GPU: Discard data when getting texture before full clear (#5719)
* GPU: Discard data when getting texture before full clear * Fix rules and order of clear checks * Fix formatting
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@@ -14,5 +14,6 @@ namespace Ryujinx.Graphics.Gpu.Image
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DepthAlias = 1 << 3,
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WithUpscale = 1 << 4,
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NoCreate = 1 << 5,
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DiscardData = 1 << 6,
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}
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}
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