Unbound },
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{ "ButtonY", () => ViewModel.Config.ButtonY = Key.Unbound },
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{ "RightStickButton", () => ViewModel.Config.RightStickButton = Key.Unbound },
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{ "RightStickUp", () => ViewModel.Config.RightStickUp = Key.Unbound },
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{ "RightStickDown", () => ViewModel.Config.RightStickDown = Key.Unbound },
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{ "RightStickRight", () => ViewModel.Config.RightStickRight = Key.Unbound },
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{ "RightStickLeft", () => ViewModel.Config.RightStickLeft = Key.Unbound }
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};
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if (buttonActions.TryGetValue(_currentAssigner.ToggledButton.Name, out Action action))
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{
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action();
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FlagInputConfigChanged();
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ViewModel.ParentModel.IsModified = true;
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}
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}
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}
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