misc: Overhaul DirtyHacks saving to support storing a value alongside an off/off flag.
This commit is contained in:
@@ -952,7 +952,7 @@ namespace Ryujinx.Ava
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ConfigurationState.Instance.Multiplayer.LdnPassphrase,
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ConfigurationState.Instance.Multiplayer.LdnServer,
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ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value,
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ConfigurationState.Instance.Hacks.ShowDirtyHacks ? ConfigurationState.Instance.Hacks.EnabledHacks : DirtyHacks.None));
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ConfigurationState.Instance.Hacks.ShowDirtyHacks ? ConfigurationState.Instance.Hacks.EnabledHacks : null));
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}
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private static IHardwareDeviceDriver InitializeAudio()
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@@ -14,9 +14,6 @@ using Ryujinx.Cpu;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Gpu;
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using Ryujinx.Graphics.Gpu.Shader;
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using Ryujinx.Graphics.Metal;
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using Ryujinx.Graphics.OpenGL;
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using Ryujinx.Graphics.Vulkan;
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using Ryujinx.Graphics.Vulkan.MoltenVK;
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using Ryujinx.HLE;
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using Ryujinx.HLE.FileSystem;
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@@ -66,6 +66,8 @@ namespace Ryujinx.Ava.UI.ViewModels
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private string _ldnServer;
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private bool _xc2MenuSoftlockFix = ConfigurationState.Instance.Hacks.Xc2MenuSoftlockFix;
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private bool _shaderTranslationThreadSleep = ConfigurationState.Instance.Hacks.EnableShaderCompilationThreadSleep;
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private int _shaderTranslationSleepDelay = ConfigurationState.Instance.Hacks.ShaderCompilationThreadSleepDelay;
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public int ResolutionScale
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{
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@@ -287,6 +289,28 @@ namespace Ryujinx.Ava.UI.ViewModels
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OnPropertyChanged();
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}
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}
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public bool ShaderTranslationDelayEnabled
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{
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get => _shaderTranslationThreadSleep;
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set
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{
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_shaderTranslationThreadSleep = value;
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OnPropertyChanged();
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}
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}
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public int ShaderTranslationDelay
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{
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get => _shaderTranslationSleepDelay;
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set
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{
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_shaderTranslationSleepDelay = value;
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OnPropertyChanged();
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}
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}
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public int Language { get; set; }
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public int Region { get; set; }
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@@ -763,6 +787,8 @@ namespace Ryujinx.Ava.UI.ViewModels
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// Dirty Hacks
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config.Hacks.Xc2MenuSoftlockFix.Value = Xc2MenuSoftlockFixEnabled;
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config.Hacks.EnableShaderCompilationThreadSleep.Value = ShaderTranslationDelayEnabled;
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config.Hacks.ShaderCompilationThreadSleepDelay.Value = ShaderTranslationDelay;
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config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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@@ -809,5 +835,11 @@ namespace Ryujinx.Ava.UI.ViewModels
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"there is a low chance that the game will softlock, " +
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"the submenu won't show up, while background music is still there.");
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});
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public static string ShaderTranslationDelayTooltip { get; } = Lambda.String(sb =>
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{
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sb.Append(
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"This hack applies the delay you specify every time shaders are attempted to be translated.");
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});
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}
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}
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@@ -42,6 +42,33 @@
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VerticalAlignment="Center"
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Text="Xenoblade Chronicles 2 Menu Softlock Fix" />
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</StackPanel>
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<Separator/>
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<StackPanel
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Margin="0,10,0,0"
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Orientation="Horizontal"
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HorizontalAlignment="Center"
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ToolTip.Tip="{Binding ShaderTranslationDelayTooltip}">
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<CheckBox
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Margin="0"
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IsChecked="{Binding ShaderTranslationDelayEnabled}"/>
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<TextBlock VerticalAlignment="Center"
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Text="Arbitrary Delay on Shader Translation"/>
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</StackPanel>
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<Slider HorizontalAlignment="Center"
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Value="{Binding ShaderTranslationDelay}"
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ToolTip.Tip="{Binding ShaderTranslationDelay}"
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Width="175"
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Margin="0,-3,0,0"
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Height="32"
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Padding="0,-5"
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TickFrequency="1"
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IsSnapToTickEnabled="True"
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LargeChange="10"
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SmallChange="1"
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VerticalAlignment="Center"
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Minimum="1"
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Maximum="1000" />
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<Separator/>
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</StackPanel>
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</Border>
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</ScrollViewer>
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@@ -17,7 +17,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
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/// <summary>
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/// The current version of the file format
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/// </summary>
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public const int CurrentVersion = 58;
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public const int CurrentVersion = 59;
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/// <summary>
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/// Version of the configuration file format
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@@ -436,9 +436,9 @@ namespace Ryujinx.Ava.Utilities.Configuration
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public bool ShowDirtyHacks { get; set; }
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/// <summary>
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/// The packed value of the enabled dirty hacks.
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/// The packed values of the enabled dirty hacks.
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/// </summary>
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public int EnabledDirtyHacks { get; set; }
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public ulong[] DirtyHacks { get; set; }
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/// <summary>
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/// Loads a configuration file from disk
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@@ -9,6 +9,7 @@ using Ryujinx.Common.Logging;
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using Ryujinx.HLE;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Ryujinx.Ava.Utilities.Configuration
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{
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@@ -637,6 +638,18 @@ namespace Ryujinx.Ava.Utilities.Configuration
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configurationFileUpdated = true;
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}
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// 58 migration accidentally got skipped but it worked with no issues somehow lol
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if (configurationFileFormat.Version < 59)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 59.");
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configurationFileFormat.ShowDirtyHacks = false;
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configurationFileFormat.DirtyHacks = [];
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configurationFileUpdated = true;
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}
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Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
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Graphics.ResScale.Value = configurationFileFormat.ResScale;
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@@ -737,7 +750,16 @@ namespace Ryujinx.Ava.Utilities.Configuration
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Multiplayer.LdnServer.Value = configurationFileFormat.LdnServer;
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Hacks.ShowDirtyHacks.Value = configurationFileFormat.ShowDirtyHacks;
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Hacks.Xc2MenuSoftlockFix.Value = ((DirtyHacks)configurationFileFormat.EnabledDirtyHacks).HasFlag(DirtyHacks.Xc2MenuSoftlockFix);
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{
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EnabledDirtyHack[] hacks = configurationFileFormat.DirtyHacks.Select(EnabledDirtyHack.FromPacked).ToArray();
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Hacks.Xc2MenuSoftlockFix.Value = hacks.Any(it => it.Hack == DirtyHacks.Xc2MenuSoftlockFix);
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var shaderCompilationThreadSleep = hacks.FirstOrDefault(it => it.Hack == DirtyHacks.ShaderCompilationThreadSleep);
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Hacks.EnableShaderCompilationThreadSleep.Value = shaderCompilationThreadSleep != null;
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Hacks.ShaderCompilationThreadSleepDelay.Value = shaderCompilationThreadSleep?.Value ?? 0;
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}
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if (configurationFileUpdated)
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{
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@@ -9,6 +9,7 @@ using Ryujinx.Common.Helper;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE;
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using System.Collections.Generic;
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using System.Linq;
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namespace Ryujinx.Ava.Utilities.Configuration
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{
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@@ -626,36 +627,43 @@ namespace Ryujinx.Ava.Utilities.Configuration
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public ReactiveObject<bool> ShowDirtyHacks { get; private set; }
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public ReactiveObject<bool> Xc2MenuSoftlockFix { get; private set; }
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public ReactiveObject<bool> EnableShaderCompilationThreadSleep { get; private set; }
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public ReactiveObject<int> ShaderCompilationThreadSleepDelay { get; private set; }
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public HacksSection()
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{
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ShowDirtyHacks = new ReactiveObject<bool>();
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Xc2MenuSoftlockFix = new ReactiveObject<bool>();
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Xc2MenuSoftlockFix.Event += HackChanged;
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EnableShaderCompilationThreadSleep = new ReactiveObject<bool>();
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EnableShaderCompilationThreadSleep.Event += HackChanged;
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ShaderCompilationThreadSleepDelay = new ReactiveObject<int>();
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}
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private void HackChanged(object sender, ReactiveEventArgs<bool> rxe)
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{
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Ryujinx.Common.Logging.Logger.Info?.Print(LogClass.Configuration, $"EnabledDirtyHacks set to: {EnabledHacks}", "LogValueChange");
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Ryujinx.Common.Logging.Logger.Info?.Print(LogClass.Configuration, $"EnabledDirtyHacks set to: [{EnabledHacks.Select(x => x.Hack).JoinToString(", ")}]", "LogValueChange");
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}
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public DirtyHacks EnabledHacks
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public EnabledDirtyHack[] EnabledHacks
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{
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get
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{
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DirtyHacks dirtyHacks = DirtyHacks.None;
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List<EnabledDirtyHack> enabledHacks = [];
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if (Xc2MenuSoftlockFix)
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Apply(DirtyHacks.Xc2MenuSoftlockFix);
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return dirtyHacks;
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if (EnableShaderCompilationThreadSleep)
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Apply(DirtyHacks.ShaderCompilationThreadSleep, ShaderCompilationThreadSleepDelay);
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return enabledHacks.ToArray();
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void Apply(DirtyHacks hack)
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void Apply(DirtyHacks hack, int value = 0)
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{
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if (dirtyHacks is not DirtyHacks.None)
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dirtyHacks |= hack;
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else
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dirtyHacks = hack;
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enabledHacks.Add(new EnabledDirtyHack(hack, value));
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}
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}
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}
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@@ -7,6 +7,7 @@ using Ryujinx.Common.Configuration.Multiplayer;
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using Ryujinx.Graphics.Vulkan;
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using Ryujinx.HLE;
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using System;
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using System.Linq;
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namespace Ryujinx.Ava.Utilities.Configuration
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{
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@@ -139,7 +140,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
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MultiplayerLdnPassphrase = Multiplayer.LdnPassphrase,
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LdnServer = Multiplayer.LdnServer,
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ShowDirtyHacks = Hacks.ShowDirtyHacks,
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EnabledDirtyHacks = (int)Hacks.EnabledHacks,
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DirtyHacks = Hacks.EnabledHacks.Select(it => it.Pack()).ToArray(),
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};
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return configurationFile;
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