Add a separate device memory manager (#6153)
* Add a separate device memory manager * Still need this * Device writes are always tracked * Device writes are always tracked (2) * Rename more instances of gmm to mm
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@@ -10,8 +10,8 @@ namespace Ryujinx.Graphics.Nvdec
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{
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public static void Decode(NvdecDecoderContext context, ResourceManager rm, ref NvdecRegisters state)
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{
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PictureInfo pictureInfo = rm.Gmm.DeviceRead<PictureInfo>(state.SetDrvPicSetupOffset);
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ReadOnlySpan<byte> bitstream = rm.Gmm.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.VLDBufferSize);
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PictureInfo pictureInfo = rm.MemoryManager.DeviceRead<PictureInfo>(state.SetDrvPicSetupOffset);
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ReadOnlySpan<byte> bitstream = rm.MemoryManager.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.VLDBufferSize);
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Decoder decoder = context.GetVp8Decoder();
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@@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Nvdec
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if (decoder.Decode(ref info, outputSurface, bitstream))
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{
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SurfaceWriter.Write(rm.Gmm, outputSurface, lumaOffset, chromaOffset);
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SurfaceWriter.Write(rm.MemoryManager, outputSurface, lumaOffset, chromaOffset);
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}
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rm.Cache.Put(outputSurface);
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