misc: add the ability to ignore UI logs when using trace & debug log levels
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@@ -15,7 +15,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
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/// <summary>
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/// The current version of the file format
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/// </summary>
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public const int CurrentVersion = 63;
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public const int CurrentVersion = 64;
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/// <summary>
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/// Version of the configuration file format
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@@ -111,6 +111,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
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/// Enables printing FS access log messages
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/// </summary>
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public bool LoggingEnableFsAccessLog { get; set; }
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/// <summary>
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/// Enables log messages from Avalonia
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/// </summary>
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public bool LoggingEnableAvalonia { get; set; }
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/// <summary>
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/// Controls which log messages are written to the log targets
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@@ -430,7 +430,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
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}
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}),
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(62, static cff => cff.RainbowSpeed = 1f),
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(63, static cff => cff.MatchSystemTime = false)
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(63, static cff => cff.MatchSystemTime = false),
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(64, static cff => cff.LoggingEnableAvalonia = false)
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);
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}
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}
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@@ -254,6 +254,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
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/// Enables printing FS access log messages
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/// </summary>
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public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
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/// <summary>
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/// Enables log messages from Avalonia
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/// </summary>
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public ReactiveObject<bool> EnableAvaloniaLog { get; private set; }
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/// <summary>
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/// Controls which log messages are written to the log targets
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@@ -281,6 +286,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
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EnableTrace = new ReactiveObject<bool>();
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EnableGuest = new ReactiveObject<bool>();
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EnableFsAccessLog = new ReactiveObject<bool>();
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EnableAvaloniaLog = new ReactiveObject<bool>();
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FilteredClasses = new ReactiveObject<LogClass[]>();
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EnableFileLog = new ReactiveObject<bool>();
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EnableFileLog.LogChangesToValue(nameof(EnableFileLog));
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@@ -46,6 +46,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
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LoggingEnableTrace = Logger.EnableTrace,
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LoggingEnableGuest = Logger.EnableGuest,
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LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
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LoggingEnableAvalonia = Logger.EnableAvaloniaLog,
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LoggingFilteredClasses = Logger.FilteredClasses,
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LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
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SystemLanguage = System.Language,
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@@ -165,6 +166,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
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Logger.EnableTrace.Value = false;
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Logger.EnableGuest.Value = true;
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Logger.EnableFsAccessLog.Value = false;
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Logger.EnableAvaloniaLog.Value = false;
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Logger.FilteredClasses.Value = [];
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Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
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System.Language.Value = Language.AmericanEnglish;
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