misc: Rename DirtyHacks to DirtyHack
Rename DirtyHack.ShaderCompilationThreadSleep to ShaderTranslationDelay Changed EnabledDirtyHack to a struct rename DirtyHackCollection to DirtyHacks
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@@ -752,12 +752,12 @@ namespace Ryujinx.Ava.Utilities.Configuration
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Hacks.ShowDirtyHacks.Value = configurationFileFormat.ShowDirtyHacks;
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{
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DirtyHackCollection hacks = new (configurationFileFormat.DirtyHacks ?? []);
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DirtyHacks hacks = new (configurationFileFormat.DirtyHacks ?? []);
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Hacks.Xc2MenuSoftlockFix.Value = hacks.IsEnabled(DirtyHacks.Xc2MenuSoftlockFix);
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Hacks.Xc2MenuSoftlockFix.Value = hacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix);
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Hacks.EnableShaderTranslationDelay.Value = hacks.IsEnabled(DirtyHacks.ShaderCompilationThreadSleep);
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Hacks.ShaderTranslationDelay.Value = hacks[DirtyHacks.ShaderCompilationThreadSleep].CoerceAtLeast(0);
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Hacks.EnableShaderTranslationDelay.Value = hacks.IsEnabled(DirtyHack.ShaderTranslationDelay);
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Hacks.ShaderTranslationDelay.Value = hacks[DirtyHack.ShaderTranslationDelay].CoerceAtLeast(0);
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}
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if (configurationFileUpdated)
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@@ -666,14 +666,14 @@ namespace Ryujinx.Ava.Utilities.Configuration
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List<EnabledDirtyHack> enabledHacks = [];
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if (Xc2MenuSoftlockFix)
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Apply(DirtyHacks.Xc2MenuSoftlockFix);
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Apply(DirtyHack.Xc2MenuSoftlockFix);
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if (EnableShaderTranslationDelay)
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Apply(DirtyHacks.ShaderCompilationThreadSleep, ShaderTranslationDelay);
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Apply(DirtyHack.ShaderTranslationDelay, ShaderTranslationDelay);
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return enabledHacks.ToArray();
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void Apply(DirtyHacks hack, int value = 0)
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void Apply(DirtyHack hack, int value = 0)
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{
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enabledHacks.Add(new EnabledDirtyHack(hack, value));
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}
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